Fixed a really nasty receive bug (TCP only). Using SCTP would be so much better...

This commit is contained in:
lotodore
2007-09-03 16:35:45 +00:00
parent 9fcd33d229
commit ecab6ed86b
9 changed files with 132 additions and 80 deletions
+5 -1
View File
@@ -22,7 +22,7 @@
#define _CLIENTCONTEXT_H_ #define _CLIENTCONTEXT_H_
#include <net/netcontext.h> #include <net/netcontext.h>
#include <net/receivebuffer.h>
class ClientContext : public NetContext class ClientContext : public NetContext
{ {
@@ -67,6 +67,9 @@ public:
int GetClientSockaddrSize() const int GetClientSockaddrSize() const
{return m_addrFamily == AF_INET6 ? sizeof(sockaddr_in6) : sizeof(sockaddr_in);} {return m_addrFamily == AF_INET6 ? sizeof(sockaddr_in6) : sizeof(sockaddr_in);}
ReceiveBuffer &GetReceiveBuffer()
{return m_receiveBuffer;}
private: private:
SOCKET m_sockfd; SOCKET m_sockfd;
int m_protocol; int m_protocol;
@@ -76,6 +79,7 @@ private:
std::string m_password; std::string m_password;
sockaddr_storage m_clientSockaddr; sockaddr_storage m_clientSockaddr;
std::string m_playerName; std::string m_playerName;
ReceiveBuffer m_receiveBuffer;
}; };
#endif #endif
+2 -1
View File
@@ -376,7 +376,8 @@ AbstractClientStateReceiving::Process(ClientThread &client)
int retVal = MSG_SOCK_INTERNAL_PENDING; int retVal = MSG_SOCK_INTERNAL_PENDING;
// delegate to receiver helper class // delegate to receiver helper class
boost::shared_ptr<NetPacket> tmpPacket = client.GetReceiver().Recv(client.GetContext().GetSocket()); boost::shared_ptr<NetPacket> tmpPacket =
client.GetReceiver().Recv(client.GetContext().GetSocket(), client.GetContext().GetReceiveBuffer());
if (tmpPacket.get()) if (tmpPacket.get())
{ {
+41 -41
View File
@@ -26,7 +26,6 @@ using namespace std;
ReceiverHelper::ReceiverHelper() ReceiverHelper::ReceiverHelper()
: m_socket(INVALID_SOCKET), m_tmpInBufSize(0)
{ {
} }
@@ -34,25 +33,14 @@ ReceiverHelper::~ReceiverHelper()
{ {
} }
void
ReceiverHelper::Init(SOCKET socket)
{
if (!IS_VALID_SOCKET(socket))
return; // TODO: throw exception
m_socket = socket;
}
boost::shared_ptr<NetPacket> boost::shared_ptr<NetPacket>
ReceiverHelper::Recv(SOCKET sock) ReceiverHelper::Recv(SOCKET sock, ReceiveBuffer &buf)
{ {
boost::shared_ptr<NetPacket> tmpPacket(InternalGetPacket()); if (buf.receivedPackets.empty())
if (!tmpPacket.get())
{ {
unsigned bufSize = RECV_BUF_SIZE - m_tmpInBufSize; int bufSize = RECV_BUF_SIZE - buf.recvBufUsed;
if (bufSize) // check if there is room in the input buffer if (bufSize > 0) // check if there is room in the input buffer
{ {
fd_set readSet; fd_set readSet;
struct timeval timeout; struct timeval timeout;
@@ -69,7 +57,7 @@ ReceiverHelper::Recv(SOCKET sock)
} }
if (selectResult > 0) // recv is possible if (selectResult > 0) // recv is possible
{ {
int bytesRecvd = recv(sock, m_tmpInBuf + m_tmpInBufSize, bufSize, 0); int bytesRecvd = recv(sock, buf.recvBuf + buf.recvBufUsed, bufSize, 0);
if (!IS_VALID_RECV(bytesRecvd)) if (!IS_VALID_RECV(bytesRecvd))
{ {
@@ -81,37 +69,49 @@ ReceiverHelper::Recv(SOCKET sock)
} }
else else
{ {
m_tmpInBufSize += bytesRecvd; buf.recvBufUsed += bytesRecvd;
tmpPacket = InternalGetPacket(); InternalGetPackets(buf);
} }
} }
} }
} }
return tmpPacket;
}
boost::shared_ptr<NetPacket>
ReceiverHelper::InternalGetPacket()
{
boost::shared_ptr<NetPacket> tmpPacket; boost::shared_ptr<NetPacket> tmpPacket;
if (!buf.receivedPackets.empty())
// This is necessary, because we use TCP.
