Preparing network protocol for rejoin.
This commit is contained in:
+23
-23
@@ -8,7 +8,7 @@
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#include "GamePlayerMessage.h"
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static asn_TYPE_member_t asn_MBR_gamePlayerNotification_3[] = {
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{ ATF_NOFLAGS, 0, offsetof(struct gamePlayerNotification, choice.gamePlayerJoined),
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{ ATF_NOFLAGS, 0, offsetof(struct gamePlayerNotification, choice.gamePlayerJoined),
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(ASN_TAG_CLASS_CONTEXT | (0 << 2)),
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-1, /* IMPLICIT tag at current level */
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&asn_DEF_GamePlayerJoined,
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@@ -16,8 +16,8 @@ static asn_TYPE_member_t asn_MBR_gamePlayerNotification_3[] = {
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0, /* PER is not compiled, use -gen-PER */
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0,
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"gamePlayerJoined"
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},
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{ ATF_NOFLAGS, 0, offsetof(struct gamePlayerNotification, choice.gamePlayerLeft),
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},
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{ ATF_NOFLAGS, 0, offsetof(struct gamePlayerNotification, choice.gamePlayerLeft),
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(ASN_TAG_CLASS_CONTEXT | (1 << 2)),
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-1, /* IMPLICIT tag at current level */
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&asn_DEF_GamePlayerLeft,
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@@ -25,8 +25,8 @@ static asn_TYPE_member_t asn_MBR_gamePlayerNotification_3[] = {
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0, /* PER is not compiled, use -gen-PER */
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0,
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"gamePlayerLeft"
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},
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{ ATF_NOFLAGS, 0, offsetof(struct gamePlayerNotification, choice.gameAdminChanged),
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},
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{ ATF_NOFLAGS, 0, offsetof(struct gamePlayerNotification, choice.gameAdminChanged),
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(ASN_TAG_CLASS_CONTEXT | (2 << 2)),
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-1, /* IMPLICIT tag at current level */
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&asn_DEF_GameAdminChanged,
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@@ -34,8 +34,8 @@ static asn_TYPE_member_t asn_MBR_gamePlayerNotification_3[] = {
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0, /* PER is not compiled, use -gen-PER */
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0,
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"gameAdminChanged"
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},
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{ ATF_NOFLAGS, 0, offsetof(struct gamePlayerNotification, choice.removedFromGame),
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},
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{ ATF_NOFLAGS, 0, offsetof(struct gamePlayerNotification, choice.removedFromGame),
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(ASN_TAG_CLASS_CONTEXT | (3 << 2)),
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-1, /* IMPLICIT tag at current level */
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&asn_DEF_RemovedFromGame,
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@@ -43,13 +43,13 @@ static asn_TYPE_member_t asn_MBR_gamePlayerNotification_3[] = {
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0, /* PER is not compiled, use -gen-PER */
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0,
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"removedFromGame"
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},
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},
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};
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static asn_TYPE_tag2member_t asn_MAP_gamePlayerNotification_tag2el_3[] = {
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{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* gamePlayerJoined at 354 */
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{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gamePlayerLeft at 355 */
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{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 2, 0, 0 }, /* gameAdminChanged at 356 */
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{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 3, 0, 0 } /* removedFromGame at 358 */
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{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 0, 0, 0 }, /* gamePlayerJoined at 361 */
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{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gamePlayerLeft at 362 */
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{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 2, 0, 0 }, /* gameAdminChanged at 363 */
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{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 3, 0, 0 } /* removedFromGame at 365 */
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};
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static asn_CHOICE_specifics_t asn_SPC_gamePlayerNotification_specs_3 = {
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sizeof(struct gamePlayerNotification),
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@@ -85,7 +85,7 @@ asn_TYPE_descriptor_t asn_DEF_gamePlayerNotification_3 = {
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};
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static asn_TYPE_member_t asn_MBR_GamePlayerMessage_1[] = {
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{ ATF_NOFLAGS, 0, offsetof(struct GamePlayerMessage, gameId),
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{ ATF_NOFLAGS, 0, offsetof(struct GamePlayerMessage, gameId),
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(ASN_TAG_CLASS_UNIVERSAL | (2 << 2)),
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0,
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&asn_DEF_NonZeroId,
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@@ -93,8 +93,8 @@ static asn_TYPE_member_t asn_MBR_GamePlayerMessage_1[] = {
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0, /* PER is not compiled, use -gen-PER */
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0,
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"gameId"
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},
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{ ATF_NOFLAGS, 0, offsetof(struct GamePlayerMessage, gamePlayerNotification),
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},
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{ ATF_NOFLAGS, 0, offsetof(struct GamePlayerMessage, gamePlayerNotification),
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-1 /* Ambiguous tag (CHOICE?) */,
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0,
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&asn_DEF_gamePlayerNotification_3,
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@@ -102,18 +102,18 @@ static asn_TYPE_member_t asn_MBR_GamePlayerMessage_1[] = {
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0, /* PER is not compiled, use -gen-PER */
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0,
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"gamePlayerNotification"
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},
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},
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};
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static ber_tlv_tag_t asn_DEF_GamePlayerMessage_tags_1[] = {
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(ASN_TAG_CLASS_APPLICATION | (13 << 2)),
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(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
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};
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static asn_TYPE_tag2member_t asn_MAP_GamePlayerMessage_tag2el_1[] = {
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* gameId at 352 */
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{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 1, 0, 0 }, /* gamePlayerJoined at 354 */
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{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gamePlayerLeft at 355 */
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{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 1, 0, 0 }, /* gameAdminChanged at 356 */
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{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 1, 0, 0 } /* removedFromGame at 358 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 0 }, /* gameId at 359 */
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{ (ASN_TAG_CLASS_CONTEXT | (0 << 2)), 1, 0, 0 }, /* gamePlayerJoined at 361 */
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{ (ASN_TAG_CLASS_CONTEXT | (1 << 2)), 1, 0, 0 }, /* gamePlayerLeft at 362 */
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{ (ASN_TAG_CLASS_CONTEXT | (2 << 2)), 1, 0, 0 }, /* gameAdminChanged at 363 */
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{ (ASN_TAG_CLASS_CONTEXT | (3 << 2)), 1, 0, 0 } /* removedFromGame at 365 */
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};
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static asn_SEQUENCE_specifics_t asn_SPC_GamePlayerMessage_specs_1 = {
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sizeof(struct GamePlayerMessage),
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@@ -138,10 +138,10 @@ asn_TYPE_descriptor_t asn_DEF_GamePlayerMessage = {
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0, /* Use generic outmost tag fetcher */
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asn_DEF_GamePlayerMessage_tags_1,
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sizeof(asn_DEF_GamePlayerMessage_tags_1)
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/sizeof(asn_DEF_GamePlayerMessage_tags_1[0]) - 1, /* 1 */
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/sizeof(asn_DEF_GamePlayerMessage_tags_1[0]) - 1, /* 1 */
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asn_DEF_GamePlayerMessage_tags_1, /* Same as above */
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sizeof(asn_DEF_GamePlayerMessage_tags_1)
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/sizeof(asn_DEF_GamePlayerMessage_tags_1[0]), /* 2 */
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/sizeof(asn_DEF_GamePlayerMessage_tags_1[0]), /* 2 */
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0, /* No PER visible constraints */
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asn_MBR_GamePlayerMessage_1,
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2, /* Elements count */
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