add reentry messaging
This commit is contained in:
@@ -66,7 +66,12 @@ LocalHand::LocalHand(boost::shared_ptr<EngineFactory> f, GuiInterface *g, boost:
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40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
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50, 51
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};
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// Shuffle three times
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Tools::ShuffleArrayNonDeterministic(cardsArray, NumCards);
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Tools::ShuffleArrayNonDeterministic(cardsArray, NumCards);
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Tools::ShuffleArrayNonDeterministic(cardsArray, NumCards);
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int tempBoardArray[5];
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int tempPlayerArray[2];
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int tempPlayerAndBoardArray[7];
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@@ -94,6 +94,7 @@ NetPacketValidator::NetPacketValidator()
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m_validationMap.insert(make_pair(PokerTHMessage_PokerTHMessageType_Type_StartEventAckMessage, ValidateStartEventAckMessage));
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m_validationMap.insert(make_pair(PokerTHMessage_PokerTHMessageType_Type_GameStartInitialMessage, ValidateGameStartInitialMessage));
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m_validationMap.insert(make_pair(PokerTHMessage_PokerTHMessageType_Type_GameStartRejoinMessage, ValidateGameStartRejoinMessage));
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m_validationMap.insert(make_pair(PokerTHMessage_PokerTHMessageType_Type_GameStartReentryMessage, ValidateGameStartReentryMessage));
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m_validationMap.insert(make_pair(PokerTHMessage_PokerTHMessageType_Type_HandStartMessage, ValidateHandStartMessage));
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m_validationMap.insert(make_pair(PokerTHMessage_PokerTHMessageType_Type_PlayersTurnMessage, ValidatePlayersTurnMessage));
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m_validationMap.insert(make_pair(PokerTHMessage_PokerTHMessageType_Type_MyActionRequestMessage, ValidateMyActionRequestMessage));
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@@ -695,6 +696,22 @@ NetPacketValidator::ValidateGameStartRejoinMessage(const NetPacket &packet)
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return retVal;
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}
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bool
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NetPacketValidator::ValidateGameStartReentryMessage(const NetPacket &packet)
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{
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bool retVal = false;
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if (packet.GetMsg()->has_gamestartreentrymessage()) {
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const GameStartReentryMessage &msg = packet.GetMsg()->gamestartreentrymessage();
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if (msg.gameid() != 0
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&& msg.startdealerplayerid() != 0
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&& msg.handnum() != 0
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&& VALIDATE_LIST_SIZE(msg.reentryplayerdata(), 2, 10)) {
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retVal = true;
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}
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}
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return retVal;
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}
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bool
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NetPacketValidator::ValidateHandStartMessage(const NetPacket &packet)
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{
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@@ -962,7 +962,7 @@ AbstractServerGameStateRunning::HandleNewPlayer(boost::shared_ptr<ServerGame> se
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else if (session && session->GetPlayerData() && server->admitReentries(session->GetPlayerData())) {
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const GameData tmpGameData = server->GetGameData();
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if (server->GetCurNumberOfPlayers() + server->GetNumberPlayersReentry() < tmpGameData.maxNumberOfPlayers) { // there is a seat available
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if (server->GetCurNumberOfPlayers() + static_cast<int>(server->GetNumberPlayersReentry()) < tmpGameData.maxNumberOfPlayers) { // there is a seat available
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@@ -1680,19 +1680,91 @@ ServerGameStateHand::PerformReentry(boost::shared_ptr<ServerGame> server, boost:
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// check if player already played this game
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boost::shared_ptr<PlayerInterface> tmpPlayer = curGame.getPlayerByName(session->GetPlayerData()->GetName());
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if (!tmpPlayer) {
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tmpPlayer = curGame.addNewPlayer(session->GetPlayerData()); // TODO (albmed): Create addNewPlayer method
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// TODO: Late registration implementation is postponed
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throw ServerException(__FILE__, __LINE__, ERR_NET_INTERNAL_GAME_ERROR, 0);
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// tmpPlayer = curGame.addNewPlayer(session->GetPlayerData()); // TODO (albmed): Create addNewPlayer method
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}
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else {
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// This means this is a reentry, because player already played this game
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// check for id change
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if (session->GetPlayerData()->GetUniqueId() != tmpPlayer->getMyUniqueID()) {
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// Notify other clients about id change.
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boost::shared_ptr<NetPacket> packet(new NetPacket);
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packet->GetMsg()->set_messagetype(PokerTHMessage::Type_PlayerIdChangedMessage);
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PlayerIdChangedMessage *netIdChanged = packet->GetMsg()->mutable_playeridchangedmessage();
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netIdChanged->set_oldplayerid(tmpPlayer->getMyUniqueID());
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netIdChanged->set_newplayerid(session->GetPlayerData()->GetUniqueId());
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server->SendToAllButOnePlayers(packet, session->GetId(), SessionData::Game | SessionData::Spectating | SessionData::SpectatorWaiting);
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// Update the dealer, if necessary.
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curGame.replaceDealer(tmpPlayer->getMyUniqueID(), session->GetPlayerData()->GetUniqueId());
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// Update the ranking map.
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server->ReplaceRankingPlayer(tmpPlayer->getMyUniqueID(), session->GetPlayerData()->GetUniqueId());
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// Change the Id in the poker engine.
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tmpPlayer->setMyUniqueID(session->GetPlayerData()->GetUniqueId());
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tmpPlayer->setMyGuid(session->GetPlayerData()->GetGuid());
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}
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tmpPlayer->markRemoteAction();
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tmpPlayer->setIsSessionActive(true);
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SendGameDataReentry(server, session); // TODO (albmed): This method should be duplicated
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// - to send starting game cash: server->GetGameData().startMoney
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// - to make a new reentry message
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}
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int seat = getRandomFreeSeat(curGame.getActivePlayerList());
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/* int seat = GetRandomFreeSeat(curGame.getActivePlayerList()); // (albmed): if reentry, assign same seat or find a new one?
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if (seat >= 0) { // ok
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// seat found....
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// is between dealer? TODO (albmed)
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unsigned dealerPosition = curGame.getDealerPosition();
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}
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else throw ServerException(__FILE__, __LINE__, ERR_NET_INTERNAL_GAME_ERROR, 0);
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else throw ServerException(__FILE__, __LINE__, ERR_NET_INTERNAL_GAME_ERROR, 0); */
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}
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}
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int
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ServerGameStateHand::GetRandomFreeSeat(const PlayerList playerList) {
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// seek for a free seat
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PlayerListConstIterator player_i = playerList->begin();
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PlayerListConstIterator player_end = playerList->end();
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std::vector<int> v(10, 0);
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while (player_i != player_end) {
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v[(*player_i)->getMyID()] = 1; // mark seats with player
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++player_i;
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}
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// random seats
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random_shuffle(v.begin(), v.end());
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int seat = -1;
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// seeks first free seat
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for(std::vector<int>::size_type i = 0; i != v.size(); i++) {
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if (v[i] == 0) {
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seat = i;
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break;
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}
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}
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return seat;
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}
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void
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ServerGameStateHand::SendGameData(boost::shared_ptr<ServerGame> server, boost::shared_ptr<SessionData> session)
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{
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@@ -1719,6 +1791,33 @@ ServerGameStateHand::SendGameData(boost::shared_ptr<ServerGame> server, boost::s
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server->GetLobbyThread().GetSender().Send(session, packet);
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}
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void
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ServerGameStateHand::SendGameDataReentry(boost::shared_ptr<ServerGame> server, boost::shared_ptr<SessionData> session)
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{
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Game &curGame = server->GetGame();
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// Send game start notification to reentry client.
