Initial handshake and network game start. Works with multiple clients. Not yet stable, because it is not thread-safe. GUI callbacks not complete yet (server dialog not updated).

This commit is contained in:
lotodore
2007-03-20 02:20:50 +00:00
parent 5f7ff8ca54
commit ef10602d5c
33 changed files with 731 additions and 113 deletions
+1
View File
@@ -41,6 +41,7 @@ public:
void terminateNetworkClient();
void startNetworkServer();
void initiateNetworkServerGame();
void terminateNetworkServer();
void setActualGameID(const int& theValue) { actualGameID = theValue; }