preparing gui for maemo version; running astyle

This commit is contained in:
floty
2012-01-24 20:48:38 +00:00
parent 2ed4410da6
commit d88182e865
42 changed files with 12826 additions and 198 deletions
+4
View File
@@ -18,7 +18,11 @@
#ifndef GAMETABLEIMPL_H
#define GAMETABLEIMPL_H
#ifdef GUI_800x480
#include "ui_gametable_800x480.h"
#else
#include "ui_gametable.h"
#endif
#include "game_defs.h"
#include <string>
+2 -2
View File
@@ -21,7 +21,7 @@
using namespace std;
MyActionButton::MyActionButton(QGroupBox* parent)
: QPushButton(parent), myStyle(NULL), eatMyEvents(false)
: QPushButton(parent), myStyle(NULL), eatMyEvents(false)
{
}
@@ -54,7 +54,7 @@ void MyActionButton::paintEvent(QPaintEvent * event)
bool MyActionButton::event(QEvent *event)
{
if ((event->type() == QEvent::KeyPress || event->type() == QEvent::MouseButtonPress) && eatMyEvents ) {
return true;
return true;
}
return QWidget::event(event);
}
+3 -1
View File
@@ -39,7 +39,9 @@ public:
myStyle = theValue;
}
void setEatMyEvents(bool e) { eatMyEvents = e; }
void setEatMyEvents(bool e) {
eatMyEvents = e;
}
bool event(QEvent *e);
private: