Fixed game state for server.

This commit is contained in:
lotodore
2007-08-20 20:47:09 +00:00
parent 67e81d1631
commit e08f8126aa
2 changed files with 3 additions and 4 deletions
-4
View File
@@ -25,8 +25,6 @@
#include <gui/guiinterface.h>
#include <gamedata.h>
#include <deque>
#define GAME_THREAD_TERMINATE_TIMEOUT 200
@@ -62,8 +60,6 @@ public:
protected:
typedef std::deque<SessionWrapper > SessionQueue;
// Main function of the thread.
virtual void Main();