adapt log of local game to log of network/internet game
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@@ -1990,7 +1990,7 @@ void gameTableImpl::myFold()
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boost::shared_ptr<HandInterface> currentHand = myStartWindow->getSession()->getCurrentGame()->getCurrentHand();
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boost::shared_ptr<PlayerInterface> humanPlayer = currentHand->getSeatsList()->front();
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humanPlayer->setMyAction(PLAYER_ACTION_FOLD);
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humanPlayer->setMyAction(PLAYER_ACTION_FOLD,true);
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humanPlayer->setMyTurn(0);
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//set that i was the last active player. need this for unhighlighting groupbox
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@@ -2009,7 +2009,7 @@ void gameTableImpl::myCheck()
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boost::shared_ptr<HandInterface> currentHand = myStartWindow->getSession()->getCurrentGame()->getCurrentHand();
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boost::shared_ptr<PlayerInterface> humanPlayer = currentHand->getSeatsList()->front();
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humanPlayer->setMyTurn(0);
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humanPlayer->setMyAction(PLAYER_ACTION_CHECK);
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humanPlayer->setMyAction(PLAYER_ACTION_CHECK,true);
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//set that i was the last active player. need this for unhighlighting groupbox
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currentHand->setPreviousPlayerID(0);
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@@ -2072,10 +2072,10 @@ void gameTableImpl::myCall()
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humanPlayer->setMySet(humanPlayer->getMyCash());
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humanPlayer->setMyCash(0);
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humanPlayer->setMyAction(PLAYER_ACTION_ALLIN);
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humanPlayer->setMyAction(PLAYER_ACTION_ALLIN,true);
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} else {
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humanPlayer->setMySet(tempHighestSet - humanPlayer->getMySet());
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humanPlayer->setMyAction(PLAYER_ACTION_CALL);
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humanPlayer->setMyAction(PLAYER_ACTION_CALL,true);
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}
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humanPlayer->setMyTurn(0);
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@@ -2108,7 +2108,7 @@ void gameTableImpl::mySet()
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humanPlayer->setMySet(humanPlayer->getMyCash());
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humanPlayer->setMyCash(0);
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humanPlayer->setMyAction(PLAYER_ACTION_ALLIN);
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humanPlayer->setMyAction(PLAYER_ACTION_ALLIN,true);
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// full bet rule
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if(currentHand->getCurrentBeRo()->getHighestSet() + currentHand->getCurrentBeRo()->getMinimumRaise() > humanPlayer->getMySet()) {
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@@ -2119,7 +2119,7 @@ void gameTableImpl::mySet()
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if(myActionIsRaise) {
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//do not if allIn
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if(humanPlayer->getMyAction() != 6) {
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humanPlayer->setMyAction(PLAYER_ACTION_RAISE);
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humanPlayer->setMyAction(PLAYER_ACTION_RAISE,true);
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}
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myActionIsRaise = 0;
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@@ -2129,7 +2129,7 @@ void gameTableImpl::mySet()
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if(myActionIsBet) {
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//do not if allIn
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if(humanPlayer->getMyAction() != 6) {
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humanPlayer->setMyAction(PLAYER_ACTION_BET);
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humanPlayer->setMyAction(PLAYER_ACTION_BET,true);
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}
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myActionIsBet = 0;
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@@ -2166,7 +2166,7 @@ void gameTableImpl::myAllIn()
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humanPlayer->setMySet(humanPlayer->getMyCash());
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humanPlayer->setMyCash(0);
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humanPlayer->setMyAction(PLAYER_ACTION_ALLIN);
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humanPlayer->setMyAction(PLAYER_ACTION_ALLIN,true);
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// full bet rule
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if(currentHand->getCurrentBeRo()->getHighestSet() + currentHand->getCurrentBeRo()->getMinimumRaise() > humanPlayer->getMySet()) {
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