Automatic action when for player timeout. First try, not finished yet.
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@@ -638,6 +638,8 @@ ClientStateRunHand::InternalProcess(ClientThread &client, boost::shared_ptr<NetP
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client.GetGui().refreshGroupbox(tmpPlayer->getMyID(), 3);
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// Refresh GUI
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if (tmpPlayer->getMyID() == 0)
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client.GetGui().disableMyButtons();
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client.GetGui().refreshPot();
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client.GetGui().refreshSet();
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client.GetGui().refreshAction();
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