add very big index card deck (known as mobile gui card deck before) to the list of distributed card decks and set this to default. For this style there is a new card deck file type needed because of the very big index symbols left top. Therefor #154 is implemented

This commit is contained in:
doitux
2012-11-10 02:02:25 +01:00
parent 59df9c0968
commit e8498d1338
15 changed files with 336 additions and 184 deletions
@@ -1653,7 +1653,7 @@ void gameLobbyDialogImpl::showInfoMsgBox()
switch(infoMsgToShowId) {
case 2: {
inviteOnlyInfoMsgBox->setModal(false);
inviteOnlyInfoMsgBox->show(2, tr("You have entered a game with type \"invite-only\".\nFeel free to invite other players by right-clicking on their nick in the available players list."), tr("PokerTH - Info Message"), QPixmap(":/gfx/ktip.png"), QDialogButtonBox::Ok, true);
inviteOnlyInfoMsgBox->show(INFO_AFTER_JOIN_INVITE_GAME, tr("You have entered a game with type \"invite-only\".\nFeel free to invite other players by right-clicking on their nick in the available players list."), tr("PokerTH - Info Message"), QPixmap(":/gfx/ktip.png"), QDialogButtonBox::Ok, true);
}
break;
default:
@@ -1672,7 +1672,7 @@ void gameLobbyDialogImpl::showInvitationDialog(unsigned gameId, unsigned playerI
inviteDialogIsCurrentlyShown = true;
myMessageDialogImpl dialog(myConfig, this);
if(dialog.exec(3, tr("You have been invited to the game <b>%1</b> by <b>%2</b>.<br>Would you like to join this game?").arg(QString::fromUtf8(mySession->getClientGameInfo(gameId).name.c_str())).arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerIdFrom).playerName.c_str())), tr("PokerTH - Info Message"), QPixmap(":/gfx/list_add_user_64.png"), QDialogButtonBox::Yes|QDialogButtonBox::No, false)) {
if(dialog.exec(JOIN_INVITE_GAME_QUESTION, tr("You have been invited to the game <b>%1</b> by <b>%2</b>.<br>Would you like to join this game?").arg(QString::fromUtf8(mySession->getClientGameInfo(gameId).name.c_str())).arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerIdFrom).playerName.c_str())), tr("PokerTH - Info Message"), QPixmap(":/gfx/list_add_user_64.png"), QDialogButtonBox::Yes|QDialogButtonBox::No, false)) {
mySession->acceptGameInvitation(gameId);
inviteDialogIsCurrentlyShown = false;
@@ -1726,7 +1726,7 @@ void gameLobbyDialogImpl::putPlayerOnIgnoreList()
if(!playerIsOnIgnoreList(playerId)) {
myMessageDialogImpl dialog(myConfig, this);
if(dialog.exec(4, tr("You will no longer receive chat messages or game invitations from this user.<br>Do you really want to put player <b>%1</b> on your ignore list?").arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerId).playerName.c_str())), tr("PokerTH - Question"), QPixmap(":/gfx/im-ban-user_64.png"), QDialogButtonBox::Yes|QDialogButtonBox::No, false ) == QDialog::Accepted) {
if(dialog.exec(INGNORE_PLAYER_QUESTION, tr("You will no longer receive chat messages or game invitations from this user.<br>Do you really want to put player <b>%1</b> on your ignore list?").arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerId).playerName.c_str())), tr("PokerTH - Question"), QPixmap(":/gfx/im-ban-user_64.png"), QDialogButtonBox::Yes|QDialogButtonBox::No, false ) == QDialog::Accepted) {
list<std::string> playerIgnoreList = myConfig->readConfigStringList("PlayerIgnoreList");
playerIgnoreList.push_back(QString("%1").arg(QString::fromUtf8(mySession->getClientPlayerInfo(playerId).playerName.c_str())).toUtf8().constData());