adapt log of local game to log of network/internet game

This commit is contained in:
floty
2012-12-22 00:19:53 +01:00
parent 2b1543a453
commit dc5f7fb495
8 changed files with 30 additions and 40 deletions
+1 -1
View File
@@ -195,7 +195,7 @@ ClientPlayer::getMyLastRelativeSet() const
}
void
ClientPlayer::setMyAction(PlayerAction theValue, bool /*blind*/)
ClientPlayer::setMyAction(PlayerAction theValue, bool /*human*/)
{
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
myAction = theValue;