Fixing java tests and bugs found by tests.

This commit is contained in:
lotodore
2015-01-17 17:58:47 +01:00
parent 67c444266f
commit eedd86e150
7 changed files with 132 additions and 76 deletions
+3
View File
@@ -1379,6 +1379,7 @@ ServerGameStateHand::CheckPlayerTimeouts(boost::shared_ptr<ServerGame> server)
boost::shared_ptr<SessionData> session = server->GetSessionManager().GetSessionByUniquePlayerId(tmpPlayer->getMyUniqueID());
if (session) {
boost::shared_ptr<NetPacket> packet(new NetPacket);
packet->GetMsg()->set_messagetype(PokerTHMessage::Type_GameMessage);
GameMessage *netGame = packet->GetMsg()->mutable_gamemessage();
netGame->set_gameid(server->GetId());
netGame->set_messagetype(GameMessage::Type_GameManagementMessage);
@@ -1455,6 +1456,7 @@ ServerGameStateHand::PerformRejoin(boost::shared_ptr<ServerGame> server, boost::
if (rejoinPlayer) {
// Notify other clients about id change.
boost::shared_ptr<NetPacket> packet(new NetPacket);
packet->GetMsg()->set_messagetype(PokerTHMessage::Type_GameMessage);
GameMessage *netGame = packet->GetMsg()->mutable_gamemessage();
netGame->set_gameid(server->GetId());
netGame->set_messagetype(GameMessage::Type_GameManagementMessage);
@@ -1486,6 +1488,7 @@ ServerGameStateHand::SendGameData(boost::shared_ptr<ServerGame> server, boost::s
Game &curGame = server->GetGame();
// Send game start notification to rejoining client.
boost::shared_ptr<NetPacket> packet(new NetPacket);
packet->GetMsg()->set_messagetype(PokerTHMessage::Type_GameMessage);
GameMessage *netGame = packet->GetMsg()->mutable_gamemessage();
netGame->set_gameid(server->GetId());
netGame->set_messagetype(GameMessage::Type_GameManagementMessage);
+1
View File
@@ -1345,6 +1345,7 @@ ServerLobbyThread::HandleNetPacketSubscriptionRequest(boost::shared_ptr<SessionD
} else {
session->ResetWantsLobbyMsg();
}
boost::shared_ptr<NetPacket> packet(new NetPacket);
packet->GetMsg()->set_messagetype(PokerTHMessage::Type_LobbyMessage);
LobbyMessage *netLobby = packet->GetMsg()->mutable_lobbymessage();