cleanup game logging; delete old code and disused defines

This commit is contained in:
floty
2014-04-04 18:51:26 +02:00
parent 316f2f43c3
commit e4d358f97a
13 changed files with 394 additions and 741 deletions
-2
View File
@@ -105,8 +105,6 @@ void ServerGuiWrapper::logNewBlindsSetsMsg(int /*sbSet*/, int /*bbSet*/, std::st
void ServerGuiWrapper::logDealBoardCardsMsg(int /*roundID*/, int /*card1*/, int /*card2*/, int /*card3*/, int /*card4*/, int /*card5*/) {}
void ServerGuiWrapper::logFlipHoleCardsMsg(std::string /*playerName*/, int /*card1*/, int /*card2*/, int /*cardsValueInt*/, std::string /*showHas*/) {}
void ServerGuiWrapper::logPlayerWinGame(std::string /*playerName*/, int /*gameID*/) {}
void ServerGuiWrapper::flushLogAtGame(int /*gameID*/) {}
void ServerGuiWrapper::flushLogAtHand() {}
void ServerGuiWrapper::SignalNetClientServerListAdd(unsigned serverId)
{