Trying to make rejoin work, still broken due to change of unique id during game.
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@@ -43,6 +43,9 @@ public:
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unsigned getMyUniqueID() const {
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return myUniqueID;
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}
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void setMyUniqueID(unsigned newId) {
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myUniqueID = newId;
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}
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void setMyGuid(const std::string &theValue) {
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myGuid = theValue;
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