adapt log of local game to log of network/internet game
This commit is contained in:
@@ -64,7 +64,7 @@ public:
|
||||
int getMySet() const;
|
||||
int getMyLastRelativeSet() const;
|
||||
|
||||
void setMyAction(PlayerAction theValue, bool blind);
|
||||
void setMyAction(PlayerAction theValue, bool human);
|
||||
PlayerAction getMyAction() const;
|
||||
|
||||
void setMyButton(int theValue);
|
||||
|
||||
Reference in New Issue
Block a user