delete division by 0 in localplayer.cpp which arised with the change to 10 players
This commit is contained in:
@@ -1246,7 +1246,7 @@ void LocalPlayer::preflopEngine() {
|
|||||||
// Standard-Raise-Routine
|
// Standard-Raise-Routine
|
||||||
else {
|
else {
|
||||||
// raise-Betrag ermitteln
|
// raise-Betrag ermitteln
|
||||||
raise = (sBluff/(8-currentHand->getActivePlayerList()->size()))*currentHand->getSmallBlind();
|
raise = (sBluff/(8-min(7,(int)(currentHand->getActivePlayerList()->size()))))*currentHand->getSmallBlind();
|
||||||
// raise-Betrag zu klein -> mindestens Standard-raise
|
// raise-Betrag zu klein -> mindestens Standard-raise
|
||||||
// if(raise < currentHand->getCurrentBeRo()->getHighestSet()) {
|
// if(raise < currentHand->getCurrentBeRo()->getHighestSet()) {
|
||||||
// raise = currentHand->getCurrentBeRo()->getHighestSet();
|
// raise = currentHand->getCurrentBeRo()->getHighestSet();
|
||||||
|
|||||||
Reference in New Issue
Block a user