New log object for network/internet games. Preliminary code.

This commit is contained in:
lotodore
2011-01-03 18:41:28 +00:00
parent 924d6a38b7
commit ddaf311c12
11 changed files with 50 additions and 37 deletions
+2 -2
View File
@@ -44,7 +44,7 @@ class Game {
public:
Game(GuiInterface *gui, boost::shared_ptr<EngineFactory> factory,
const PlayerDataList &playerDataList, const GameData &gameData,
const StartData &startData, int gameId, Log *myLog = 0);
const StartData &startData, int gameId, Log *myLog);
~Game();
@@ -75,7 +75,7 @@ public:
void setCurrentHandID(int theValue) { currentHandID = theValue; }
int getCurrentHandID() const { return currentHandID; }
unsigned getDealerPosition() const { return dealerPosition; }
unsigned getDealerPosition() const { return dealerPosition; }
boost::shared_ptr<PlayerInterface> getPlayerByUniqueId(unsigned id);
boost::shared_ptr<PlayerInterface> getCurrentPlayer();