From eb651b53fdacb33b0a8c844926ed2e1acec86bd2 Mon Sep 17 00:00:00 2001 From: lotodore Date: Tue, 2 Oct 2007 21:17:58 +0000 Subject: [PATCH] Fixed another networking bug. --- src/net/common/clientstate.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/net/common/clientstate.cpp b/src/net/common/clientstate.cpp index 343e511d..27f4910b 100644 --- a/src/net/common/clientstate.cpp +++ b/src/net/common/clientstate.cpp @@ -979,7 +979,7 @@ ClientStateRunHand::InternalProcess(ClientThread &client, boost::shared_ptrgetCurrentHand()->getRiver()->setHighestCardsValue(highestValueOfCards); + curGame->getCurrentHand()->getCurrentBeRo()->setHighestCardsValue(highestValueOfCards); curGame->getCurrentHand()->getBoard()->setPot(0); client.GetGui().postRiverRunAnimation1();