start implementing 10 player mode

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doitux committed 2009-03-25 22:59:01 +00:00
1 parent a69e2ec4b0
commit d7bfab7d4e
71 files changed
+5179 -4331

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@@ -23,7 +23,7 @@ class MyCardsPixmapLabel : public QLabel
{
Q_OBJECT
public:
MyCardsPixmapLabel(QFrame*);
MyCardsPixmapLabel(QGroupBox*);
~MyCardsPixmapLabel();
@@ -48,7 +48,7 @@ signals:
public slots:
void setPixmap ( const QPixmap &, const bool );
void setFrontPixmap ( const QPixmap &);
void setHiddenFrontPixmap ( const QPixmap &);
void nextFadeOutFrame();
void nextFlipCardsFrame();
@@ -60,6 +60,9 @@ public slots:
void mousePressEvent ( QMouseEvent *);
void mouseReleaseEvent ( QMouseEvent *);
void setFront ( const QPixmap& theValue ) { front = theValue; }
private:
gameTableImpl* myW;