New log object for network/internet games. Preliminary code.
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@@ -31,7 +31,7 @@
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using namespace std;
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ServerManager::ServerManager(GuiInterface &gui, ConfigFile *config, AvatarManager &avatarManager)
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ServerManager::ServerManager(GuiInterface &gui, ConfigFile &config, AvatarManager &avatarManager)
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: m_gui(gui), m_playerConfig(config), m_avatarManager(avatarManager)
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{
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m_ioService.reset(new boost::asio::io_service);
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