Fixed "myW" problems (null pointer). Use gui interface to retrieve window pointer.
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@@ -36,7 +36,7 @@ public:
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Session &getSession();
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void setSession(boost::shared_ptr<Session> session);
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gameTableImpl* getMyW() const{};
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gameTableImpl* getMyW() const {return NULL;}
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void refreshSet() const;
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void refreshCash() const;
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