From ec5196c417778d584e90b91d22955b21e8169ea7 Mon Sep 17 00:00:00 2001 From: lotodore Date: Wed, 31 Oct 2007 21:24:02 +0000 Subject: [PATCH] Disable avatars on server side until the bug is fixed. --- src/net/common/serverlobbythread.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/net/common/serverlobbythread.cpp b/src/net/common/serverlobbythread.cpp index 146982bc..0b614ce0 100644 --- a/src/net/common/serverlobbythread.cpp +++ b/src/net/common/serverlobbythread.cpp @@ -380,8 +380,8 @@ ServerLobbyThread::HandleNetPacketInit(SessionWrapper session, const NetPacketIn new PlayerData(GetNextUniquePlayerId(), 0, PLAYER_TYPE_HUMAN, PLAYER_RIGHTS_NORMAL)); tmpPlayerData->SetName(initData.playerName); tmpPlayerData->SetNetSessionData(session.sessionData); - if (initData.showAvatar) - tmpPlayerData->SetAvatarMD5(initData.avatar); +// if (initData.showAvatar) +// tmpPlayerData->SetAvatarMD5(initData.avatar); // Set player data for session. m_sessionManager.SetSessionPlayerData(session.sessionData->GetId(), tmpPlayerData);