// Packets may be received in multiple chunks or
// several packets may be received at once.
if (m_tmpInBufSize >= MIN_PACKET_SIZE)
{ {
try tmpPacket = buf.receivedPackets.front();
{ buf.receivedPackets.pop_front();
// This call will also handle the memmove stuff, i.e.
// buffering for partial packets.
tmpPacket = NetPacket::Create(m_tmpInBuf, m_tmpInBufSize);
} catch (const NetException &)
{
// Reset buffer on error.
m_tmpInBufSize = 0;
// TODO: log error/increase error counter.
}
} }
return tmpPacket; return tmpPacket;
} }
void
ReceiverHelper::InternalGetPackets(ReceiveBuffer &buf)
{
bool dataAvailable = true;
do
{
boost::shared_ptr<NetPacket> tmpPacket;
// This is necessary, because we use TCP.
// Packets may be received in multiple chunks or
// several packets may be received at once.
if (buf.recvBufUsed >= MIN_PACKET_SIZE)
{
try
{
// This call will also handle the memmove stuff, i.e.
// buffering for partial packets.
tmpPacket = NetPacket::Create(buf.recvBuf, buf.recvBufUsed);
} catch (const NetException &)
{
// Reset buffer on error.
buf.recvBufUsed = 0;
// TODO: log error/increase error counter.
}
}
if (tmpPacket.get())
buf.receivedPackets.push_back(tmpPacket);
else
dataAvailable = false;
} while(dataAvailable);
}
+1 -1
View File
@@ -139,7 +139,7 @@ AbstractServerGameStateReceiving::Process(ServerGameThread &server)
try try
{ {
// Receive the packet. // Receive the packet.
packet = server.GetReceiver().Recv(session.sessionData->GetSocket()); packet = server.GetReceiver().Recv(session.sessionData->GetSocket(), session.sessionData->GetReceiveBuffer());
} catch (const NetException &) } catch (const NetException &)
{ {
server.CloseSessionDelayed(session); server.CloseSessionDelayed(session);
+1 -1
View File
@@ -193,7 +193,7 @@ ServerLobbyThread::ProcessLoop()
try try
{ {
// Receive the next packet. // Receive the next packet.
packet = GetReceiver().Recv(session.sessionData->GetSocket()); packet = GetReceiver().Recv(session.sessionData->GetSocket(), session.sessionData->GetReceiveBuffer());
} catch (const NetException &) } catch (const NetException &)
{ {
// On error: Close this session. // On error: Close this session.
+34 -23
View File
@@ -95,44 +95,55 @@ SessionManager::Select(unsigned timeoutMsec)
while (i != end) while (i != end)
{ {
// Collect all sockets.
SOCKET tmpSock = i->first; SOCKET tmpSock = i->first;
FD_SET(tmpSock, &rdset); FD_SET(tmpSock, &rdset);
if (tmpSock > maxSock || maxSock == INVALID_SOCKET) if (tmpSock > maxSock || maxSock == INVALID_SOCKET)
maxSock = tmpSock; maxSock = tmpSock;
// Check if a packet is available.
