Error messages are shown when joining a network game fails. Still need to handle players which left and kicking players.

This commit is contained in:
lotodore
2007-04-28 13:07:06 +00:00
parent e0bc14282f
commit da2939a7a8
12 changed files with 410 additions and 272 deletions
+1 -3
View File
@@ -30,13 +30,11 @@ class SessionData
public:
enum State { Init, Established };
SessionData();
SessionData(unsigned id);
~SessionData();
unsigned GetId() const
{return m_id;}
void SetId(unsigned id)
{m_id = id;}
State GetState() const
{return m_state;}
void SetState(State state)