cleanup game logging; delete old code and disused defines

This commit is contained in:
floty
2014-04-04 18:51:26 +02:00
parent 316f2f43c3
commit e4d358f97a
13 changed files with 394 additions and 741 deletions
+5 -6
View File
@@ -57,10 +57,10 @@ Game::Game(GuiInterface* gui, boost::shared_ptr<EngineFactory> factory,
dealerPosition = startData.startDealerPlayerId;
// debug mode
if(myLog) {
myLog->debugMode_getStartSmallBlind(&startSmallBlind,&currentSmallBlind);
myLog->debugMode_getStartDealerPosition(&dealerPosition);
}
if(myLog) {
myLog->debugMode_getStartSmallBlind(&startSmallBlind,&currentSmallBlind);
myLog->debugMode_getStartDealerPosition(&dealerPosition);
}
int i;
@@ -110,7 +110,7 @@ Game::Game(GuiInterface* gui, boost::shared_ptr<EngineFactory> factory,
}
// debug mode
if(myLog) myLog->debugMode_getPlayerStartCash(&myStartCash, i);
if(myLog) myLog->debugMode_getPlayerStartCash(&myStartCash, i);
// create player objects
boost::shared_ptr<PlayerInterface> tmpPlayer = myFactory->createPlayer(i, uniqueId, type, myName, myAvatarFile, myStartCash, startQuantityPlayers > i, myStayOnTableStatus, 0);
@@ -215,7 +215,6 @@ void Game::startHand()
// log new hand
myGui->logNewGameHandMsg(myGameID, currentHandID);
myGui->flushLogAtGame(myGameID);
currentHand->start();
}
+2 -3
View File
@@ -77,7 +77,7 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boost:
for(i=0; i<5; i++) tempBoardArray[i] = cardsArray[i];
// debug mode
if(myLog) myLog->debugMode_getBoardCards(tempBoardArray,myID);
if(myLog) myLog->debugMode_getBoardCards(tempBoardArray,myID);
// prepare whole player hand
for(i=0; i<5; i++) tempPlayerAndBoardArray[i+2] = tempBoardArray[i];
@@ -92,7 +92,7 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boost:
for(j=0; j<2; j++) tempPlayerArray[j] = cardsArray[2*k+j+5];
// debug mode
if(myLog) myLog->debugMode_getPlayerCards(tempPlayerArray,myID,k);
if(myLog) myLog->debugMode_getPlayerCards(tempPlayerArray,myID,k);
// complete whole player hand
for(j=0; j<2; j++) tempPlayerAndBoardArray[j] = tempPlayerArray[j];
@@ -144,7 +144,6 @@ void LocalHand::start()
} else {
LOG_ERROR(__FILE__ << " (" << __LINE__ << "): Log Error: cannot find sBID or bBID");
}
myGui->flushLogAtHand();
// deal cards
myGui->dealHoleCards();
+4 -4
View File
@@ -1264,7 +1264,7 @@ void LocalPlayer::preflopEngine()
// cout << myID << ": " << myOdds << " - " << myNiveau[0] << " " << myNiveau[2] << " - " << "Bluff: " << sBluffStatus << endl;
// debug mode
if(currentHand->getLog()) currentHand->getLog()->debugMode_getPlayerAction(&myAction, &bet, &raise, GAME_STATE_PREFLOP, currentHand->getMyID(), myUniqueID, mySet);
if(currentHand->getLog()) currentHand->getLog()->debugMode_getPlayerAction(&myAction, &bet, &raise, GAME_STATE_PREFLOP, currentHand->getMyID(), myUniqueID, mySet);
evaluation(bet, raise);
}
@@ -1526,7 +1526,7 @@ void LocalPlayer::flopEngine()
}
// debug mode
if(currentHand->getLog()) currentHand->getLog()->debugMode_getPlayerAction(&myAction, &bet, &raise, GAME_STATE_FLOP, currentHand->getMyID(), myUniqueID, mySet);
if(currentHand->getLog()) currentHand->getLog()->debugMode_getPlayerAction(&myAction, &bet, &raise, GAME_STATE_FLOP, currentHand->getMyID(), myUniqueID, mySet);
evaluation(bet, raise);
@@ -1801,7 +1801,7 @@ void LocalPlayer::turnEngine()
}
// debug mode
if(currentHand->getLog()) currentHand->getLog()->debugMode_getPlayerAction(&myAction, &bet, &raise, GAME_STATE_TURN, currentHand->getMyID(), myUniqueID, mySet);
if(currentHand->getLog()) currentHand->getLog()->debugMode_getPlayerAction(&myAction, &bet, &raise, GAME_STATE_TURN, currentHand->getMyID(), myUniqueID, mySet);
