Store server statistics data in a log file and reload it when the server is restarted.
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-1
@@ -69,10 +69,14 @@ enum Button {
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struct ServerStats
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{
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ServerStats() : numberOfPlayersOnServer(0), totalPlayersEverLoggedIn(0), totalGamesEverStarted(0) {}
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ServerStats()
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: numberOfPlayersOnServer(0), totalPlayersEverLoggedIn(0), totalGamesEverStarted(0),
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maxGamesRunning(0), maxPlayersLoggedIn(0) {}
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unsigned numberOfPlayersOnServer;
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unsigned totalPlayersEverLoggedIn;
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unsigned totalGamesEverStarted;
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unsigned maxGamesRunning;
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unsigned maxPlayersLoggedIn;
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};
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#endif
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