BeRo refactoring

This commit is contained in:
doitux
2007-08-07 23:59:34 +00:00
parent 829f094ce8
commit e696fb4257
10 changed files with 99 additions and 108 deletions
+2 -2
View File
@@ -1875,7 +1875,7 @@ void mainWindowImpl::riverAnimation2() { riverAnimation2Timer->start(nextPlayerS
void mainWindowImpl::riverAnimation2Action() { mySession->getCurrentGame()->getCurrentHand()->getRiver()->nextPlayer(); }
void mainWindowImpl::postRiverAnimation1() { postRiverAnimation1Timer->start(nextPlayerSpeed2); }
void mainWindowImpl::postRiverAnimation1Action() { mySession->getCurrentGame()->getCurrentHand()->getRiver()->postRiverRun(); }
void mainWindowImpl::postRiverAnimation1Action() { mySession->getCurrentGame()->getCurrentHand()->getCurrentBeRo()->run(); }
void mainWindowImpl::postRiverRunAnimation1() {
@@ -1982,7 +1982,7 @@ void mainWindowImpl::postRiverRunAnimation3() {
HandInterface *currentHand = mySession->getCurrentGame()->getCurrentHand();
//Alle Winner erhellen und "Winner" schreiben
for(i=0; i<MAX_NUMBER_OF_PLAYERS; i++) {
if(currentHand->getPlayerArray()[i]->getMyActiveStatus() && currentHand->getPlayerArray()[i]->getMyAction() != 1 && currentHand->getPlayerArray()[i]->getMyCardsValueInt() == currentHand->getRiver()->getHighestCardsValue() ) {
if(currentHand->getPlayerArray()[i]->getMyActiveStatus() && currentHand->getPlayerArray()[i]->getMyAction() != 1 && currentHand->getPlayerArray()[i]->getMyCardsValueInt() == currentHand->getCurrentBeRo()->getHighestCardsValue() ) {
// QPalette tempPalette = groupBoxArray[i]->palette();
// tempPalette.setColor(QPalette::Window, highlight);