Now using int as parameters for the signal/slot method. This needs to be fixed some time...

This commit is contained in:
lotodore
2007-04-27 22:55:19 +00:00
parent 73a5117066
commit e0bc14282f
8 changed files with 17 additions and 102 deletions
+4 -4
View File
@@ -26,10 +26,10 @@
struct GameData
{
GameData() : numberOfPlayers(0), startCash(0), smallBlind(0), handsBeforeRaise(1) {}
unsigned numberOfPlayers;
unsigned startCash;
unsigned smallBlind;
unsigned handsBeforeRaise;
int numberOfPlayers;
int startCash;
int smallBlind;
int handsBeforeRaise;
};
#endif