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@@ -98,6 +98,7 @@ signals:
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void SignalNetClientError(int errorID, int osErrorID);
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void SignalNetClientGameStart(int numberOfPlayers, int startCash, int smallBlind, int handsBeforeRaise);
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void SignalNetServerPlayerJoined(QString playerName);
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void SignalNetServerPlayerLeft(QString playerName);
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public slots:
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