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boost::shared_ptr<NetPacket> packet(new NetPacket);
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packet->GetMsg()->set_messagetype(PokerTHMessage::Type_GameStartReentryMessage);
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GameStartReentryMessage *netGameStart = packet->GetMsg()->mutable_gamestartreentrymessage();
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netGameStart->set_gameid(server->GetId());
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netGameStart->set_startdealerplayerid(curGame.getDealerPosition());
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netGameStart->set_handnum(curGame.getCurrentHandID());
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PlayerListIterator player_i = curGame.getSeatsList()->begin();
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PlayerListIterator player_end = curGame.getSeatsList()->end();
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int player_count = 0;
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while (player_i != player_end && player_count < server->GetStartData().numberOfPlayers) {
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boost::shared_ptr<PlayerInterface> tmpPlayer = *player_i;
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GameStartReentryMessage::ReentryPlayerData *playerSlot = netGameStart->add_reentryplayerdata();
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playerSlot->set_playerid(tmpPlayer->getMyUniqueID());
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playerSlot->set_playermoney(server->GetGameData().startMoney);
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++player_i;
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++player_count;
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}
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server->GetLobbyThread().GetSender().Send(session, packet);
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}
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//-----------------------------------------------------------------------------
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@@ -85,6 +85,7 @@ protected:
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static bool ValidateStartEventAckMessage(const NetPacket &packet);
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static bool ValidateGameStartInitialMessage(const NetPacket &packet);
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static bool ValidateGameStartRejoinMessage(const NetPacket &packet);
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static bool ValidateGameStartReentryMessage(const NetPacket &packet);
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static bool ValidateHandStartMessage(const NetPacket &packet);
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static bool ValidatePlayersTurnMessage(const NetPacket &packet);
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static bool ValidateMyActionRequestMessage(const NetPacket &packet);
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@@ -113,7 +113,7 @@ public:
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void AddReentryPlayer(unsigned playerId);
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PlayerIdList GetAndResetReentryPlayers();
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int GetNumberPlayersReentry();
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unsigned GetNumberPlayersReentry();
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void AddReactivatePlayer(unsigned playerId);
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PlayerIdList GetAndResetReactivatePlayers();
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@@ -36,6 +36,7 @@
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#include <boost/asio.hpp>
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#include <playerdata.h>
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#include <net/sessionmanager.h>
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#include <engine/engine_defs.h>
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#ifdef _MSC_VER
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@@ -197,6 +198,8 @@ protected:
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static void PerformRejoin(boost::shared_ptr<ServerGame> server, boost::shared_ptr<SessionData> session);
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static void PerformReentry(boost::shared_ptr<ServerGame> server, boost::shared_ptr<SessionData> session);
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static void SendGameData(boost::shared_ptr<ServerGame> server, boost::shared_ptr<SessionData> session);
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static void SendGameDataReentry(boost::shared_ptr<ServerGame> server, boost::shared_ptr<SessionData> session);
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static int GetRandomFreeSeat(const PlayerList playerList);
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private:
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static ServerGameStateHand s_state;
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+533
@@ -62,6 +62,8 @@ void protobuf_ShutdownFile_pokerth_2eproto() {
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delete GameStartInitialMessage::default_instance_;
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delete GameStartRejoinMessage::default_instance_;
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delete GameStartRejoinMessage_RejoinPlayerData::default_instance_;
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delete GameStartReentryMessage::default_instance_;
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delete GameStartReentryMessage_ReentryPlayerData::default_instance_;
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delete HandStartMessage::default_instance_;
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delete HandStartMessage_PlainCards::default_instance_;
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delete PlayersTurnMessage::default_instance_;
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@@ -167,6 +169,8 @@ void protobuf_AddDesc_pokerth_2eproto() {
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GameStartInitialMessage::default_instance_ = new GameStartInitialMessage();
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GameStartRejoinMessage::default_instance_ = new GameStartRejoinMessage();
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GameStartRejoinMessage_RejoinPlayerData::default_instance_ = new GameStartRejoinMessage_RejoinPlayerData();
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GameStartReentryMessage::default_instance_ = new GameStartReentryMessage();
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GameStartReentryMessage_ReentryPlayerData::default_instance_ = new GameStartReentryMessage_ReentryPlayerData();
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HandStartMessage::default_instance_ = new HandStartMessage();
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HandStartMessage_PlainCards::default_instance_ = new HandStartMessage_PlainCards();
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PlayersTurnMessage::default_instance_ = new PlayersTurnMessage();
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@@ -258,6 +262,8 @@ void protobuf_AddDesc_pokerth_2eproto() {
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GameStartInitialMessage::default_instance_->InitAsDefaultInstance();
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GameStartRejoinMessage::default_instance_->InitAsDefaultInstance();
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GameStartRejoinMessage_RejoinPlayerData::default_instance_->InitAsDefaultInstance();
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GameStartReentryMessage::default_instance_->InitAsDefaultInstance();
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GameStartReentryMessage_ReentryPlayerData::default_instance_->InitAsDefaultInstance();
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HandStartMessage::default_instance_->InitAsDefaultInstance();
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HandStartMessage_PlainCards::default_instance_->InitAsDefaultInstance();
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PlayersTurnMessage::default_instance_->InitAsDefaultInstance();
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@@ -11414,6 +11420,7 @@ bool StartEventMessage_StartEventType_IsValid(int value) {
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switch(value) {
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case 0:
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case 1:
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case 2:
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return true;
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default:
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return false;
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@@ -11423,6 +11430,7 @@ bool StartEventMessage_StartEventType_IsValid(int value) {
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#ifndef _MSC_VER
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const StartEventMessage_StartEventType StartEventMessage::startEvent;
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const StartEventMessage_StartEventType StartEventMessage::rejoinEvent;
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const StartEventMessage_StartEventType StartEventMessage::reentryEvent;
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const StartEventMessage_StartEventType StartEventMessage::StartEventType_MIN;
