Automatic action when for player timeout. First try, not finished yet.
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@@ -86,6 +86,7 @@ signals:
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void signalRefreshGameLabels(int);
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void signalMeInAction();
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void signalDisableMyButtons();
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void signalStartTimeoutAnimation(int playerId, int timeoutSec);
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void signalStopTimeoutAnimation(int playerId);
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@@ -145,6 +146,8 @@ public slots:
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//Spieler-Funktionen
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void meInAction();
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void disableMyButtons();
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void startTimeoutAnimation(int playerId, int timoutSec);
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void stopTimeoutAnimation(int playerId);
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void setGameSpeed(const int theValue) { guiGameSpeed = theValue; setSpeeds(); } // Achtung Faktor 10!!!
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@@ -154,9 +157,6 @@ public slots:
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void callCreateNetworkGameDialog();
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void callJoinNetworkGameDialog();
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void startTimeoutAnimation(int playerId, int timoutSec);
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void stopTimeoutAnimation(int playerId);
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void myBetRaise();
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void myFoldAllin();
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void myCallCheckSet();
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