evaluation(bet, raise);
@@ -2062,7 +2062,7 @@ void LocalPlayer::riverEngine()
}
// debug mode
if(currentHand->getLog()) currentHand->getLog()->debugMode_getPlayerAction(&myAction, &bet, &raise, GAME_STATE_RIVER, currentHand->getMyID(), myUniqueID, mySet);
if(currentHand->getLog()) currentHand->getLog()->debugMode_getPlayerAction(&myAction, &bet, &raise, GAME_STATE_RIVER, currentHand->getMyID(), myUniqueID, mySet);
evaluation(bet, raise);
+375 -397
View File
@@ -119,115 +119,112 @@ Log::Log(ConfigFile *c) : mySqliteLogDb(0), mySqliteLogFileName(""), myConfig(c)
Log::~Log()
{
if(SQLITE_LOG) sqlite3_close(mySqliteLogDb);
sqlite3_close(mySqliteLogDb);
}
void
Log::init()
{
if(SQLITE_LOG) {
// logging activated
if(myConfig->readConfigInt("LogOnOff")) {
// logging activated
if(myConfig->readConfigInt("LogOnOff")) {
DIR *logDir;
logDir = opendir((myConfig->readConfigString("LogDir")).c_str());
bool dirExists = logDir != NULL;
closedir(logDir);
DIR *logDir;
logDir = opendir((myConfig->readConfigString("LogDir")).c_str());
bool dirExists = logDir != NULL;
closedir(logDir);
// check if logging path exist
if(myConfig->readConfigString("LogDir") != "" && dirExists) {
// check if logging path exist
if(myConfig->readConfigString("LogDir") != "" && dirExists) {
// detect current time
char curDateTime[20];
char curDate[11];
char curTime[9];
time_t now = time(NULL);
tm *z = localtime(&now);
strftime(curDateTime,20,"%Y-%m-%d_%H%M%S",z);
strftime(curDate,11,"%Y-%m-%d",z);
strftime(curTime,9,"%H:%M:%S",z);
// detect current time
char curDateTime[20];
char curDate[11];
char curTime[9];
time_t now = time(NULL);
tm *z = localtime(&now);
strftime(curDateTime,20,"%Y-%m-%d_%H%M%S",z);
strftime(curDate,11,"%Y-%m-%d",z);
strftime(curTime,9,"%H:%M:%S",z);
mySqliteLogFileName.clear();
mySqliteLogFileName /= myConfig->readConfigString("LogDir");
mySqliteLogFileName /= string("pokerth-log-") + curDateTime + ".pdb";
mySqliteLogFileName.clear();
mySqliteLogFileName /= myConfig->readConfigString("LogDir");
mySqliteLogFileName /= string("pokerth-log-") + curDateTime + ".pdb";
// open sqlite-db
sqlite3_open(mySqliteLogFileName.directory_string().c_str(), &mySqliteLogDb);
if( mySqliteLogDb != 0 ) {
// open sqlite-db
sqlite3_open(mySqliteLogFileName.directory_string().c_str(), &mySqliteLogDb);
if( mySqliteLogDb != 0 ) {
int i;
// create session table
sql += "CREATE TABLE Session (";
sql += "PokerTH_Version TEXT NOT NULL";
sql += ",Date TEXT NOT NULL";
sql += ",Time TEXT NOT NULL";
sql += ",LogVersion INTEGER NOT NULL";
sql += ", PRIMARY KEY(Date,Time));";
int i;
// create session table
sql += "CREATE TABLE Session (";
sql += "PokerTH_Version TEXT NOT NULL";
sql += ",Date TEXT NOT NULL";
sql += ",Time TEXT NOT NULL";
sql += ",LogVersion INTEGER NOT NULL";
sql += ", PRIMARY KEY(Date,Time));";
sql += "INSERT INTO Session (";
sql += "PokerTH_Version";
sql += ",Date";
sql += ",Time";
sql += ",LogVersion";
sql += ") VALUES (";
sql += "\"" + boost::lexical_cast<string>(POKERTH_BETA_RELEASE_STRING) + "\",";
sql += "\"" + boost::lexical_cast<string>(curDate) + "\",";
sql += "\"" + boost::lexical_cast<string>(curTime) + "\",";
sql += boost::lexical_cast<string>(SQLITE_LOG_VERSION) + ");";
sql += "INSERT INTO Session (";
sql += "PokerTH_Version";
sql += ",Date";
sql += ",Time";
sql += ",LogVersion";
sql += ") VALUES (";
sql += "\"" + boost::lexical_cast<string>(POKERTH_BETA_RELEASE_STRING) + "\",";
sql += "\"" + boost::lexical_cast<string>(curDate) + "\",";
sql += "\"" + boost::lexical_cast<string>(curTime) + "\",";
sql += boost::lexical_cast<string>(SQLITE_LOG_VERSION) + ");";
