Now using int as parameters for the signal/slot method. This needs to be fixed some time...

This commit is contained in:
lotodore
2007-04-27 22:55:19 +00:00
parent 73a5117066
commit e0bc14282f
8 changed files with 17 additions and 102 deletions
+1 -1
View File
@@ -51,7 +51,7 @@ void Session::startGame(const GameData &gameData) {
currentGameID++;
PlayerDataList playerDataList;
for(unsigned i=0; i<gameData.numberOfPlayers; i++) {
for(int i=0; i<gameData.numberOfPlayers; i++) {
//Namen und Avatarpfad abfragen
ostringstream myName;