set minimum gui speed to prevent gui lags in fast internet games

This commit is contained in:
doitux
2009-10-25 00:00:33 +00:00
parent 31c7b789a8
commit e2d99f1fe8
2 changed files with 10 additions and 2 deletions
+4
View File
@@ -687,6 +687,10 @@ void gameTableImpl::initGui(int speed)
userWidgetsArray[i]->show();
}
//set minimum gui speed to prevent gui lags on fast inet games
if( myStartWindow->getSession()->isNetworkClientRunning() ) { horizontalSlider_speed->setMinimum(speed); }
else { horizontalSlider_speed->setMinimum(1); }
//set speeds for local game and for first network game
if( !myStartWindow->getSession()->isNetworkClientRunning() || (myStartWindow->getSession()->isNetworkClientRunning() && !myStartWindow->getSession()->getCurrentGame()) ) {