// create game table
sql += "CREATE TABLE Game (";
sql += "UniqueGameID INTEGER PRIMARY KEY";
sql += ",GameID INTEGER NOT NULL";
sql += ",Startmoney INTEGER NOT NULL";
sql += ",StartSb INTEGER NOT NULL";
sql += ",DealerPos INTEGER NOT NULL";
sql += ",Winner_Seat INTEGER";
sql += ");";
// create game table
sql += "CREATE TABLE Game (";
sql += "UniqueGameID INTEGER PRIMARY KEY";
sql += ",GameID INTEGER NOT NULL";
sql += ",Startmoney INTEGER NOT NULL";
sql += ",StartSb INTEGER NOT NULL";
sql += ",DealerPos INTEGER NOT NULL";
sql += ",Winner_Seat INTEGER";
sql += ");";
// create player table
sql += "CREATE TABLE Player (";
sql += "UniqueGameID INTEGER NOT NULL";
sql += ",Seat INTEGER NOT NULL";
sql += ",Player TEXT NOT NULL";
sql += ",PRIMARY KEY(UniqueGameID,Seat));";
// create player table
sql += "CREATE TABLE Player (";
sql += "UniqueGameID INTEGER NOT NULL";
sql += ",Seat INTEGER NOT NULL";
sql += ",Player TEXT NOT NULL";
sql += ",PRIMARY KEY(UniqueGameID,Seat));";
// create hand table
sql += "CREATE TABLE Hand (";
sql += "HandID INTEGER NOT NULL";
sql += ",UniqueGameID INTEGER NOT NULL";
sql += ",Dealer_Seat INTEGER";
sql += ",Sb_Amount INTEGER NOT NULL";
sql += ",Sb_Seat INTEGER NOT NULL";
sql += ",Bb_Amount INTEGER NOT NULL";
sql += ",Bb_Seat INTEGER NOT NULL";
for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) {
sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Cash INTEGER";
sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Card_1 INTEGER";
sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Card_2 INTEGER";
sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Hand_text TEXT";
sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Hand_int INTEGER";
}
for(i=1; i<=5; i++) {
sql += ",BoardCard_" + boost::lexical_cast<std::string>(i) + " INTEGER";
}
sql += ",PRIMARY KEY(HandID,UniqueGameID));";
// create action table
sql += "CREATE TABLE Action (";
sql += "ActionID INTEGER PRIMARY KEY AUTOINCREMENT";
sql += ",HandID INTEGER NOT NULL";
sql += ",UniqueGameID INTEGER NOT NULL";
sql += ",BeRo INTEGER NOT NULL";
sql += ",Player INTEGER NOT NULL";
sql += ",Action TEXT NOT NULL";
sql += ",Amount INTEGER";
sql += ");";
exec_transaction();
// create hand table
sql += "CREATE TABLE Hand (";
sql += "HandID INTEGER NOT NULL";
sql += ",UniqueGameID INTEGER NOT NULL";
sql += ",Dealer_Seat INTEGER";
sql += ",Sb_Amount INTEGER NOT NULL";
sql += ",Sb_Seat INTEGER NOT NULL";
sql += ",Bb_Amount INTEGER NOT NULL";
sql += ",Bb_Seat INTEGER NOT NULL";
for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) {
sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Cash INTEGER";
sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Card_1 INTEGER";
sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Card_2 INTEGER";
sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Hand_text TEXT";
sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Hand_int INTEGER";
}
for(i=1; i<=5; i++) {
sql += ",BoardCard_" + boost::lexical_cast<std::string>(i) + " INTEGER";
}
sql += ",PRIMARY KEY(HandID,UniqueGameID));";
// create action table
sql += "CREATE TABLE Action (";
sql += "ActionID INTEGER PRIMARY KEY AUTOINCREMENT";
sql += ",HandID INTEGER NOT NULL";
sql += ",UniqueGameID INTEGER NOT NULL";
sql += ",BeRo INTEGER NOT NULL";
sql += ",Player INTEGER NOT NULL";
sql += ",Action TEXT NOT NULL";
sql += ",Amount INTEGER";
sql += ");";
exec_transaction();
}
}
}
@@ -238,49 +235,46 @@ Log::logNewGameMsg(int gameID, int startCash, int startSmallBlind, unsigned deal
{
uniqueGameID++;
if(SQLITE_LOG) {
if(myConfig->readConfigInt("LogOnOff")) {
//if write logfiles is enabled
