cancel new game dialog between games fixed
impoved key handling while type and set bets
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@@ -1422,15 +1422,13 @@ void mainWindowImpl::postRiverRunAnimation6() {
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if (playersPositiveCashCounter==1) {
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callNewGameDialog();
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//Bei Cancel nichts machen!!!
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return;
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}
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//sonst
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else {
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}
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postRiverRunAnimation6Timer->start(newRoundSpeed);
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}
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void mainWindowImpl::flipHolecardsAllIn() {
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int i;
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@@ -1466,8 +1464,6 @@ void mainWindowImpl::flipHolecardsAllIn() {
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}
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void mainWindowImpl::startNewHand() {
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if( !breakAfterActualHand){ actualGame->startHand();
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