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const StartEventMessage_StartEventType StartEventMessage::StartEventType_MAX;
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const int StartEventMessage::StartEventType_ARRAYSIZE;
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@@ -12564,6 +12572,483 @@ void GameStartRejoinMessage::Swap(GameStartRejoinMessage* other) {
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}
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// ===================================================================
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#ifndef _MSC_VER
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const int GameStartReentryMessage_ReentryPlayerData::kPlayerIdFieldNumber;
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const int GameStartReentryMessage_ReentryPlayerData::kPlayerMoneyFieldNumber;
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#endif // !_MSC_VER
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GameStartReentryMessage_ReentryPlayerData::GameStartReentryMessage_ReentryPlayerData()
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: ::google::protobuf::MessageLite() {
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SharedCtor();
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}
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void GameStartReentryMessage_ReentryPlayerData::InitAsDefaultInstance() {
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}
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GameStartReentryMessage_ReentryPlayerData::GameStartReentryMessage_ReentryPlayerData(const GameStartReentryMessage_ReentryPlayerData& from)
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: ::google::protobuf::MessageLite() {
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SharedCtor();
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MergeFrom(from);
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}
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void GameStartReentryMessage_ReentryPlayerData::SharedCtor() {
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_cached_size_ = 0;
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playerid_ = 0u;
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playermoney_ = 0u;
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::memset(_has_bits_, 0, sizeof(_has_bits_));
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}
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GameStartReentryMessage_ReentryPlayerData::~GameStartReentryMessage_ReentryPlayerData() {
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SharedDtor();
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}
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void GameStartReentryMessage_ReentryPlayerData::SharedDtor() {
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#ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
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if (this != &default_instance()) {
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#else
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if (this != default_instance_) {
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#endif
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}
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}
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void GameStartReentryMessage_ReentryPlayerData::SetCachedSize(int size) const {
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GOOGLE_SAFE_CONCURRENT_WRITES_BEGIN();
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_cached_size_ = size;
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GOOGLE_SAFE_CONCURRENT_WRITES_END();
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}
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const GameStartReentryMessage_ReentryPlayerData& GameStartReentryMessage_ReentryPlayerData::default_instance() {
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#ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
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protobuf_AddDesc_pokerth_2eproto();
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#else
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if (default_instance_ == NULL) protobuf_AddDesc_pokerth_2eproto();
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#endif
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return *default_instance_;
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}
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GameStartReentryMessage_ReentryPlayerData* GameStartReentryMessage_ReentryPlayerData::default_instance_ = NULL;
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GameStartReentryMessage_ReentryPlayerData* GameStartReentryMessage_ReentryPlayerData::New() const {
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return new GameStartReentryMessage_ReentryPlayerData;
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}
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void GameStartReentryMessage_ReentryPlayerData::Clear() {
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if (_has_bits_[0 / 32] & (0xffu << (0 % 32))) {
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playerid_ = 0u;
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playermoney_ = 0u;
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}
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::memset(_has_bits_, 0, sizeof(_has_bits_));
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}
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bool GameStartReentryMessage_ReentryPlayerData::MergePartialFromCodedStream(
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::google::protobuf::io::CodedInputStream* input) {
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#define DO_(EXPRESSION) if (!(EXPRESSION)) return false
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::google::protobuf::uint32 tag;
|
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while ((tag = input->ReadTag()) != 0) {
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switch (::google::protobuf::internal::WireFormatLite::GetTagFieldNumber(tag)) {
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// required uint32 playerId = 1;
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case 1: {
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if (::google::protobuf::internal::WireFormatLite::GetTagWireType(tag) ==
|
||||
::google::protobuf::internal::WireFormatLite::WIRETYPE_VARINT) {
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DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive<
|
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::google::protobuf::uint32, ::google::protobuf::internal::WireFormatLite::TYPE_UINT32>(
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input, &playerid_)));
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set_has_playerid();
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} else {
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goto handle_uninterpreted;
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}
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if (input->ExpectTag(16)) goto parse_playerMoney;
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||||
break;
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||||
}
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||||
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||||
// required uint32 playerMoney = 2;
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case 2: {
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if (::google::protobuf::internal::WireFormatLite::GetTagWireType(tag) ==
|
||||
::google::protobuf::internal::WireFormatLite::WIRETYPE_VARINT) {
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||||
parse_playerMoney:
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DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive<
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||||
::google::protobuf::uint32, ::google::protobuf::internal::WireFormatLite::TYPE_UINT32>(
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||||
input, &playermoney_)));
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set_has_playermoney();
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||||
} else {
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goto handle_uninterpreted;
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||||
}
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||||
if (input->ExpectAtEnd()) return true;
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break;
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||||
}
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||||
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default: {
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handle_uninterpreted:
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if (::google::protobuf::internal::WireFormatLite::GetTagWireType(tag) ==
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||||
::google::protobuf::internal::WireFormatLite::WIRETYPE_END_GROUP) {
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return true;
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}
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DO_(::google::protobuf::internal::WireFormatLite::SkipField(input, tag));
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break;
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}
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}
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}
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return true;