if(myConfig->readConfigInt("LogOnOff")) {
//if write logfiles is enabled
PlayerListConstIterator it_c;
PlayerListConstIterator it_c;
if( mySqliteLogDb != 0 ) {
// sqlite-db is open
int i;
if( mySqliteLogDb != 0 ) {
// sqlite-db is open
int i;
sql += "INSERT INTO Game (";
sql += "UniqueGameID";
sql += ",GameID";
sql += ",Startmoney";
sql += ",StartSb";
sql += ",DealerPos";
sql += ") VALUES (";
sql += boost::lexical_cast<string>(uniqueGameID);
sql += "," + boost::lexical_cast<string>(gameID);
sql += "," + boost::lexical_cast<string>(startCash);
sql += "," + boost::lexical_cast<string>(startSmallBlind);
sql += "," + boost::lexical_cast<string>(dealerPosition);
sql += ");";
sql += "INSERT INTO Game (";
sql += "UniqueGameID";
sql += ",GameID";
sql += ",Startmoney";
sql += ",StartSb";
sql += ",DealerPos";
sql += ") VALUES (";
sql += boost::lexical_cast<string>(uniqueGameID);
sql += "," + boost::lexical_cast<string>(gameID);
sql += "," + boost::lexical_cast<string>(startCash);
sql += "," + boost::lexical_cast<string>(startSmallBlind);
sql += "," + boost::lexical_cast<string>(dealerPosition);
sql += ");";
i = 1;
for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
if((*it_c)->getMyActiveStatus()) {
sql += "INSERT INTO Player (";
sql += "UniqueGameID";
sql += ",Seat";
sql += ",Player";
sql += ") VALUES (";
sql += boost::lexical_cast<string>(uniqueGameID);
sql += "," + boost::lexical_cast<string>(i);
sql += ",\"" + (*it_c)->getMyName() +"\"";
sql += ");";
}
i++;
i = 1;
for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
if((*it_c)->getMyActiveStatus()) {
sql += "INSERT INTO Player (";
sql += "UniqueGameID";
sql += ",Seat";
sql += ",Player";
sql += ") VALUES (";
sql += boost::lexical_cast<string>(uniqueGameID);
sql += "," + boost::lexical_cast<string>(i);
sql += ",\"" + (*it_c)->getMyName() +"\"";
sql += ");";
}
exec_transaction();
i++;
}
exec_transaction();
}
}
}
@@ -296,82 +290,79 @@ Log::logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, unsigned
(*it_c)->setLogHoleCardsDone(false);
}
if(SQLITE_LOG) {
if(myConfig->readConfigInt("LogOnOff")) {
//if write logfiles is enabled
if(myConfig->readConfigInt("LogOnOff")) {
//if write logfiles is enabled
if( mySqliteLogDb != 0 ) {
// sqlite-db is open
int i;
sql += "INSERT INTO Hand (";
sql += "HandID";
sql += ",UniqueGameID";
sql += ",Dealer_Seat";
sql += ",Sb_Amount";
sql += ",Sb_Seat";
sql += ",Bb_Amount";
sql += ",Bb_Seat";
for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) {
sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Cash";
}
sql += ") VALUES (";
sql += boost::lexical_cast<string>(currentHandID);
sql += "," + boost::lexical_cast<string>(uniqueGameID);
sql += "," + boost::lexical_cast<string>(dealerPosition);
sql += "," + boost::lexical_cast<string>(smallBlind);
sql += "," + boost::lexical_cast<string>(smallBlindPosition);
sql += "," + boost::lexical_cast<string>(bigBlind);
sql += "," + boost::lexical_cast<string>(bigBlindPosition);
for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
if((*it_c)->getMyActiveStatus()) {
sql += "," + boost::lexical_cast<string>((*it_c)->getMyRoundStartCash());
} else {
sql += ",NULL";
}
}
sql += ");";
if(myConfig->readConfigInt("LogInterval") == 0) {
exec_transaction();
}
// !! TODO !! Hack, weil Button-Regel noch falsch und dealerPosition noch teilweise falsche ID enthält (HeadsUp: dealerPosition=bigBlindPosition <-- falsch)
bool dealerButtonOnTable = false;
int countActivePlayer = 0;
for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
if((*it_c)->getMyActiveStatus()) {
countActivePlayer++;
