Automatic action when for player timeout. First try, not finished yet.

This commit is contained in:
lotodore
2007-06-08 22:14:05 +00:00
parent 1d838fcc07
commit db4aea3f78
9 changed files with 25 additions and 14 deletions
+1
View File
@@ -87,6 +87,7 @@ void GuiWrapper::flipHolecardsAllIn() { myW->signalFlipHolecardsAllIn(); }
void GuiWrapper::nextRoundCleanGui() { myW->signalNextRoundCleanGui(); }
void GuiWrapper::meInAction() { myW->signalMeInAction(); }
void GuiWrapper::disableMyButtons() { myW->signalDisableMyButtons(); }
void GuiWrapper::startTimeoutAnimation(int playerId, int timeoutSec) { myW->signalStartTimeoutAnimation(playerId, timeoutSec); }
void GuiWrapper::stopTimeoutAnimation(int playerId) { myW->signalStopTimeoutAnimation(playerId); }