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#undef DO_
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||||
}
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||||
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void GameStartReentryMessage_ReentryPlayerData::SerializeWithCachedSizes(
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::google::protobuf::io::CodedOutputStream* output) const {
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// required uint32 playerId = 1;
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if (has_playerid()) {
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::google::protobuf::internal::WireFormatLite::WriteUInt32(1, this->playerid(), output);
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}
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||||
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// required uint32 playerMoney = 2;
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if (has_playermoney()) {
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::google::protobuf::internal::WireFormatLite::WriteUInt32(2, this->playermoney(), output);
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||||
}
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||||
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||||
}
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||||
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||||
int GameStartReentryMessage_ReentryPlayerData::ByteSize() const {
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||||
int total_size = 0;
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||||
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||||
if (_has_bits_[0 / 32] & (0xffu << (0 % 32))) {
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||||
// required uint32 playerId = 1;
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||||
if (has_playerid()) {
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||||
total_size += 1 +
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||||
::google::protobuf::internal::WireFormatLite::UInt32Size(
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||||
this->playerid());
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||||
}
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||||
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||||
// required uint32 playerMoney = 2;
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||||
if (has_playermoney()) {
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||||
total_size += 1 +
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||||
::google::protobuf::internal::WireFormatLite::UInt32Size(
|
||||
this->playermoney());
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||||
}
|
||||
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||||
}
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||||
GOOGLE_SAFE_CONCURRENT_WRITES_BEGIN();
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||||
_cached_size_ = total_size;
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||||
GOOGLE_SAFE_CONCURRENT_WRITES_END();
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||||
return total_size;
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||||
}
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||||
|
||||
void GameStartReentryMessage_ReentryPlayerData::CheckTypeAndMergeFrom(
|
||||
const ::google::protobuf::MessageLite& from) {
|
||||
MergeFrom(*::google::protobuf::down_cast<const GameStartReentryMessage_ReentryPlayerData*>(&from));
|
||||
}
|
||||
|
||||
void GameStartReentryMessage_ReentryPlayerData::MergeFrom(const GameStartReentryMessage_ReentryPlayerData& from) {
|
||||
GOOGLE_CHECK_NE(&from, this);
|
||||
if (from._has_bits_[0 / 32] & (0xffu << (0 % 32))) {
|
||||
if (from.has_playerid()) {
|
||||
set_playerid(from.playerid());
|
||||
}
|
||||
if (from.has_playermoney()) {
|
||||
set_playermoney(from.playermoney());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GameStartReentryMessage_ReentryPlayerData::CopyFrom(const GameStartReentryMessage_ReentryPlayerData& from) {
|
||||
if (&from == this) return;
|
||||
Clear();
|
||||
MergeFrom(from);
|
||||
}
|
||||
|
||||
bool GameStartReentryMessage_ReentryPlayerData::IsInitialized() const {
|
||||
if ((_has_bits_[0] & 0x00000003) != 0x00000003) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void GameStartReentryMessage_ReentryPlayerData::Swap(GameStartReentryMessage_ReentryPlayerData* other) {
|
||||
if (other != this) {
|
||||
std::swap(playerid_, other->playerid_);
|
||||
std::swap(playermoney_, other->playermoney_);
|
||||
std::swap(_has_bits_[0], other->_has_bits_[0]);
|
||||
std::swap(_cached_size_, other->_cached_size_);
|
||||
}
|
||||
}
|
||||
|
||||
::std::string GameStartReentryMessage_ReentryPlayerData::GetTypeName() const {
|
||||
return "GameStartReentryMessage.ReentryPlayerData";
|
||||
}
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
||||
#ifndef _MSC_VER
|
||||
const int GameStartReentryMessage::kGameIdFieldNumber;
|
||||
const int GameStartReentryMessage::kStartDealerPlayerIdFieldNumber;
|
||||
const int GameStartReentryMessage::kHandNumFieldNumber;
|
||||
const int GameStartReentryMessage::kReentryPlayerDataFieldNumber;
|
||||
#endif // !_MSC_VER
|
||||
|
||||
GameStartReentryMessage::GameStartReentryMessage()
|
||||
: ::google::protobuf::MessageLite() {
|
||||
SharedCtor();
|
||||
}
|
||||
|
||||
void GameStartReentryMessage::InitAsDefaultInstance() {
|
||||
}
|
||||
|
||||
GameStartReentryMessage::GameStartReentryMessage(const GameStartReentryMessage& from)
|
||||
: ::google::protobuf::MessageLite() {
|
||||
SharedCtor();
|
||||
MergeFrom(from);
|
||||
}
|
||||
|
||||
void GameStartReentryMessage::SharedCtor() {
|
||||
_cached_size_ = 0;
|
||||
gameid_ = 0u;
|
||||
startdealerplayerid_ = 0u;
|
||||
handnum_ = 0u;
|
||||
::memset(_has_bits_, 0, sizeof(_has_bits_));
|
||||
}
|
||||
|
||||
GameStartReentryMessage::~GameStartReentryMessage() {
|
||||
SharedDtor();
|
||||
}
|
||||
|
||||
void GameStartReentryMessage::SharedDtor() {
|
||||
#ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
|
||||
if (this != &default_instance()) {
|
||||
#else
|
||||
if (this != default_instance_) {
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void GameStartReentryMessage::SetCachedSize(int size) const {
|
||||
GOOGLE_SAFE_CONCURRENT_WRITES_BEGIN();
|
||||
_cached_size_ = size;
|
||||
GOOGLE_SAFE_CONCURRENT_WRITES_END();
|
||||
}
|
||||
const GameStartReentryMessage& GameStartReentryMessage::default_instance() {
|
||||
#ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
|
||||
protobuf_AddDesc_pokerth_2eproto();
|
||||
#else
|
||||
if (default_instance_ == NULL) protobuf_AddDesc_pokerth_2eproto();
|
||||
#endif
|
||||
return *default_instance_;
|
||||
}
|
||||
|
||||
GameStartReentryMessage* GameStartReentryMessage::default_instance_ = NULL;
|
||||
|
||||
GameStartReentryMessage* GameStartReentryMessage::New() const {
|
||||
return new GameStartReentryMessage;
|
||||
}
|
||||
|
||||
void GameStartReentryMessage::Clear() {
|
||||
if (_has_bits_[0 / 32] & (0xffu << (0 % 32))) {
|
||||
gameid_ = 0u;
|
||||
startdealerplayerid_ = 0u;
|
||||
handnum_ = 0u;
|
||||
}
|
||||
reentryplayerdata_.Clear();
|
||||
::memset(_has_bits_, 0, sizeof(_has_bits_));
|
||||
}
|
||||
|
||||
bool GameStartReentryMessage::MergePartialFromCodedStream(
|
||||
::google::protobuf::io::CodedInputStream* input) {
|
||||
#define DO_(EXPRESSION) if (!(EXPRESSION)) return false
|
||||
::google::protobuf::uint32 tag;
|
||||
while ((tag = input->ReadTag()) != 0) {
|
||||
switch (::google::protobuf::internal::WireFormatLite::GetTagFieldNumber(tag)) {
|
||||
// required uint32 gameId = 1;
|
||||
case 1: {
|
||||
if (::google::protobuf::internal::WireFormatLite::GetTagWireType(tag) ==
|
||||
::google::protobuf::internal::WireFormatLite::WIRETYPE_VARINT) {
|
||||
DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive<
|
||||
::google::protobuf::uint32, ::google::protobuf::internal::WireFormatLite::TYPE_UINT32>(
|
||||
input, &gameid_)));
|
||||
set_has_gameid();
|
||||
} else {
|
||||
goto handle_uninterpreted;
|
||||
}
|
||||
if (input->ExpectTag(16)) goto parse_startDealerPlayerId;
|
||||
break;
|
||||
}
|
||||
|
||||
// required uint32 startDealerPlayerId = 2;
|
||||
case 2: {
|
||||
if (::google::protobuf::internal::WireFormatLite::GetTagWireType(tag) ==
|
||||
::google::protobuf::internal::WireFormatLite::WIRETYPE_VARINT) {
|
||||
parse_startDealerPlayerId:
|
||||
DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive<
|
||||
::google::protobuf::uint32, ::google::protobuf::internal::WireFormatLite::TYPE_UINT32>(
|
||||
input, &startdealerplayerid_)));
|
||||
set_has_startdealerplayerid();
|
||||
} else {
|
||||
goto handle_uninterpreted;
|
||||
}
|
||||
if (input->ExpectTag(24)) goto parse_handNum;
|
||||
break;
|
||||
}
|
||||
|
||||
// required uint32 handNum = 3;
|
||||
case 3: {
|
||||
if (::google::protobuf::internal::WireFormatLite::GetTagWireType(tag) ==
|
||||
::google::protobuf::internal::WireFormatLite::WIRETYPE_VARINT) {
|
||||
parse_handNum:
|
||||
DO_((::google::protobuf::internal::WireFormatLite::ReadPrimitive<
|
||||
::google::protobuf::uint32, ::google::protobuf::internal::WireFormatLite::TYPE_UINT32>(
|
||||
input, &handnum_)));
|
||||
set_has_handnum();
|
||||
} else {
|
||||
goto handle_uninterpreted;
|
||||
}
|
||||
if (input->ExpectTag(34)) goto parse_reentryPlayerData;
|
||||
break;
|
||||
}
|
||||
|
||||
// repeated .GameStartReentryMessage.ReentryPlayerData reentryPlayerData = 4;
|
||||
case 4: {
|
||||
if (::google::protobuf::internal::WireFormatLite::GetTagWireType(tag) ==
|
||||
::google::protobuf::internal::WireFormatLite::WIRETYPE_LENGTH_DELIMITED) {