if((*it_c)->getMyButton()==BUTTON_DEALER && (*it_c)->getMyActiveStatus()) {
dealerButtonOnTable = true;
}
}
}
if(countActivePlayer==2) {
logPlayerAction(smallBlindPosition,LOG_ACTION_DEALER);
} else {
if(dealerButtonOnTable) {
logPlayerAction(dealerPosition,LOG_ACTION_DEALER);
}
}
// log blinds
for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
if((*it_c)->getMyButton() == BUTTON_SMALL_BLIND && (*it_c)->getMySet()>0) {
logPlayerAction(smallBlindPosition,LOG_ACTION_SMALL_BLIND,(*it_c)->getMySet());
}
}
for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
if((*it_c)->getMyButton() == BUTTON_BIG_BLIND && (*it_c)->getMySet()>0) {
logPlayerAction(bigBlindPosition,LOG_ACTION_BIG_BLIND,(*it_c)->getMySet());
}
}
// (*it_c)->getMySet() ist ein Hack, da es im Internetspiel vorkam, dass ein Spieler zweimal geloggt wurde mit Blind - einmal jedoch mit $0
// !! TODO !! Hack
if( mySqliteLogDb != 0 ) {
// sqlite-db is open
int i;
sql += "INSERT INTO Hand (";
sql += "HandID";
sql += ",UniqueGameID";
sql += ",Dealer_Seat";
sql += ",Sb_Amount";
sql += ",Sb_Seat";
sql += ",Bb_Amount";
sql += ",Bb_Seat";
for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) {
sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Cash";
}
sql += ") VALUES (";
sql += boost::lexical_cast<string>(currentHandID);
sql += "," + boost::lexical_cast<string>(uniqueGameID);
sql += "," + boost::lexical_cast<string>(dealerPosition);
sql += "," + boost::lexical_cast<string>(smallBlind);
sql += "," + boost::lexical_cast<string>(smallBlindPosition);
sql += "," + boost::lexical_cast<string>(bigBlind);
sql += "," + boost::lexical_cast<string>(bigBlindPosition);
for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
if((*it_c)->getMyActiveStatus()) {
sql += "," + boost::lexical_cast<string>((*it_c)->getMyRoundStartCash());
} else {
sql += ",NULL";
}
}
sql += ");";
if(myConfig->readConfigInt("LogInterval") == 0) {
exec_transaction();
}
// !! TODO !! Hack, weil Button-Regel noch falsch und dealerPosition noch teilweise falsche ID enthält (HeadsUp: dealerPosition=bigBlindPosition <-- falsch)
bool dealerButtonOnTable = false;
int countActivePlayer = 0;
for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
if((*it_c)->getMyActiveStatus()) {
countActivePlayer++;
if((*it_c)->getMyButton()==BUTTON_DEALER && (*it_c)->getMyActiveStatus()) {
dealerButtonOnTable = true;
}
}
}
if(countActivePlayer==2) {
logPlayerAction(smallBlindPosition,LOG_ACTION_DEALER);
} else {
if(dealerButtonOnTable) {
logPlayerAction(dealerPosition,LOG_ACTION_DEALER);
}
}
// log blinds
for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
if((*it_c)->getMyButton() == BUTTON_SMALL_BLIND && (*it_c)->getMySet()>0) {
logPlayerAction(smallBlindPosition,LOG_ACTION_SMALL_BLIND,(*it_c)->getMySet());
}
}
for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
if((*it_c)->getMyButton() == BUTTON_BIG_BLIND && (*it_c)->getMySet()>0) {
logPlayerAction(bigBlindPosition,LOG_ACTION_BIG_BLIND,(*it_c)->getMySet());
}
}
// (*it_c)->getMySet() ist ein Hack, da es im Internetspiel vorkam, dass ein Spieler zweimal geloggt wurde mit Blind - einmal jedoch mit $0
// !! TODO !! Hack
}
}
}
@@ -380,35 +371,32 @@ void
Log::logPlayerAction(string playerName, PlayerActionLog action, int amount)
{
if(SQLITE_LOG) {
if(myConfig->readConfigInt("LogOnOff")) {
//if write logfiles is enabled
if(myConfig->readConfigInt("LogOnOff")) {
//if write logfiles is enabled
if( mySqliteLogDb != 0 ) {
// sqlite-db is open
if( mySqliteLogDb != 0 ) {
// sqlite-db is open
char **result_Player=0;
int nRow_Player=0;
int nCol_Player=0;
char *errmsg = 0;
char **result_Player=0;
int nRow_Player=0;
