bugfix for too much logging
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@@ -2332,10 +2332,10 @@ void gameTableImpl::postRiverShowCards(unsigned playerId)
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holeCardsArray[(*it_c)->getMyID()][j]->setPixmap(tempCardsPixmapArray[j], FALSE);
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}
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}
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}
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//set Player value (logging)
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(*it_c)->setMyCardsFlip(1,1);
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}
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}
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}
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void gameTableImpl::flipHolecardsAllIn() {
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