|
||||
parse_reentryPlayerData:
|
||||
DO_(::google::protobuf::internal::WireFormatLite::ReadMessageNoVirtual(
|
||||
input, add_reentryplayerdata()));
|
||||
} else {
|
||||
goto handle_uninterpreted;
|
||||
}
|
||||
if (input->ExpectTag(34)) goto parse_reentryPlayerData;
|
||||
if (input->ExpectAtEnd()) return true;
|
||||
break;
|
||||
}
|
||||
|
||||
default: {
|
||||
handle_uninterpreted:
|
||||
if (::google::protobuf::internal::WireFormatLite::GetTagWireType(tag) ==
|
||||
::google::protobuf::internal::WireFormatLite::WIRETYPE_END_GROUP) {
|
||||
return true;
|
||||
}
|
||||
DO_(::google::protobuf::internal::WireFormatLite::SkipField(input, tag));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
#undef DO_
|
||||
}
|
||||
|
||||
void GameStartReentryMessage::SerializeWithCachedSizes(
|
||||
::google::protobuf::io::CodedOutputStream* output) const {
|
||||
// required uint32 gameId = 1;
|
||||
if (has_gameid()) {
|
||||
::google::protobuf::internal::WireFormatLite::WriteUInt32(1, this->gameid(), output);
|
||||
}
|
||||
|
||||
// required uint32 startDealerPlayerId = 2;
|
||||
if (has_startdealerplayerid()) {
|
||||
::google::protobuf::internal::WireFormatLite::WriteUInt32(2, this->startdealerplayerid(), output);
|
||||
}
|
||||
|
||||
// required uint32 handNum = 3;
|
||||
if (has_handnum()) {
|
||||
::google::protobuf::internal::WireFormatLite::WriteUInt32(3, this->handnum(), output);
|
||||
}
|
||||
|
||||
// repeated .GameStartReentryMessage.ReentryPlayerData reentryPlayerData = 4;
|
||||
for (int i = 0; i < this->reentryplayerdata_size(); i++) {
|
||||
::google::protobuf::internal::WireFormatLite::WriteMessage(
|
||||
4, this->reentryplayerdata(i), output);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int GameStartReentryMessage::ByteSize() const {
|
||||
int total_size = 0;
|
||||
|
||||
if (_has_bits_[0 / 32] & (0xffu << (0 % 32))) {
|
||||
// required uint32 gameId = 1;
|
||||
if (has_gameid()) {
|
||||
total_size += 1 +
|
||||
::google::protobuf::internal::WireFormatLite::UInt32Size(
|
||||
this->gameid());
|
||||
}
|
||||
|
||||
// required uint32 startDealerPlayerId = 2;
|
||||
if (has_startdealerplayerid()) {
|
||||
total_size += 1 +
|
||||
::google::protobuf::internal::WireFormatLite::UInt32Size(
|
||||
this->startdealerplayerid());
|
||||
}
|
||||
|
||||
// required uint32 handNum = 3;
|
||||
if (has_handnum()) {
|
||||
total_size += 1 +
|
||||
::google::protobuf::internal::WireFormatLite::UInt32Size(
|
||||
this->handnum());
|
||||
}
|
||||
|
||||
}
|
||||
// repeated .GameStartReentryMessage.ReentryPlayerData reentryPlayerData = 4;
|
||||
total_size += 1 * this->reentryplayerdata_size();
|
||||
for (int i = 0; i < this->reentryplayerdata_size(); i++) {
|
||||
total_size +=
|
||||
::google::protobuf::internal::WireFormatLite::MessageSizeNoVirtual(
|
||||
this->reentryplayerdata(i));
|
||||
}
|
||||
|
||||
GOOGLE_SAFE_CONCURRENT_WRITES_BEGIN();
|
||||
_cached_size_ = total_size;
|
||||
GOOGLE_SAFE_CONCURRENT_WRITES_END();
|
||||
return total_size;
|
||||
}
|
||||
|
||||
void GameStartReentryMessage::CheckTypeAndMergeFrom(
|
||||
const ::google::protobuf::MessageLite& from) {
|
||||
MergeFrom(*::google::protobuf::down_cast<const GameStartReentryMessage*>(&from));
|
||||
}
|
||||
|
||||
void GameStartReentryMessage::MergeFrom(const GameStartReentryMessage& from) {
|
||||
GOOGLE_CHECK_NE(&from, this);
|
||||
reentryplayerdata_.MergeFrom(from.reentryplayerdata_);
|
||||
if (from._has_bits_[0 / 32] & (0xffu << (0 % 32))) {
|
||||
if (from.has_gameid()) {
|
||||
set_gameid(from.gameid());
|
||||
}
|
||||
if (from.has_startdealerplayerid()) {
|
||||
set_startdealerplayerid(from.startdealerplayerid());
|
||||
}
|
||||
if (from.has_handnum()) {
|
||||
set_handnum(from.handnum());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GameStartReentryMessage::CopyFrom(const GameStartReentryMessage& from) {
|
||||
if (&from == this) return;
|
||||
Clear();
|
||||
MergeFrom(from);
|
||||
}
|
||||
|
||||
bool GameStartReentryMessage::IsInitialized() const {
|
||||
if ((_has_bits_[0] & 0x00000007) != 0x00000007) return false;
|
||||
|
||||
for (int i = 0; i < reentryplayerdata_size(); i++) {
|
||||
if (!this->reentryplayerdata(i).IsInitialized()) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void GameStartReentryMessage::Swap(GameStartReentryMessage* other) {
|
||||
if (other != this) {
|
||||
std::swap(gameid_, other->gameid_);
|
||||
std::swap(startdealerplayerid_, other->startdealerplayerid_);
|
||||
std::swap(handnum_, other->handnum_);
|
||||
reentryplayerdata_.Swap(&other->reentryplayerdata_);
|
||||
std::swap(_has_bits_[0], other->_has_bits_[0]);
|
||||
std::swap(_cached_size_, other->_cached_size_);
|
||||
}
|
||||
}
|
||||
|
||||
::std::string GameStartReentryMessage::GetTypeName() const {
|
||||
return "GameStartReentryMessage";
|
||||
}
|
||||
|
||||
|
||||
// ===================================================================
|
||||
|
||||
#ifndef _MSC_VER
|
||||
@@ -22273,6 +22758,7 @@ bool PokerTHMessage_PokerTHMessageType_IsValid(int value) {
|
||||
case 79:
|
||||
case 80:
|
||||
case 81:
|
||||
case 82:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
@@ -22361,6 +22847,7 @@ const PokerTHMessage_PokerTHMessageType PokerTHMessage::Type_GameListSpectatorJo
|
||||
const PokerTHMessage_PokerTHMessageType PokerTHMessage::Type_GameListSpectatorLeftMessage;
|
||||
const PokerTHMessage_PokerTHMessageType PokerTHMessage::Type_GameSpectatorJoinedMessage;
|
||||
const PokerTHMessage_PokerTHMessageType PokerTHMessage::Type_GameSpectatorLeftMessage;
|
||||
const PokerTHMessage_PokerTHMessageType PokerTHMessage::Type_GameStartReentryMessage;
|
||||
const PokerTHMessage_PokerTHMessageType PokerTHMessage::PokerTHMessageType_MIN;
|
||||
const PokerTHMessage_PokerTHMessageType PokerTHMessage::PokerTHMessageType_MAX;
|
||||
const int PokerTHMessage::PokerTHMessageType_ARRAYSIZE;
|
||||
@@ -22448,6 +22935,7 @@ const int PokerTHMessage::kGameListSpectatorJoinedMessageFieldNumber;
|
||||
const int PokerTHMessage::kGameListSpectatorLeftMessageFieldNumber;
|
||||
const int PokerTHMessage::kGameSpectatorJoinedMessageFieldNumber;
|
||||
const int PokerTHMessage::kGameSpectatorLeftMessageFieldNumber;
|
||||
const int PokerTHMessage::kGameStartReentryMessageFieldNumber;
|
||||
#endif // !_MSC_VER
|
||||
|
||||
PokerTHMessage::PokerTHMessage()
|
||||
@@ -22942,6 +23430,12 @@ void PokerTHMessage::InitAsDefaultInstance() {
|
||||
#else
|
||||
gamespectatorleftmessage_ = const_cast< ::GameSpectatorLeftMessage*>(&::GameSpectatorLeftMessage::default_instance());
|
||||
#endif
|
||||
#ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
|
||||
gamestartreentrymessage_ = const_cast< ::GameStartReentryMessage*>(
|
||||
::GameStartReentryMessage::internal_default_instance());
|
||||
#else
|
||||
gamestartreentrymessage_ = const_cast< ::GameStartReentryMessage*>(&::GameStartReentryMessage::default_instance());
|
||||
#endif
|
||||
}
|
||||
|
||||
PokerTHMessage::PokerTHMessage(const PokerTHMessage& from)
|
||||
@@ -23034,6 +23528,7 @@ void PokerTHMessage::SharedCtor() {
|
||||
gamelistspectatorleftmessage_ = NULL;
|
||||
gamespectatorjoinedmessage_ = NULL;
|
||||
gamespectatorleftmessage_ = NULL;
|
||||
gamestartreentrymessage_ = NULL;
|
||||
::memset(_has_bits_, 0, sizeof(_has_bits_));
|
||||
}
|
||||
|
||||
@@ -23128,6 +23623,7 @@ void PokerTHMessage::SharedDtor() {
|
||||
delete gamelistspectatorleftmessage_;
|
||||
delete gamespectatorjoinedmessage_;
|
||||
delete gamespectatorleftmessage_;
|
||||
delete gamestartreentrymessage_;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23417,6 +23913,9 @@ void PokerTHMessage::Clear() {
|
||||
if (has_gamespectatorleftmessage()) {
|
||||
if (gamespectatorleftmessage_ != NULL) gamespectatorleftmessage_->::GameSpectatorLeftMessage::Clear();
|
||||
}
|
||||
if (has_gamestartreentrymessage()) {
|
||||
if (gamestartreentrymessage_ != NULL) gamestartreentrymessage_->::GameStartReentryMessage::Clear();
|
||||
}
|
||||
}
|
||||
::memset(_has_bits_, 0, sizeof(_has_bits_));
|
||||
}
|
||||
@@ -24575,6 +25074,20 @@ bool PokerTHMessage::MergePartialFromCodedStream(
|
||||
} else {
|
||||
goto handle_uninterpreted;
|
||||
}
|
||||
if (input->ExpectTag(666)) goto parse_gameStartReentryMessage;
|
||||
break;
|
||||
}
|
||||
|
||||
// optional .GameStartReentryMessage gameStartReentryMessage = 83;
|
||||
case 83: {
|
||||
if (::google::protobuf::internal::WireFormatLite::GetTagWireType(tag) ==
|
||||
::google::protobuf::internal::WireFormatLite::WIRETYPE_LENGTH_DELIMITED) {
|
||||
parse_gameStartReentryMessage:
|
||||
DO_(::google::protobuf::internal::WireFormatLite::ReadMessageNoVirtual(
|
||||
input, mutable_gamestartreentrymessage()));
|
||||
} else {
|
||||
goto handle_uninterpreted;
|
||||
}
|
||||
if (input->ExpectAtEnd()) return true;
|
||||
break;
|
||||
}
|
||||
@@ -25088,6 +25601,12 @@ void PokerTHMessage::SerializeWithCachedSizes(
|
||||
82, this->gamespectatorleftmessage(), output);
|
||||
}
|
||||
|
||||
// optional .GameStartReentryMessage gameStartReentryMessage = 83;
|
||||
if (has_gamestartreentrymessage()) {
|
||||
::google::protobuf::internal::WireFormatLite::WriteMessage(
|
||||
83, this->gamestartreentrymessage(), output);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int PokerTHMessage::ByteSize() const {
|
||||
@@ -25687,6 +26206,13 @@ int PokerTHMessage::ByteSize() const {
|
||||
this->gamespectatorleftmessage());
|
||||
}
|
||||
|
||||
// optional .GameStartReentryMessage gameStartReentryMessage = 83;
|
||||
if (has_gamestartreentrymessage()) {
|
||||
total_size += 2 +
|
||||
::google::protobuf::internal::WireFormatLite::MessageSizeNoVirtual(
|
||||
this->gamestartreentrymessage());
