check for maxnumberofplayers to start network game
doubleclick on join list item will directly connect
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@@ -45,6 +45,8 @@ void startNetworkGameDialogImpl::addConnectedPlayer(QString playerName) {
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QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget,0);
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item->setData(0, 0, playerName);
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checkPlayerQuantity();
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}
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void startNetworkGameDialogImpl::removePlayer(QString playerName) {
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@@ -53,6 +55,15 @@ void startNetworkGameDialogImpl::removePlayer(QString playerName) {
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if(!list.empty()) {
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treeWidget->takeTopLevelItem(treeWidget->indexOfTopLevelItem(list[0]));
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}
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checkPlayerQuantity();
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}
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void startNetworkGameDialogImpl::checkPlayerQuantity() {
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if(treeWidget->topLevelItemCount() == maxPlayerNumber) pushButton_startGame->setEnabled(TRUE);
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else pushButton_startGame->setDisabled(TRUE);
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}
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void startNetworkGameDialogImpl::keyPressEvent ( QKeyEvent * event ) {
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