Adding code which was generated by asn1c from pokerth.asn1 using the call asn1c -fnative-types. Note the license file (COPYING_asn1c).
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/*
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* Generated by asn1c-0.9.22 (http://lionet.info/asn1c)
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* From ASN.1 module "POKERTH-PROTOCOL"
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* found in "../../../docs/pokerth.asn1"
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*/
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#ifndef _JoinGameRequestMessage_H_
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#define _JoinGameRequestMessage_H_
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#include <asn_application.h>
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/* Including external dependencies */
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#include <UTF8String.h>
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#include "JoinExistingGame.h"
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#include "JoinNewGame.h"
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#include <constr_CHOICE.h>
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#include <constr_SEQUENCE.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Dependencies */
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typedef enum joinGameAction_PR {
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joinGameAction_PR_NOTHING, /* No components present */
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joinGameAction_PR_joinExistingGame,
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joinGameAction_PR_joinNewGame,
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/* Extensions may appear below */
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} joinGameAction_PR;
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/* JoinGameRequestMessage */
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typedef struct JoinGameRequestMessage {
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struct joinGameAction {
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joinGameAction_PR present;
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union JoinGameRequestMessage__joinGameAction_u {
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JoinExistingGame_t joinExistingGame;
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JoinNewGame_t joinNewGame;
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/*
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* This type is extensible,
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* possible extensions are below.
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*/
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} choice;
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/* Context for parsing across buffer boundaries */
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asn_struct_ctx_t _asn_ctx;
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} joinGameAction;
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UTF8String_t *password /* OPTIONAL */;
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/*
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* This type is extensible,
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* possible extensions are below.
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*/
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/* Context for parsing across buffer boundaries */
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asn_struct_ctx_t _asn_ctx;
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} JoinGameRequestMessage_t;
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/* Implementation */
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extern asn_TYPE_descriptor_t asn_DEF_JoinGameRequestMessage;
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#ifdef __cplusplus
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}
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#endif
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#endif /* _JoinGameRequestMessage_H_ */
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