|
||||
}
|
||||
|
||||
}
|
||||
GOOGLE_SAFE_CONCURRENT_WRITES_BEGIN();
|
||||
_cached_size_ = total_size;
|
||||
@@ -25968,6 +26494,9 @@ void PokerTHMessage::MergeFrom(const PokerTHMessage& from) {
|
||||
if (from.has_gamespectatorleftmessage()) {
|
||||
mutable_gamespectatorleftmessage()->::GameSpectatorLeftMessage::MergeFrom(from.gamespectatorleftmessage());
|
||||
}
|
||||
if (from.has_gamestartreentrymessage()) {
|
||||
mutable_gamestartreentrymessage()->::GameStartReentryMessage::MergeFrom(from.gamestartreentrymessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26214,6 +26743,9 @@ bool PokerTHMessage::IsInitialized() const {
|
||||
if (has_gamespectatorleftmessage()) {
|
||||
if (!this->gamespectatorleftmessage().IsInitialized()) return false;
|
||||
}
|
||||
if (has_gamestartreentrymessage()) {
|
||||
if (!this->gamestartreentrymessage().IsInitialized()) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -26301,6 +26833,7 @@ void PokerTHMessage::Swap(PokerTHMessage* other) {
|
||||
std::swap(gamelistspectatorleftmessage_, other->gamelistspectatorleftmessage_);
|
||||
std::swap(gamespectatorjoinedmessage_, other->gamespectatorjoinedmessage_);
|
||||
std::swap(gamespectatorleftmessage_, other->gamespectatorleftmessage_);
|
||||
std::swap(gamestartreentrymessage_, other->gamestartreentrymessage_);
|
||||
std::swap(_has_bits_[0], other->_has_bits_[0]);
|
||||
std::swap(_has_bits_[1], other->_has_bits_[1]);
|
||||
std::swap(_has_bits_[2], other->_has_bits_[2]);
|
||||
|
||||
+419
-5
@@ -79,6 +79,8 @@ class StartEventAckMessage;
|
||||
class GameStartInitialMessage;
|
||||
class GameStartRejoinMessage;
|
||||
class GameStartRejoinMessage_RejoinPlayerData;
|
||||
class GameStartReentryMessage;
|
||||
class GameStartReentryMessage_ReentryPlayerData;
|
||||
class HandStartMessage;
|
||||
class HandStartMessage_PlainCards;
|
||||
class PlayersTurnMessage;
|
||||
@@ -244,11 +246,12 @@ const int RejectGameInvitationMessage_RejectGameInvReason_RejectGameInvReason_AR
|
||||
|
||||
enum StartEventMessage_StartEventType {
|
||||
StartEventMessage_StartEventType_startEvent = 0,
|
||||
StartEventMessage_StartEventType_rejoinEvent = 1
|
||||
StartEventMessage_StartEventType_rejoinEvent = 1,
|
||||
StartEventMessage_StartEventType_reentryEvent = 2
|
||||
};
|
||||
bool StartEventMessage_StartEventType_IsValid(int value);
|
||||
const StartEventMessage_StartEventType StartEventMessage_StartEventType_StartEventType_MIN = StartEventMessage_StartEventType_startEvent;
|
||||
const StartEventMessage_StartEventType StartEventMessage_StartEventType_StartEventType_MAX = StartEventMessage_StartEventType_rejoinEvent;
|
||||
const StartEventMessage_StartEventType StartEventMessage_StartEventType_StartEventType_MAX = StartEventMessage_StartEventType_reentryEvent;
|
||||
const int StartEventMessage_StartEventType_StartEventType_ARRAYSIZE = StartEventMessage_StartEventType_StartEventType_MAX + 1;
|
||||
|
||||
enum YourActionRejectedMessage_RejectionReason {
|
||||
@@ -468,11 +471,12 @@ enum PokerTHMessage_PokerTHMessageType {
|
||||
PokerTHMessage_PokerTHMessageType_Type_GameListSpectatorJoinedMessage = 78,
|
||||
PokerTHMessage_PokerTHMessageType_Type_GameListSpectatorLeftMessage = 79,
|
||||
PokerTHMessage_PokerTHMessageType_Type_GameSpectatorJoinedMessage = 80,
|
||||
PokerTHMessage_PokerTHMessageType_Type_GameSpectatorLeftMessage = 81
|
||||
PokerTHMessage_PokerTHMessageType_Type_GameSpectatorLeftMessage = 81,
|
||||
PokerTHMessage_PokerTHMessageType_Type_GameStartReentryMessage = 82
|
||||
};
|
||||
bool PokerTHMessage_PokerTHMessageType_IsValid(int value);
|
||||
const PokerTHMessage_PokerTHMessageType PokerTHMessage_PokerTHMessageType_PokerTHMessageType_MIN = PokerTHMessage_PokerTHMessageType_Type_AnnounceMessage;
|
||||
const PokerTHMessage_PokerTHMessageType PokerTHMessage_PokerTHMessageType_PokerTHMessageType_MAX = PokerTHMessage_PokerTHMessageType_Type_GameSpectatorLeftMessage;
|
||||
const PokerTHMessage_PokerTHMessageType PokerTHMessage_PokerTHMessageType_PokerTHMessageType_MAX = PokerTHMessage_PokerTHMessageType_Type_GameStartReentryMessage;
|
||||
const int PokerTHMessage_PokerTHMessageType_PokerTHMessageType_ARRAYSIZE = PokerTHMessage_PokerTHMessageType_PokerTHMessageType_MAX + 1;
|
||||
|
||||
enum NetGameMode {
|
||||
@@ -5426,6 +5430,7 @@ class StartEventMessage : public ::google::protobuf::MessageLite {
|
||||
typedef StartEventMessage_StartEventType StartEventType;
|
||||
static const StartEventType startEvent = StartEventMessage_StartEventType_startEvent;
|
||||
static const StartEventType rejoinEvent = StartEventMessage_StartEventType_rejoinEvent;
|
||||
static const StartEventType reentryEvent = StartEventMessage_StartEventType_reentryEvent;
|
||||
static inline bool StartEventType_IsValid(int value) {
|
||||
return StartEventMessage_StartEventType_IsValid(value);
|
||||
}
|
||||
@@ -5889,6 +5894,217 @@ class GameStartRejoinMessage : public ::google::protobuf::MessageLite {
|
||||
};
|
||||
// -------------------------------------------------------------------
|
||||
|
||||
class GameStartReentryMessage_ReentryPlayerData : public ::google::protobuf::MessageLite {
|
||||
public:
|
||||
GameStartReentryMessage_ReentryPlayerData();
|
||||
virtual ~GameStartReentryMessage_ReentryPlayerData();
|
||||
|
||||
GameStartReentryMessage_ReentryPlayerData(const GameStartReentryMessage_ReentryPlayerData& from);
|
||||
|
||||
inline GameStartReentryMessage_ReentryPlayerData& operator=(const GameStartReentryMessage_ReentryPlayerData& from) {
|
||||
CopyFrom(from);
|
||||
return *this;
|
||||
}
|
||||
|
||||
static const GameStartReentryMessage_ReentryPlayerData& default_instance();
|
||||
|
||||
#ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
|
||||
// Returns the internal default instance pointer. This function can
|
||||
// return NULL thus should not be used by the user. This is intended
|
||||
// for Protobuf internal code. Please use default_instance() declared
|
||||
// above instead.
|
||||
static inline const GameStartReentryMessage_ReentryPlayerData* internal_default_instance() {
|
||||
return default_instance_;
|
||||
}
|
||||
#endif
|
||||
|
||||
void Swap(GameStartReentryMessage_ReentryPlayerData* other);
|
||||
|
||||
// implements Message ----------------------------------------------
|
||||
|
||||
GameStartReentryMessage_ReentryPlayerData* New() const;
|
||||
void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
|
||||
void CopyFrom(const GameStartReentryMessage_ReentryPlayerData& from);
|
||||
void MergeFrom(const GameStartReentryMessage_ReentryPlayerData& from);
|
||||
void Clear();
|
||||
bool IsInitialized() const;
|
||||
|
||||
int ByteSize() const;
|
||||
bool MergePartialFromCodedStream(
|
||||
::google::protobuf::io::CodedInputStream* input);
|
||||
void SerializeWithCachedSizes(
|
||||
::google::protobuf::io::CodedOutputStream* output) const;
|
||||
int GetCachedSize() const { return _cached_size_; }
|
||||
private:
|
||||
void SharedCtor();
|
||||
void SharedDtor();
|
||||
void SetCachedSize(int size) const;
|
||||
public:
|
||||
|
||||
::std::string GetTypeName() const;
|
||||
|
||||
// nested types ----------------------------------------------------
|
||||
|
||||
// accessors -------------------------------------------------------
|
||||
|
||||
// required uint32 playerId = 1;
|
||||
inline bool has_playerid() const;
|
||||
inline void clear_playerid();
|
||||
static const int kPlayerIdFieldNumber = 1;
|
||||
inline ::google::protobuf::uint32 playerid() const;
|
||||
inline void set_playerid(::google::protobuf::uint32 value);
|
||||
|
||||
// required uint32 playerMoney = 2;
|
||||
inline bool has_playermoney() const;
|
||||
inline void clear_playermoney();
|
||||
static const int kPlayerMoneyFieldNumber = 2;
|
||||
inline ::google::protobuf::uint32 playermoney() const;
|
||||
inline void set_playermoney(::google::protobuf::uint32 value);
|
||||
|
||||
// @@protoc_insertion_point(class_scope:GameStartReentryMessage.ReentryPlayerData)
|
||||
private:
|
||||
inline void set_has_playerid();
|
||||
inline void clear_has_playerid();
|
||||
inline void set_has_playermoney();
|
||||
inline void clear_has_playermoney();
|
||||
|
||||
::google::protobuf::uint32 playerid_;
|
||||
::google::protobuf::uint32 playermoney_;
|
||||
|
||||
mutable int _cached_size_;
|
||||
::google::protobuf::uint32 _has_bits_[(2 + 31) / 32];
|
||||
|
||||
#ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
|
||||
friend void protobuf_AddDesc_pokerth_2eproto_impl();
|
||||
#else
|
||||
friend void protobuf_AddDesc_pokerth_2eproto();
|
||||
#endif
|
||||
friend void protobuf_AssignDesc_pokerth_2eproto();
|
||||
friend void protobuf_ShutdownFile_pokerth_2eproto();
|
||||
|
||||
void InitAsDefaultInstance();
|
||||
static GameStartReentryMessage_ReentryPlayerData* default_instance_;
|
||||
};
|
||||
// -------------------------------------------------------------------
|
||||
|
||||
class GameStartReentryMessage : public ::google::protobuf::MessageLite {
|
||||
public:
|
||||
GameStartReentryMessage();
|
||||
virtual ~GameStartReentryMessage();
|
||||
|
||||
GameStartReentryMessage(const GameStartReentryMessage& from);
|
||||
|
||||
inline GameStartReentryMessage& operator=(const GameStartReentryMessage& from) {
|
||||
CopyFrom(from);
|
||||
return *this;
|
||||
}
|
||||
|
||||
static const GameStartReentryMessage& default_instance();
|
||||
|
||||
#ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
|
||||
// Returns the internal default instance pointer. This function can
|
||||
// return NULL thus should not be used by the user. This is intended
|
||||
// for Protobuf internal code. Please use default_instance() declared
|
||||
// above instead.