int nCol_Player=0;
char *errmsg = 0;
// read seat
string sql_select = "SELECT Seat FROM Player WHERE UniqueGameID=" + boost::lexical_cast<std::string>(uniqueGameID);
sql_select += " AND ";
sql_select += "Player=\"" + playerName +"\"";
if(sqlite3_get_table(mySqliteLogDb,sql_select.c_str(),&result_Player,&nRow_Player,&nCol_Player,&errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql_select.c_str() << "[" << errmsg << "]." << endl;
// read seat
string sql_select = "SELECT Seat FROM Player WHERE UniqueGameID=" + boost::lexical_cast<std::string>(uniqueGameID);
sql_select += " AND ";
sql_select += "Player=\"" + playerName +"\"";
if(sqlite3_get_table(mySqliteLogDb,sql_select.c_str(),&result_Player,&nRow_Player,&nCol_Player,&errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql_select.c_str() << "[" << errmsg << "]." << endl;
} else {
if(nRow_Player == 1) {
logPlayerAction(boost::lexical_cast<int>(result_Player[1]), action, amount);
} else {
if(nRow_Player == 1) {
logPlayerAction(boost::lexical_cast<int>(result_Player[1]), action, amount);
} else {
cout << "Implausible information about player " << playerName << " in log-db!" << endl;
}
cout << "Implausible information about player " << playerName << " in log-db!" << endl;
}
sqlite3_free_table(result_Player);
}
sqlite3_free_table(result_Player);
}
}
}
@@ -417,107 +405,104 @@ void
Log::logPlayerAction(int seat, PlayerActionLog action, int amount)
{
if(SQLITE_LOG) {
if(myConfig->readConfigInt("LogOnOff")) {
//if write logfiles is enabled
if(myConfig->readConfigInt("LogOnOff")) {
//if write logfiles is enabled
if( mySqliteLogDb != 0 ) {
// sqlite-db is open
if( mySqliteLogDb != 0 ) {
// sqlite-db is open
if(action!=LOG_ACTION_NONE) {
sql += "INSERT INTO Action (";
sql += "HandID";
sql += ",UniqueGameID";
sql += ",BeRo";
sql += ",Player";
sql += ",Action";
sql += ",Amount";
sql += ") VALUES (";
sql += boost::lexical_cast<string>(currentHandID);
sql += "," + boost::lexical_cast<string>(uniqueGameID);
sql += "," + boost::lexical_cast<string>(currentRound);;
sql += "," + boost::lexical_cast<string>(seat);
switch(action) {
case LOG_ACTION_DEALER:
sql += ",'starts as dealer'";
sql += ",NULL";
break;
case LOG_ACTION_SMALL_BLIND:
sql += ",'posts small blind'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_BIG_BLIND:
sql += ",'posts big blind'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_FOLD:
sql += ",'folds'";
sql += ",NULL";
break;
case LOG_ACTION_CHECK:
sql += ",'checks'";
sql += ",NULL";
break;
case LOG_ACTION_CALL:
sql += ",'calls'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_BET:
sql += ",'bets'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_ALL_IN:
sql += ",'is all in with'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_SHOW:
sql += ",'shows'";
sql += ",NULL";
break;
case LOG_ACTION_HAS:
sql += ",'has'";
sql += ",NULL";
break;
case LOG_ACTION_WIN:
sql += ",'wins'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_WIN_SIDE_POT:
sql += ",'wins (side pot)'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_SIT_OUT:
sql += ",'sits out'";
sql += ",NULL";
break;
case LOG_ACTION_WIN_GAME:
sql += ",'wins game'";
sql += ",NULL";
break;
case LOG_ACTION_LEFT:
sql += ",'has left the game'";
sql += ",NULL";
break;
case LOG_ACTION_KICKED:
sql += ",'was kicked from the game'";
sql += ",NULL";
break;
case LOG_ACTION_ADMIN:
sql += ",'is game admin now'";
sql += ",NULL";
break;
case LOG_ACTION_JOIN:
sql += ",'has joined the game'";
sql += ",NULL";
break;
default:
return;
}
sql += ");";
if(myConfig->readConfigInt("LogInterval") == 0) {
exec_transaction();
}
if(action!=LOG_ACTION_NONE) {
