bugfix for http://www.pokerth.net/mantis/view.php?id=9
This commit is contained in:
@@ -104,11 +104,11 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardI
|
||||
|
||||
case 1: {
|
||||
|
||||
tempBoardArray[0] = 3;
|
||||
tempBoardArray[1] = 17;
|
||||
tempBoardArray[2] = 18;
|
||||
tempBoardArray[3] = 32;
|
||||
tempBoardArray[4] = 33;
|
||||
tempBoardArray[0] = 48;
|
||||
tempBoardArray[1] = 10;
|
||||
tempBoardArray[2] = 11;
|
||||
tempBoardArray[3] = 1;
|
||||
tempBoardArray[4] = 26;
|
||||
|
||||
myBoard->setMyCards(tempBoardArray);
|
||||
|
||||
@@ -121,8 +121,8 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardI
|
||||
// player0
|
||||
it = seatsList->begin();
|
||||
|
||||
tempPlayerArray[0] = 11;
|
||||
tempPlayerArray[1] = 12;
|
||||
tempPlayerArray[0] = 24;
|
||||
tempPlayerArray[1] = 45;
|
||||
tempPlayerAndBoardArray[0] = tempPlayerArray[0];
|
||||
tempPlayerAndBoardArray[1] = tempPlayerArray[1];
|
||||
|
||||
@@ -134,15 +134,15 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, BoardI
|
||||
// player1
|
||||
it++;
|
||||
|
||||
/* tempPlayerArray[0] = 12;
|
||||
tempPlayerArray[1] = 48;
|
||||
tempPlayerArray[0] = 38;
|
||||
tempPlayerArray[1] = 27;
|
||||
tempPlayerAndBoardArray[0] = tempPlayerArray[0];
|
||||
tempPlayerAndBoardArray[1] = tempPlayerArray[1];
|
||||
|
||||
(*it)->setMyCards(tempPlayerArray);
|
||||
(*it)->setMyCardsValueInt(myCardsValue.cardsValue(tempPlayerAndBoardArray,temp5Array));
|
||||
|
||||
(*it)->setMyBestHandPosition(temp5Array);*/
|
||||
(*it)->setMyBestHandPosition(temp5Array);
|
||||
|
||||
// player2
|
||||
it++;
|
||||
|
||||
@@ -859,10 +859,10 @@ LocalPlayer::LocalPlayer(ConfigFile *c, BoardInterface *b, int id, unsigned uniq
|
||||
switch(myUniqueID) {
|
||||
|
||||
case 0: {
|
||||
myCash=2000;
|
||||
myCash=23110;
|
||||
} break;
|
||||
case 1: {
|
||||
myCash=0;
|
||||
myCash=1320;
|
||||
} break;
|
||||
case 2: {
|
||||
myCash=0;
|
||||
@@ -877,8 +877,18 @@ LocalPlayer::LocalPlayer(ConfigFile *c, BoardInterface *b, int id, unsigned uniq
|
||||
myCash=0;
|
||||
} break;
|
||||
case 6: {
|
||||
myCash=1500;
|
||||
myCash=0;
|
||||
} break;
|
||||
case 7: {
|
||||
myCash=0;
|
||||
} break;
|
||||
case 8: {
|
||||
myCash=0;
|
||||
} break;
|
||||
case 9: {
|
||||
myCash=0;
|
||||
} break;
|
||||
|
||||
default: {
|
||||
}
|
||||
|
||||
@@ -1277,7 +1287,7 @@ void LocalPlayer::preflopEngine() {
|
||||
|
||||
switch(currentHand->getMyID()) {
|
||||
case 1: {
|
||||
myAction = PLAYER_ACTION_CALL;
|
||||
myAction = PLAYER_ACTION_CHECK;
|
||||
// raise = 3000;
|
||||
}
|
||||
break;
|
||||
@@ -1666,7 +1676,8 @@ void LocalPlayer::flopEngine() {
|
||||
|
||||
switch(currentHand->getMyID()) {
|
||||
case 1: {
|
||||
myAction = PLAYER_ACTION_CHECK;
|
||||
myAction = PLAYER_ACTION_BET;
|
||||
bet = 640;
|
||||
// if(currentHand->getCurrentBeRo()->getHighestSet() > 0) {
|
||||
// myAction = PLAYER_ACTION_CALL;
|
||||
// }
|
||||
@@ -2331,7 +2342,8 @@ void LocalPlayer::turnEngine() {
|
||||
|
||||
switch(currentHand->getMyID()) {
|
||||
case 1: {
|
||||
myAction = PLAYER_ACTION_FOLD;
|
||||
myAction = PLAYER_ACTION_RAISE;
|
||||
raise = 40;
|
||||
// if(currentHand->getCurrentBeRo()->getHighestSet() > 100) {
|
||||
// myAction = PLAYER_ACTION_FOLD;
|
||||
// }
|
||||
|
||||
+1
-1
@@ -41,7 +41,7 @@ Game::Game(GuiInterface* gui, boost::shared_ptr<EngineFactory> factory,
|
||||
blindsList = myGameData.manualBlindsList;
|
||||
|
||||
if(DEBUG_MODE) {
|
||||
startSmallBlind = 10;
|
||||
startSmallBlind = 320;
|
||||
currentSmallBlind = startSmallBlind;
|
||||
}
|
||||
|
||||
|
||||
@@ -2404,7 +2404,7 @@ void gameTableImpl::nextRoundCleanGui() {
|
||||
flipHolecardsAllInAlreadyDone = FALSE;
|
||||
|
||||
//Wenn Pause zwischen den Hands in der Konfiguration steht den Stop Button drücken!
|
||||
if (myConfig->readConfigInt("PauseBetweenHands") && blinkingStartButtonAnimationTimer->isActive() == FALSE && myStartWindow->getSession()->getGameType() == Session::GAME_TYPE_LOCAL) {
|
||||
if (myConfig->readConfigInt("PauseBetweenHands") /*&& blinkingStartButtonAnimationTimer->isActive() == FALSE*/ && myStartWindow->getSession()->getGameType() == Session::GAME_TYPE_LOCAL) {
|
||||
pushButton_break->click();
|
||||
}
|
||||
else {
|
||||
|
||||
@@ -279,7 +279,7 @@ void startWindowImpl::startNewLocalGame(newGameDialogImpl *v) {
|
||||
startData.numberOfPlayers = gameData.maxNumberOfPlayers;
|
||||
Tools::getRandNumber(0, startData.numberOfPlayers-1, 1, &tmpDealerPos, 0);
|
||||
if(DEBUG_MODE) {
|
||||
tmpDealerPos = 1;
|
||||
tmpDealerPos = 0;
|
||||
}
|
||||
startData.startDealerPlayerId = static_cast<unsigned>(tmpDealerPos);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user