Fixed multithreading issue with gnutls.
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+4
-4
@@ -271,7 +271,7 @@ win32{
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LIBPATH += Release/lib ../SDL/VisualC/SDL/Release ../SDL/VisualC/SDLmain/Release ../SDL_mixer/VisualC/Release
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#LIBPATH += Debug/lib ../SDL/VisualC/SDL/Debug ../SDL/VisualC/SDLmain/Debug ../SDL_mixer/VisualC/Debug
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LIBS += -llibgnutls-openssl
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LIBS += -llibgnutls-openssl -llibgcrypt
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LIBS += -llibcurl
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}
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@@ -279,7 +279,7 @@ win32{
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LIBPATH += Release/lib
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#LIBPATH += Debug/lib
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LIBPATH += ../SDL/lib ../SDL_mixer/lib
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LIBS += -lgnutls-openssl
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LIBS += -lgnutls-openssl -lgcrypt
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LIBS += -lcurl
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LIBS += -lz
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LIBS += -llibboost_thread-mgw34-mt-1_35
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@@ -344,7 +344,7 @@ unix: !mac{
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LIBS += -lpokerth_lib
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LIBS += $$BOOST_LIBS
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LIBS += -lgnutls-openssl -lSDL_mixer -lcurl -lz
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LIBS += -lgnutls-openssl -lgcrypt -lSDL_mixer -lcurl -lz
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TARGETDEPS += ./lib/libpokerth_lib.a
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## My release static libs
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@@ -393,7 +393,7 @@ mac{
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LIBS += /usr/local/lib/libboost_thread-mt-1_34_1.a
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LIBS += /usr/local/lib/libboost_filesystem-mt-1_34_1.a
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# libraries installed on every mac
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LIBS += -lcrypto -lz -lcurl -framework Carbon
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LIBS += -lgnutls-openssl -lgcrypt -lz -lcurl -framework Carbon
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# set the application icon
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RC_FILE = pokerth.icns
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LIBPATH += /Developer/SDKs/MacOSX10.4u.sdk/usr/lib
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