sql += "INSERT INTO Action (";
sql += "HandID";
sql += ",UniqueGameID";
sql += ",BeRo";
sql += ",Player";
sql += ",Action";
sql += ",Amount";
sql += ") VALUES (";
sql += boost::lexical_cast<string>(currentHandID);
sql += "," + boost::lexical_cast<string>(uniqueGameID);
sql += "," + boost::lexical_cast<string>(currentRound);;
sql += "," + boost::lexical_cast<string>(seat);
switch(action) {
case LOG_ACTION_DEALER:
sql += ",'starts as dealer'";
sql += ",NULL";
break;
case LOG_ACTION_SMALL_BLIND:
sql += ",'posts small blind'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_BIG_BLIND:
sql += ",'posts big blind'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_FOLD:
sql += ",'folds'";
sql += ",NULL";
break;
case LOG_ACTION_CHECK:
sql += ",'checks'";
sql += ",NULL";
break;
case LOG_ACTION_CALL:
sql += ",'calls'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_BET:
sql += ",'bets'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_ALL_IN:
sql += ",'is all in with'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_SHOW:
sql += ",'shows'";
sql += ",NULL";
break;
case LOG_ACTION_HAS:
sql += ",'has'";
sql += ",NULL";
break;
case LOG_ACTION_WIN:
sql += ",'wins'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_WIN_SIDE_POT:
sql += ",'wins (side pot)'";
sql += "," + boost::lexical_cast<string>(amount);
break;
case LOG_ACTION_SIT_OUT:
sql += ",'sits out'";
sql += ",NULL";
break;
case LOG_ACTION_WIN_GAME:
sql += ",'wins game'";
sql += ",NULL";
break;
case LOG_ACTION_LEFT:
sql += ",'has left the game'";
sql += ",NULL";
break;
case LOG_ACTION_KICKED:
sql += ",'was kicked from the game'";
sql += ",NULL";
break;
case LOG_ACTION_ADMIN:
sql += ",'is game admin now'";
sql += ",NULL";
break;
case LOG_ACTION_JOIN:
sql += ",'has joined the game'";
sql += ",NULL";
break;
default:
return;
}
sql += ");";
if(myConfig->readConfigInt("LogInterval") == 0) {
exec_transaction();
}
}
}
@@ -552,42 +537,40 @@ Log::transformPlayerActionLog(PlayerAction action)
void
Log::logBoardCards(int boardCards[5])
{
if(SQLITE_LOG) {
if(myConfig->readConfigInt("LogOnOff")) {
//if write logfiles is enabled
if(myConfig->readConfigInt("LogOnOff")) {
//if write logfiles is enabled
if( mySqliteLogDb != 0 ) {
// sqlite-db is open
if( mySqliteLogDb != 0 ) {
// sqlite-db is open
switch(currentRound) {
case GAME_STATE_FLOP: {
sql += "UPDATE Hand SET ";
sql += "BoardCard_1=" + boost::lexical_cast<string>(boardCards[0]) + ",";
sql += "BoardCard_2=" + boost::lexical_cast<string>(boardCards[1]) + ",";
sql += "BoardCard_3=" + boost::lexical_cast<string>(boardCards[2]);
}
break;
case GAME_STATE_TURN: {
sql += "UPDATE Hand SET ";
sql += "BoardCard_4=" + boost::lexical_cast<string>(boardCards[3]);
}
break;
case GAME_STATE_RIVER: {
sql += "UPDATE Hand SET ";
sql += "BoardCard_5=" + boost::lexical_cast<string>(boardCards[4]);
}
break;
default:
return;
}
sql += " WHERE ";
sql += "UniqueGameID=" + boost::lexical_cast<string>(uniqueGameID) + " AND ";
sql += "HandID=" + boost::lexical_cast<string>(currentHandID);
sql += ";";
if(myConfig->readConfigInt("LogInterval") == 0) {
exec_transaction();
}
switch(currentRound) {
case GAME_STATE_FLOP: {
sql += "UPDATE Hand SET ";
sql += "BoardCard_1=" + boost::lexical_cast<string>(boardCards[0]) + ",";
sql += "BoardCard_2=" + boost::lexical_cast<string>(boardCards[1]) + ",";
sql += "BoardCard_3=" + boost::lexical_cast<string>(boardCards[2]);
}
break;
case GAME_STATE_TURN: {
sql += "UPDATE Hand SET ";
sql += "BoardCard_4=" + boost::lexical_cast<string>(boardCards[3]);
}
break;
case GAME_STATE_RIVER: {
sql += "UPDATE Hand SET ";
