Improving server test mode for faster testing
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@@ -267,7 +267,7 @@ public class RunRankingGameTest extends TestBase {
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assertTrue(gameEnd.after(gameStart));
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// Do not consider daylight saving time, just calculate the raw difference.
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long gameDurationMsec = gameEnd.getTime() - gameStart.getTime();
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assertTrue(gameDurationMsec > 60 * 1000); // game duration should be larger than 1 minute.
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assertTrue(gameDurationMsec > 10 * 1000); // game duration should be larger than 10 seconds.
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assertTrue(gameDurationMsec < 60 * 60 * 1000); // game duration should be smaller than 1 hour.
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// Check database entries for the players in the game.
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