Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated).

This commit is contained in:
lotodore committed 2007-03-20 02:20:50 +00:00
1 parent 5f7ff8ca54
commit ef10602d5c
33 files changed
+731 -113

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@@ -31,6 +31,10 @@ waitForServerToStartGameDialogImpl::waitForServerToStartGameDialogImpl(QWidget *
}
void waitForServerToStartGameDialogImpl::refresh(int actionID) {
QTimer::singleShot(1000, this, SLOT(accept()));
}
void waitForServerToStartGameDialogImpl::cancel() {
}
@@ -35,6 +35,7 @@ public:
public slots:
void refresh(int actionID);
void cancel();
void keyPressEvent ( QKeyEvent * event );
};