|
||||
static inline const GameStartReentryMessage* internal_default_instance() {
|
||||
return default_instance_;
|
||||
}
|
||||
#endif
|
||||
|
||||
void Swap(GameStartReentryMessage* other);
|
||||
|
||||
// implements Message ----------------------------------------------
|
||||
|
||||
GameStartReentryMessage* New() const;
|
||||
void CheckTypeAndMergeFrom(const ::google::protobuf::MessageLite& from);
|
||||
void CopyFrom(const GameStartReentryMessage& from);
|
||||
void MergeFrom(const GameStartReentryMessage& from);
|
||||
void Clear();
|
||||
bool IsInitialized() const;
|
||||
|
||||
int ByteSize() const;
|
||||
bool MergePartialFromCodedStream(
|
||||
::google::protobuf::io::CodedInputStream* input);
|
||||
void SerializeWithCachedSizes(
|
||||
::google::protobuf::io::CodedOutputStream* output) const;
|
||||
int GetCachedSize() const { return _cached_size_; }
|
||||
private:
|
||||
void SharedCtor();
|
||||
void SharedDtor();
|
||||
void SetCachedSize(int size) const;
|
||||
public:
|
||||
|
||||
::std::string GetTypeName() const;
|
||||
|
||||
// nested types ----------------------------------------------------
|
||||
|
||||
typedef GameStartReentryMessage_ReentryPlayerData ReentryPlayerData;
|
||||
|
||||
// accessors -------------------------------------------------------
|
||||
|
||||
// required uint32 gameId = 1;
|
||||
inline bool has_gameid() const;
|
||||
inline void clear_gameid();
|
||||
static const int kGameIdFieldNumber = 1;
|
||||
inline ::google::protobuf::uint32 gameid() const;
|
||||
inline void set_gameid(::google::protobuf::uint32 value);
|
||||
|
||||
// required uint32 startDealerPlayerId = 2;
|
||||
inline bool has_startdealerplayerid() const;
|
||||
inline void clear_startdealerplayerid();
|
||||
static const int kStartDealerPlayerIdFieldNumber = 2;
|
||||
inline ::google::protobuf::uint32 startdealerplayerid() const;
|
||||
inline void set_startdealerplayerid(::google::protobuf::uint32 value);
|
||||
|
||||
// required uint32 handNum = 3;
|
||||
inline bool has_handnum() const;
|
||||
inline void clear_handnum();
|
||||
static const int kHandNumFieldNumber = 3;
|
||||
inline ::google::protobuf::uint32 handnum() const;
|
||||
inline void set_handnum(::google::protobuf::uint32 value);
|
||||
|
||||
// repeated .GameStartReentryMessage.ReentryPlayerData reentryPlayerData = 4;
|
||||
inline int reentryplayerdata_size() const;
|
||||
inline void clear_reentryplayerdata();
|
||||
static const int kReentryPlayerDataFieldNumber = 4;
|
||||
inline const ::GameStartReentryMessage_ReentryPlayerData& reentryplayerdata(int index) const;
|
||||
inline ::GameStartReentryMessage_ReentryPlayerData* mutable_reentryplayerdata(int index);
|
||||
inline ::GameStartReentryMessage_ReentryPlayerData* add_reentryplayerdata();
|
||||
inline const ::google::protobuf::RepeatedPtrField< ::GameStartReentryMessage_ReentryPlayerData >&
|
||||
reentryplayerdata() const;
|
||||
inline ::google::protobuf::RepeatedPtrField< ::GameStartReentryMessage_ReentryPlayerData >*
|
||||
mutable_reentryplayerdata();
|
||||
|
||||
// @@protoc_insertion_point(class_scope:GameStartReentryMessage)
|
||||
private:
|
||||
inline void set_has_gameid();
|
||||
inline void clear_has_gameid();
|
||||
inline void set_has_startdealerplayerid();
|
||||
inline void clear_has_startdealerplayerid();
|
||||
inline void set_has_handnum();
|
||||
inline void clear_has_handnum();
|
||||
|
||||
::google::protobuf::uint32 gameid_;
|
||||
::google::protobuf::uint32 startdealerplayerid_;
|
||||
::google::protobuf::RepeatedPtrField< ::GameStartReentryMessage_ReentryPlayerData > reentryplayerdata_;
|
||||
::google::protobuf::uint32 handnum_;
|
||||
|
||||
mutable int _cached_size_;
|
||||
::google::protobuf::uint32 _has_bits_[(4 + 31) / 32];
|
||||
|
||||
#ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
|
||||
friend void protobuf_AddDesc_pokerth_2eproto_impl();
|
||||
#else
|
||||
friend void protobuf_AddDesc_pokerth_2eproto();
|
||||
#endif
|
||||
friend void protobuf_AssignDesc_pokerth_2eproto();
|
||||
friend void protobuf_ShutdownFile_pokerth_2eproto();
|
||||
|
||||
void InitAsDefaultInstance();
|
||||
static GameStartReentryMessage* default_instance_;
|
||||
};
|
||||
// -------------------------------------------------------------------
|
||||
|
||||
class HandStartMessage_PlainCards : public ::google::protobuf::MessageLite {
|
||||
public:
|
||||
HandStartMessage_PlainCards();
|
||||
@@ -10339,6 +10555,7 @@ class PokerTHMessage : public ::google::protobuf::MessageLite {
|
||||
static const PokerTHMessageType Type_GameListSpectatorLeftMessage = PokerTHMessage_PokerTHMessageType_Type_GameListSpectatorLeftMessage;
|
||||
static const PokerTHMessageType Type_GameSpectatorJoinedMessage = PokerTHMessage_PokerTHMessageType_Type_GameSpectatorJoinedMessage;
|
||||
static const PokerTHMessageType Type_GameSpectatorLeftMessage = PokerTHMessage_PokerTHMessageType_Type_GameSpectatorLeftMessage;
|
||||
static const PokerTHMessageType Type_GameStartReentryMessage = PokerTHMessage_PokerTHMessageType_Type_GameStartReentryMessage;
|
||||
static inline bool PokerTHMessageType_IsValid(int value) {
|
||||
return PokerTHMessage_PokerTHMessageType_IsValid(value);
|
||||
}
|
||||
@@ -11087,6 +11304,15 @@ class PokerTHMessage : public ::google::protobuf::MessageLite {
|
||||
inline ::GameSpectatorLeftMessage* release_gamespectatorleftmessage();
|
||||
inline void set_allocated_gamespectatorleftmessage(::GameSpectatorLeftMessage* gamespectatorleftmessage);
|
||||
|
||||
// optional .GameStartReentryMessage gameStartReentryMessage = 83;
|
||||
inline bool has_gamestartreentrymessage() const;
|
||||
inline void clear_gamestartreentrymessage();
|
||||
static const int kGameStartReentryMessageFieldNumber = 83;
|
||||
inline const ::GameStartReentryMessage& gamestartreentrymessage() const;
|
||||
inline ::GameStartReentryMessage* mutable_gamestartreentrymessage();
|
||||
inline ::GameStartReentryMessage* release_gamestartreentrymessage();
|
||||
inline void set_allocated_gamestartreentrymessage(::GameStartReentryMessage* gamestartreentrymessage);
|
||||
|
||||
// @@protoc_insertion_point(class_scope:PokerTHMessage)
|
||||
private:
|
||||
inline void set_has_messagetype();
|
||||
@@ -11253,6 +11479,8 @@ class PokerTHMessage : public ::google::protobuf::MessageLite {
|
||||
inline void clear_has_gamespectatorjoinedmessage();
|
||||
inline void set_has_gamespectatorleftmessage();
|
||||
inline void clear_has_gamespectatorleftmessage();
|
||||
inline void set_has_gamestartreentrymessage();
|
||||
inline void clear_has_gamestartreentrymessage();
|
||||
|
||||
::AnnounceMessage* announcemessage_;
|
||||
::InitMessage* initmessage_;
|
||||
@@ -11335,10 +11563,11 @@ class PokerTHMessage : public ::google::protobuf::MessageLite {
|
||||
::GameListSpectatorLeftMessage* gamelistspectatorleftmessage_;
|
||||
::GameSpectatorJoinedMessage* gamespectatorjoinedmessage_;
|
||||
::GameSpectatorLeftMessage* gamespectatorleftmessage_;
|
||||
::GameStartReentryMessage* gamestartreentrymessage_;
|
||||
int messagetype_;
|
||||
|
||||
mutable int _cached_size_;
|
||||
::google::protobuf::uint32 _has_bits_[(82 + 31) / 32];
|
||||
::google::protobuf::uint32 _has_bits_[(83 + 31) / 32];
|
||||
|
||||
#ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
|
||||
friend void protobuf_AddDesc_pokerth_2eproto_impl();
|
||||
@@ -15806,6 +16035,149 @@ GameStartRejoinMessage::mutable_rejoinplayerdata() {
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
||||
// GameStartReentryMessage_ReentryPlayerData
|
||||
|
||||
// required uint32 playerId = 1;
|
||||
inline bool GameStartReentryMessage_ReentryPlayerData::has_playerid() const {
|
||||
return (_has_bits_[0] & 0x00000001u) != 0;
|
||||
}
|
||||
inline void GameStartReentryMessage_ReentryPlayerData::set_has_playerid() {
|
||||
