session boost_ptr refactoring

This commit is contained in:
doitux
2008-10-07 21:16:27 +00:00
parent 13cc3d5aeb
commit de6228bb7d
18 changed files with 138 additions and 144 deletions
@@ -19,7 +19,7 @@
#include <net/socket_msg.h>
gameLobbyDialogImpl::gameLobbyDialogImpl(startWindowImpl *parent, ConfigFile *c)
: QDialog(parent), myW(NULL), myStartWindow(parent), myConfig(c), mySession(NULL), currentGameName(""), myPlayerId(0), isAdmin(false), inGame(false), myChat(NULL), keyUpCounter(0)
: QDialog(parent), myW(NULL), myStartWindow(parent), myConfig(c), currentGameName(""), myPlayerId(0), isAdmin(false), inGame(false), myChat(NULL), keyUpCounter(0)
{
#ifdef __APPLE__
@@ -87,11 +87,6 @@ gameLobbyDialogImpl::~gameLobbyDialogImpl()
}
void gameLobbyDialogImpl::setSession(Session *session)
{
mySession = session;
}
void gameLobbyDialogImpl::createGame()
{
assert(mySession);