add autostart timer display, bad word game name check gui
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@@ -56,13 +56,20 @@ changeContentDialogImpl::changeContentDialogImpl(QWidget *parent, ConfigFile *co
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lineEdit->setMaxLength(12);
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}
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break;
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case CHANGE_INET_GAME_NAME: {
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case CHANGE_INET_GAME_NAME_IN_USE: {
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label_Message->setText(tr("There is already a game with your choosen game name.\nPlease choose another one!"));
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label_lineLabel->setText(tr("Game name:"));
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lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("InternetGameName").c_str()));
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lineEdit->setMaxLength(48);
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}
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break;
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case CHANGE_INET_BAD_GAME_NAME: {
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label_Message->setText(tr("There is a forbidden word in your choosen game name.\nPlease choose another one!"));
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label_lineLabel->setText(tr("Game name:"));
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lineEdit->setText(QString::fromUtf8(myConfig->readConfigString("InternetGameName").c_str()));
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lineEdit->setMaxLength(48);
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}
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break;
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}
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connect(this, SIGNAL(accepted ()), this, SLOT(saveContent()));
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@@ -88,7 +95,8 @@ void changeContentDialogImpl::saveContent() {
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}
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}
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break;
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case CHANGE_INET_GAME_NAME: {
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case CHANGE_INET_BAD_GAME_NAME:
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case CHANGE_INET_GAME_NAME_IN_USE: {
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if(checkBox->isChecked()) {
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myConfig->writeConfigString("InternetGameName", lineEdit->text().toUtf8().constData());
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}
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@@ -24,7 +24,7 @@
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#include <QtCore>
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enum DialogType { CHANGE_HUMAN_PLAYER_NAME=0, CHANGE_NICK_ALREADY_IN_USE, CHANGE_NICK_INVALID, CHANGE_INET_GAME_NAME };
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enum DialogType { CHANGE_HUMAN_PLAYER_NAME=0, CHANGE_NICK_ALREADY_IN_USE, CHANGE_NICK_INVALID, CHANGE_INET_BAD_GAME_NAME, CHANGE_INET_GAME_NAME_IN_USE };
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class ConfigFile;
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