_has_bits_[0] |= 0x00000001u;
|
||||
}
|
||||
inline void GameStartReentryMessage_ReentryPlayerData::clear_has_playerid() {
|
||||
_has_bits_[0] &= ~0x00000001u;
|
||||
}
|
||||
inline void GameStartReentryMessage_ReentryPlayerData::clear_playerid() {
|
||||
playerid_ = 0u;
|
||||
clear_has_playerid();
|
||||
}
|
||||
inline ::google::protobuf::uint32 GameStartReentryMessage_ReentryPlayerData::playerid() const {
|
||||
return playerid_;
|
||||
}
|
||||
inline void GameStartReentryMessage_ReentryPlayerData::set_playerid(::google::protobuf::uint32 value) {
|
||||
set_has_playerid();
|
||||
playerid_ = value;
|
||||
}
|
||||
|
||||
// required uint32 playerMoney = 2;
|
||||
inline bool GameStartReentryMessage_ReentryPlayerData::has_playermoney() const {
|
||||
return (_has_bits_[0] & 0x00000002u) != 0;
|
||||
}
|
||||
inline void GameStartReentryMessage_ReentryPlayerData::set_has_playermoney() {
|
||||
_has_bits_[0] |= 0x00000002u;
|
||||
}
|
||||
inline void GameStartReentryMessage_ReentryPlayerData::clear_has_playermoney() {
|
||||
_has_bits_[0] &= ~0x00000002u;
|
||||
}
|
||||
inline void GameStartReentryMessage_ReentryPlayerData::clear_playermoney() {
|
||||
playermoney_ = 0u;
|
||||
clear_has_playermoney();
|
||||
}
|
||||
inline ::google::protobuf::uint32 GameStartReentryMessage_ReentryPlayerData::playermoney() const {
|
||||
return playermoney_;
|
||||
}
|
||||
inline void GameStartReentryMessage_ReentryPlayerData::set_playermoney(::google::protobuf::uint32 value) {
|
||||
set_has_playermoney();
|
||||
playermoney_ = value;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
||||
// GameStartReentryMessage
|
||||
|
||||
// required uint32 gameId = 1;
|
||||
inline bool GameStartReentryMessage::has_gameid() const {
|
||||
return (_has_bits_[0] & 0x00000001u) != 0;
|
||||
}
|
||||
inline void GameStartReentryMessage::set_has_gameid() {
|
||||
_has_bits_[0] |= 0x00000001u;
|
||||
}
|
||||
inline void GameStartReentryMessage::clear_has_gameid() {
|
||||
_has_bits_[0] &= ~0x00000001u;
|
||||
}
|
||||
inline void GameStartReentryMessage::clear_gameid() {
|
||||
gameid_ = 0u;
|
||||
clear_has_gameid();
|
||||
}
|
||||
inline ::google::protobuf::uint32 GameStartReentryMessage::gameid() const {
|
||||
return gameid_;
|
||||
}
|
||||
inline void GameStartReentryMessage::set_gameid(::google::protobuf::uint32 value) {
|
||||
set_has_gameid();
|
||||
gameid_ = value;
|
||||
}
|
||||
|
||||
// required uint32 startDealerPlayerId = 2;
|
||||
inline bool GameStartReentryMessage::has_startdealerplayerid() const {
|
||||
return (_has_bits_[0] & 0x00000002u) != 0;
|
||||
}
|
||||
inline void GameStartReentryMessage::set_has_startdealerplayerid() {
|
||||
_has_bits_[0] |= 0x00000002u;
|
||||
}
|
||||
inline void GameStartReentryMessage::clear_has_startdealerplayerid() {
|
||||
_has_bits_[0] &= ~0x00000002u;
|
||||
}
|
||||
inline void GameStartReentryMessage::clear_startdealerplayerid() {
|
||||
startdealerplayerid_ = 0u;
|
||||
clear_has_startdealerplayerid();
|
||||
}
|
||||
inline ::google::protobuf::uint32 GameStartReentryMessage::startdealerplayerid() const {
|
||||
return startdealerplayerid_;
|
||||
}
|
||||
inline void GameStartReentryMessage::set_startdealerplayerid(::google::protobuf::uint32 value) {
|
||||
set_has_startdealerplayerid();
|
||||
startdealerplayerid_ = value;
|
||||
}
|
||||
|
||||
// required uint32 handNum = 3;
|
||||
inline bool GameStartReentryMessage::has_handnum() const {
|
||||
return (_has_bits_[0] & 0x00000004u) != 0;
|
||||
}
|
||||
inline void GameStartReentryMessage::set_has_handnum() {
|
||||
_has_bits_[0] |= 0x00000004u;
|
||||
}
|
||||
inline void GameStartReentryMessage::clear_has_handnum() {
|
||||
_has_bits_[0] &= ~0x00000004u;
|
||||
}
|
||||
inline void GameStartReentryMessage::clear_handnum() {
|
||||
handnum_ = 0u;
|
||||
clear_has_handnum();
|
||||
}
|
||||
inline ::google::protobuf::uint32 GameStartReentryMessage::handnum() const {
|
||||
return handnum_;
|
||||
}
|
||||
inline void GameStartReentryMessage::set_handnum(::google::protobuf::uint32 value) {
|
||||
set_has_handnum();
|
||||
handnum_ = value;
|
||||
}
|
||||
|
||||
// repeated .GameStartReentryMessage.ReentryPlayerData reentryPlayerData = 4;
|
||||
inline int GameStartReentryMessage::reentryplayerdata_size() const {
|
||||
return reentryplayerdata_.size();
|
||||
}
|
||||
inline void GameStartReentryMessage::clear_reentryplayerdata() {
|
||||
reentryplayerdata_.Clear();
|
||||
}
|
||||
inline const ::GameStartReentryMessage_ReentryPlayerData& GameStartReentryMessage::reentryplayerdata(int index) const {
|
||||
return reentryplayerdata_.Get(index);
|
||||
}
|
||||
inline ::GameStartReentryMessage_ReentryPlayerData* GameStartReentryMessage::mutable_reentryplayerdata(int index) {
|
||||
return reentryplayerdata_.Mutable(index);
|
||||
}
|
||||
inline ::GameStartReentryMessage_ReentryPlayerData* GameStartReentryMessage::add_reentryplayerdata() {
|
||||
return reentryplayerdata_.Add();
|
||||
}
|
||||
inline const ::google::protobuf::RepeatedPtrField< ::GameStartReentryMessage_ReentryPlayerData >&
|
||||
GameStartReentryMessage::reentryplayerdata() const {
|
||||
return reentryplayerdata_;
|
||||
}
|
||||
inline ::google::protobuf::RepeatedPtrField< ::GameStartReentryMessage_ReentryPlayerData >*
|
||||
GameStartReentryMessage::mutable_reentryplayerdata() {
|
||||
return &reentryplayerdata_;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
||||
// HandStartMessage_PlainCards
|
||||
|
||||
// required uint32 plainCard1 = 1;
|
||||
@@ -22156,6 +22528,48 @@ inline void PokerTHMessage::set_allocated_gamespectatorleftmessage(::GameSpectat
|
||||
}
|
||||
}
|
||||
|
||||
// optional .GameStartReentryMessage gameStartReentryMessage = 83;
|
||||
inline bool PokerTHMessage::has_gamestartreentrymessage() const {
|
||||
return (_has_bits_[2] & 0x00040000u) != 0;
|
||||
}
|
||||
inline void PokerTHMessage::set_has_gamestartreentrymessage() {
|
||||
_has_bits_[2] |= 0x00040000u;
|
||||
}
|
||||
inline void PokerTHMessage::clear_has_gamestartreentrymessage() {
|
||||
_has_bits_[2] &= ~0x00040000u;
|
||||
}
|
||||
inline void PokerTHMessage::clear_gamestartreentrymessage() {
|
||||
if (gamestartreentrymessage_ != NULL) gamestartreentrymessage_->::GameStartReentryMessage::Clear();
|
||||
clear_has_gamestartreentrymessage();
|
||||
}
|
||||
inline const ::GameStartReentryMessage& PokerTHMessage::gamestartreentrymessage() const {
|
||||
#ifdef GOOGLE_PROTOBUF_NO_STATIC_INITIALIZER
|
||||
return gamestartreentrymessage_ != NULL ? *gamestartreentrymessage_ : *default_instance().gamestartreentrymessage_;
|
||||
#else
|
||||
return gamestartreentrymessage_ != NULL ? *gamestartreentrymessage_ : *default_instance_->gamestartreentrymessage_;
|
||||
#endif
|
||||
}
|
||||
inline ::GameStartReentryMessage* PokerTHMessage::mutable_gamestartreentrymessage() {
|
||||
set_has_gamestartreentrymessage();
|
||||
if (gamestartreentrymessage_ == NULL) gamestartreentrymessage_ = new ::GameStartReentryMessage;
|
||||
return gamestartreentrymessage_;
|
||||
}
|
||||
inline ::GameStartReentryMessage* PokerTHMessage::release_gamestartreentrymessage() {
|
||||
clear_has_gamestartreentrymessage();
|
||||
::GameStartReentryMessage* temp = gamestartreentrymessage_;
|
||||
gamestartreentrymessage_ = NULL;
|
||||
return temp;
|
||||
}
|
||||
inline void PokerTHMessage::set_allocated_gamestartreentrymessage(::GameStartReentryMessage* gamestartreentrymessage) {
|
||||
delete gamestartreentrymessage_;
|
||||
gamestartreentrymessage_ = gamestartreentrymessage;
|
||||
if (gamestartreentrymessage) {
|
||||
set_has_gamestartreentrymessage();
|
||||
} else {
|
||||
clear_has_gamestartreentrymessage();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// @@protoc_insertion_point(namespace_scope)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user