Fixed a really nasty receive bug (TCP only). Using SCTP would be so much better...

This commit is contained in:
lotodore
2007-09-03 16:35:45 +00:00
parent 9fcd33d229
commit ecab6ed86b
9 changed files with 132 additions and 80 deletions
+5
View File
@@ -22,6 +22,7 @@
#define _SESSIONDATA_H_
#include <net/socket_helper.h>
#include <net/receivebuffer.h>
#include <string>
#define SESSION_ID_INIT 0
@@ -49,11 +50,15 @@ public:
void SetClientAddr(const std::string &addr)
{m_clientAddr = addr;}
ReceiveBuffer &GetReceiveBuffer()
{return m_receiveBuffer;}
private:
SOCKET m_sockfd;
unsigned m_id;
State m_state;
std::string m_clientAddr;
ReceiveBuffer m_receiveBuffer;
};
#endif