sql += "BoardCard_5=" + boost::lexical_cast<string>(boardCards[4]);
}
break;
default:
return;
}
sql += " WHERE ";
sql += "UniqueGameID=" + boost::lexical_cast<string>(uniqueGameID) + " AND ";
sql += "HandID=" + boost::lexical_cast<string>(currentHandID);
sql += ";";
if(myConfig->readConfigInt("LogInterval") == 0) {
exec_transaction();
}
}
}
@@ -612,44 +595,41 @@ void
Log::logHoleCardsHandName(PlayerList activePlayerList, boost::shared_ptr<PlayerInterface> player, bool forceExecLog)
{
if(SQLITE_LOG) {
if(myConfig->readConfigInt("LogOnOff")) {
//if write logfiles is enabled
if(myConfig->readConfigInt("LogOnOff")) {
//if write logfiles is enabled
if( mySqliteLogDb != 0) {
int myCards[2];
player->getMyCards(myCards);
sql += "UPDATE Hand SET ";
if(currentRound==GAME_STATE_POST_RIVER && player->getMyCardsValueInt()>0) {
sql += "Seat_" + boost::lexical_cast<string>(player->getMyID()+1) + "_Hand_text=\"" + CardsValue::determineHandName(player->getMyCardsValueInt(),activePlayerList) + "\"";
sql += ",Seat_" + boost::lexical_cast<string>(player->getMyID()+1) + "_Hand_int=" + boost::lexical_cast<string>(player->getMyCardsValueInt());
}
if(currentRound==GAME_STATE_POST_RIVER && player->getMyCardsValueInt()>0 && !player->getLogHoleCardsDone()) {
sql+= ",";
}
if(!player->getLogHoleCardsDone()) {
sql += "Seat_" + boost::lexical_cast<string>(player->getMyID()+1) + "_Card_1=" + boost::lexical_cast<string>(myCards[0]);
sql += ",Seat_" + boost::lexical_cast<string>(player->getMyID()+1) + "_Card_2=" + boost::lexical_cast<string>(myCards[1]);
}
sql += " WHERE ";
sql += "UniqueGameID=" + boost::lexical_cast<string>(uniqueGameID) + " AND ";
sql += "HandID=" + boost::lexical_cast<string>(currentHandID);
sql += ";";
if(myConfig->readConfigInt("LogInterval") == 0 || forceExecLog) {
exec_transaction();
}
if(!player->getLogHoleCardsDone()) {
logPlayerAction(player->getMyName(),LOG_ACTION_SHOW);
} else {
logPlayerAction(player->getMyName(),LOG_ACTION_HAS);
}
player->setLogHoleCardsDone(true);
if( mySqliteLogDb != 0) {
int myCards[2];
player->getMyCards(myCards);
sql += "UPDATE Hand SET ";
if(currentRound==GAME_STATE_POST_RIVER && player->getMyCardsValueInt()>0) {
sql += "Seat_" + boost::lexical_cast<string>(player->getMyID()+1) + "_Hand_text=\"" + CardsValue::determineHandName(player->getMyCardsValueInt(),activePlayerList) + "\"";
sql += ",Seat_" + boost::lexical_cast<string>(player->getMyID()+1) + "_Hand_int=" + boost::lexical_cast<string>(player->getMyCardsValueInt());
}
if(currentRound==GAME_STATE_POST_RIVER && player->getMyCardsValueInt()>0 && !player->getLogHoleCardsDone()) {
sql+= ",";
}
if(!player->getLogHoleCardsDone()) {
sql += "Seat_" + boost::lexical_cast<string>(player->getMyID()+1) + "_Card_1=" + boost::lexical_cast<string>(myCards[0]);
sql += ",Seat_" + boost::lexical_cast<string>(player->getMyID()+1) + "_Card_2=" + boost::lexical_cast<string>(myCards[1]);
}
sql += " WHERE ";
sql += "UniqueGameID=" + boost::lexical_cast<string>(uniqueGameID) + " AND ";
sql += "HandID=" + boost::lexical_cast<string>(currentHandID);
sql += ";";
if(myConfig->readConfigInt("LogInterval") == 0 || forceExecLog) {
exec_transaction();
}
if(!player->getLogHoleCardsDone()) {
logPlayerAction(player->getMyName(),LOG_ACTION_SHOW);
} else {
logPlayerAction(player->getMyName(),LOG_ACTION_HAS);
}
player->setLogHoleCardsDone(true);
}
}
}
@@ -752,11 +732,9 @@ Log::exec_transaction()
//void
//Log::closeLogDbAtExit()
//{
// if(SQLITE_LOG) {
// // close sqlite-db
// sqlite3_close(mySqliteLogDb);
// mySqliteLogDb = NULL;
// }
// // close sqlite-db
// sqlite3_close(mySqliteLogDb);
// mySqliteLogDb = NULL;
//}
void