Protocol changes for big blind / small blind. GUI Player is now stored in Game.
This commit is contained in:
+3
-1
@@ -26,12 +26,14 @@
|
||||
struct GameData
|
||||
{
|
||||
GameData() : numberOfPlayers(0), startCash(0), smallBlind(0),
|
||||
handsBeforeRaise(1), guiSpeed(4) {}
|
||||
handsBeforeRaise(1), guiSpeed(4), guiPlayerNum(0), guiPlayerUniqueId(0) {}
|
||||
int numberOfPlayers;
|
||||
int startCash;
|
||||
int smallBlind;
|
||||
int handsBeforeRaise;
|
||||
int guiSpeed;
|
||||
int guiPlayerNum;
|
||||
unsigned guiPlayerUniqueId;
|
||||
};
|
||||
|
||||
struct StartData
|
||||
|
||||
Reference in New Issue
Block a user