Generating protocol code.

This commit is contained in:
lotodore
2010-04-01 17:18:43 +00:00
parent 652a9e55b4
commit e35dc7dd0b
57 changed files with 243 additions and 200 deletions
+3 -3
View File
@@ -43,9 +43,9 @@ static ber_tlv_tag_t asn_DEF_PlayersTurnMessage_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_PlayersTurnMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 436 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 }, /* playerId at 437 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 2, 0, 0 } /* gameState at 439 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 437 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 }, /* playerId at 438 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 2, 0, 0 } /* gameState at 440 */
};
static asn_SEQUENCE_specifics_t asn_SPC_PlayersTurnMessage_specs_1 = {
sizeof(struct PlayersTurnMessage),