New log object for network/internet games. Preliminary code.

This commit is contained in:
lotodore
2011-01-03 18:41:28 +00:00
parent 924d6a38b7
commit ddaf311c12
11 changed files with 50 additions and 37 deletions
+5 -5
View File
@@ -41,12 +41,12 @@ Game::Game(GuiInterface* gui, boost::shared_ptr<EngineFactory> factory,
blindsList = myGameData.manualBlindsList;
dealerPosition = startData.startDealerPlayerId;
dealerPosition = startData.startDealerPlayerId;
if(DEBUG_MODE) {
startSmallBlind = 10;
if(DEBUG_MODE) {
startSmallBlind = 10;
currentSmallBlind = startSmallBlind;
dealerPosition = 4;
dealerPosition = 4;
}
int i;
@@ -57,7 +57,7 @@ Game::Game(GuiInterface* gui, boost::shared_ptr<EngineFactory> factory,
while (player_i != player_end)
{
if ((*player_i)->GetUniqueId() == dealerPosition)
if ((*player_i)->GetUniqueId() == dealerPosition)
break;
++player_i;
}