if (!i->second.sessionData->GetReceiveBuffer().receivedPackets.empty())
{
retSession = i->second;
break;
}
++i; ++i;
} }
} }
if (maxSock == INVALID_SOCKET) if (!retSession.sessionData.get())
{ {
Thread::Msleep(timeoutMsec); // just sleep if there is no session if (maxSock == INVALID_SOCKET)
}
else
{
// wait for data
struct timeval timeout;
timeout.tv_sec = timeoutMsec / 1000;
timeout.tv_usec = (timeoutMsec % 1000) * 1000;
int selectResult = select(maxSock + 1, &rdset, NULL, NULL, &timeout);
if (!IS_VALID_SELECT(selectResult))
{ {
throw ServerException(ERR_SOCK_SELECT_FAILED, SOCKET_ERRNO()); Thread::Msleep(timeoutMsec); // just sleep if there is no session
} }
if (selectResult > 0) // one (or more) of the sockets is readable else
{ {
// Check which socket is readable, return the first. // wait for data
boost::mutex::scoped_lock lock(m_sessionMapMutex); struct timeval timeout;
SessionMap::iterator i = m_sessionMap.begin(); timeout.tv_sec = timeoutMsec / 1000;
SessionMap::iterator end = m_sessionMap.end(); timeout.tv_usec = (timeoutMsec % 1000) * 1000;
int selectResult = select(maxSock + 1, &rdset, NULL, NULL, &timeout);
while (i != end) if (!IS_VALID_SELECT(selectResult))
{ {
if (FD_ISSET(i->first, &rdset)) throw ServerException(ERR_SOCK_SELECT_FAILED, SOCKET_ERRNO());
}
if (selectResult > 0) // one (or more) of the sockets is readable
{
// Check which socket is readable, return the first.
boost::mutex::scoped_lock lock(m_sessionMapMutex);
SessionMap::iterator i = m_sessionMap.begin();
SessionMap::iterator end = m_sessionMap.end();
while (i != end)
{ {
retSession = i->second; if (FD_ISSET(i->first, &rdset))
break; {
retSession = i->second;
break;
}
++i;
} }
++i;
} }
} }
} }
+40
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@@ -0,0 +1,40 @@
/***************************************************************************
* Copyright (C) 2007 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
/* Buffer for ReceiveHelper. */
#ifndef _RECEIVEBUFFER_H_
#define _RECEIVEBUFFER_H_
#include <net/netpacket.h>
#include <list>
// MUST be larger than MAX_PACKET_SIZE
#define RECV_BUF_SIZE 2 * MAX_PACKET_SIZE
typedef std::list<boost::shared_ptr<NetPacket> > NetPacketList;
struct ReceiveBuffer
{
ReceiveBuffer() : recvBufUsed(0) {}
NetPacketList receivedPackets;
char recvBuf[RECV_BUF_SIZE];
unsigned recvBufUsed;
};
#endif
+3 -12
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@@ -23,15 +23,13 @@
#include <net/socket_helper.h> #include <net/socket_helper.h>
#include <net/netpacket.h> #include <net/netpacket.h>
#include <net/receivebuffer.h>
#include <deque> #include <deque>
#include <boost/shared_ptr.hpp> #include <boost/shared_ptr.hpp>
// MUST be larger than MAX_PACKET_SIZE
#define RECV_BUF_SIZE 10 * MAX_PACKET_SIZE
#define RECV_TIMEOUT_MSEC 50 #define RECV_TIMEOUT_MSEC 50
class ReceiverHelper class ReceiverHelper
{ {
public: public:
@@ -41,17 +39,10 @@ public:
// Set the socket from which to receive data. // Set the socket from which to receive data.
void Init(SOCKET socket); void Init(SOCKET socket);
boost::shared_ptr<NetPacket> Recv(SOCKET sock); boost::shared_ptr<NetPacket> Recv(SOCKET sock, ReceiveBuffer &buf);
protected: protected:
boost::shared_ptr<NetPacket> InternalGetPacket(); void InternalGetPackets(ReceiveBuffer &buf);
private:
SOCKET m_socket;
char m_tmpInBuf[RECV_BUF_SIZE];
unsigned m_tmpInBufSize;
}; };
#endif #endif
+5
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@@ -22,6 +22,7 @@
#define _SESSIONDATA_H_ #define _SESSIONDATA_H_
#include <net/socket_helper.h> #include <net/socket_helper.h>
#include <net/receivebuffer.h>
#include <string> #include <string>
#define SESSION_ID_INIT 0 #define SESSION_ID_INIT 0
@@ -49,11 +50,15 @@ public:
void SetClientAddr(const std::string &addr) void SetClientAddr(const std::string &addr)
{m_clientAddr = addr;} {m_clientAddr = addr;}
ReceiveBuffer &GetReceiveBuffer()
{return m_receiveBuffer;}
private: private:
SOCKET m_sockfd; SOCKET m_sockfd;
unsigned m_id; unsigned m_id;
State m_state; State m_state;
std::string m_clientAddr; std::string m_clientAddr;
ReceiveBuffer m_receiveBuffer;
}; };
#endif #endif