Work on spectator mode - joining as spectator now possible (on server side).
This commit is contained in:
@@ -10182,6 +10182,20 @@ public final class ProtoBuf {
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* <code>required .NetGameInfo gameInfo = 6;</code>
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*/
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de.pokerth.protocol.ProtoBuf.NetGameInfo getGameInfo();
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// repeated uint32 spectatorIds = 7 [packed = true];
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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java.util.List<java.lang.Integer> getSpectatorIdsList();
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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int getSpectatorIdsCount();
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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int getSpectatorIds(int index);
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}
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/**
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* Protobuf type {@code GameListNewMessage}
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@@ -10284,6 +10298,27 @@ public final class ProtoBuf {
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bitField0_ |= 0x00000010;
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break;
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}
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case 56: {
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if (!((mutable_bitField0_ & 0x00000040) == 0x00000040)) {
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spectatorIds_ = new java.util.ArrayList<java.lang.Integer>();
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mutable_bitField0_ |= 0x00000040;
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}
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spectatorIds_.add(input.readUInt32());
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break;
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}
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case 58: {
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int length = input.readRawVarint32();
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int limit = input.pushLimit(length);
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if (!((mutable_bitField0_ & 0x00000040) == 0x00000040) && input.getBytesUntilLimit() > 0) {
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spectatorIds_ = new java.util.ArrayList<java.lang.Integer>();
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mutable_bitField0_ |= 0x00000040;
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}
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while (input.getBytesUntilLimit() > 0) {
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spectatorIds_.add(input.readUInt32());
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}
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input.popLimit(limit);
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break;
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}
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}
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}
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} catch (com.google.protobuf.InvalidProtocolBufferException e) {
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@@ -10295,6 +10330,9 @@ public final class ProtoBuf {
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if (((mutable_bitField0_ & 0x00000008) == 0x00000008)) {
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playerIds_ = java.util.Collections.unmodifiableList(playerIds_);
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}
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if (((mutable_bitField0_ & 0x00000040) == 0x00000040)) {
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spectatorIds_ = java.util.Collections.unmodifiableList(spectatorIds_);
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}
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makeExtensionsImmutable();
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}
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}
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@@ -10418,6 +10456,30 @@ public final class ProtoBuf {
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return gameInfo_;
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}
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// repeated uint32 spectatorIds = 7 [packed = true];
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public static final int SPECTATORIDS_FIELD_NUMBER = 7;
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private java.util.List<java.lang.Integer> spectatorIds_;
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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public java.util.List<java.lang.Integer>
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getSpectatorIdsList() {
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return spectatorIds_;
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}
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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public int getSpectatorIdsCount() {
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return spectatorIds_.size();
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}
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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public int getSpectatorIds(int index) {
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return spectatorIds_.get(index);
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}
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private int spectatorIdsMemoizedSerializedSize = -1;
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private void initFields() {
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gameId_ = 0;
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gameMode_ = de.pokerth.protocol.ProtoBuf.NetGameMode.netGameCreated;
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@@ -10425,6 +10487,7 @@ public final class ProtoBuf {
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playerIds_ = java.util.Collections.emptyList();
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adminPlayerId_ = 0;
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gameInfo_ = de.pokerth.protocol.ProtoBuf.NetGameInfo.getDefaultInstance();
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spectatorIds_ = java.util.Collections.emptyList();
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}
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private byte memoizedIsInitialized = -1;
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public final boolean isInitialized() {
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@@ -10484,6 +10547,13 @@ public final class ProtoBuf {
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if (((bitField0_ & 0x00000010) == 0x00000010)) {
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output.writeMessage(6, gameInfo_);
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}
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if (getSpectatorIdsList().size() > 0) {
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output.writeRawVarint32(58);
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output.writeRawVarint32(spectatorIdsMemoizedSerializedSize);
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}
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for (int i = 0; i < spectatorIds_.size(); i++) {
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output.writeUInt32NoTag(spectatorIds_.get(i));
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}
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}
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private int memoizedSerializedSize = -1;
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@@ -10526,6 +10596,20 @@ public final class ProtoBuf {
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size += com.google.protobuf.CodedOutputStream
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.computeMessageSize(6, gameInfo_);
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}
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{
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int dataSize = 0;
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for (int i = 0; i < spectatorIds_.size(); i++) {
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dataSize += com.google.protobuf.CodedOutputStream
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.computeUInt32SizeNoTag(spectatorIds_.get(i));
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}
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size += dataSize;
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if (!getSpectatorIdsList().isEmpty()) {
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size += 1;
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size += com.google.protobuf.CodedOutputStream
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.computeInt32SizeNoTag(dataSize);
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}
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spectatorIdsMemoizedSerializedSize = dataSize;
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}
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memoizedSerializedSize = size;
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return size;
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}
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@@ -10629,6 +10713,8 @@ public final class ProtoBuf {
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bitField0_ = (bitField0_ & ~0x00000010);
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gameInfo_ = de.pokerth.protocol.ProtoBuf.NetGameInfo.getDefaultInstance();
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bitField0_ = (bitField0_ & ~0x00000020);
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spectatorIds_ = java.util.Collections.emptyList();
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bitField0_ = (bitField0_ & ~0x00000040);
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return this;
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}
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@@ -10677,6 +10763,11 @@ public final class ProtoBuf {
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to_bitField0_ |= 0x00000010;
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}
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result.gameInfo_ = gameInfo_;
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if (((bitField0_ & 0x00000040) == 0x00000040)) {
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spectatorIds_ = java.util.Collections.unmodifiableList(spectatorIds_);
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bitField0_ = (bitField0_ & ~0x00000040);
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}
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result.spectatorIds_ = spectatorIds_;
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result.bitField0_ = to_bitField0_;
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return result;
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}
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@@ -10708,6 +10799,16 @@ public final class ProtoBuf {
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if (other.hasGameInfo()) {
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mergeGameInfo(other.getGameInfo());
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}
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if (!other.spectatorIds_.isEmpty()) {
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if (spectatorIds_.isEmpty()) {
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spectatorIds_ = other.spectatorIds_;
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bitField0_ = (bitField0_ & ~0x00000040);
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} else {
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ensureSpectatorIdsIsMutable();
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spectatorIds_.addAll(other.spectatorIds_);
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}
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}
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return this;
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}
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@@ -11020,6 +11121,72 @@ public final class ProtoBuf {
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return this;
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}
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// repeated uint32 spectatorIds = 7 [packed = true];
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private java.util.List<java.lang.Integer> spectatorIds_ = java.util.Collections.emptyList();
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private void ensureSpectatorIdsIsMutable() {
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if (!((bitField0_ & 0x00000040) == 0x00000040)) {
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spectatorIds_ = new java.util.ArrayList<java.lang.Integer>(spectatorIds_);
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bitField0_ |= 0x00000040;
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}
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}
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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public java.util.List<java.lang.Integer>
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getSpectatorIdsList() {
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return java.util.Collections.unmodifiableList(spectatorIds_);
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}
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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public int getSpectatorIdsCount() {
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return spectatorIds_.size();
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}
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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public int getSpectatorIds(int index) {
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return spectatorIds_.get(index);
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}
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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public Builder setSpectatorIds(
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int index, int value) {
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ensureSpectatorIdsIsMutable();
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spectatorIds_.set(index, value);
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return this;
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}
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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public Builder addSpectatorIds(int value) {
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ensureSpectatorIdsIsMutable();
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spectatorIds_.add(value);
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return this;
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}
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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public Builder addAllSpectatorIds(
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java.lang.Iterable<? extends java.lang.Integer> values) {
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ensureSpectatorIdsIsMutable();
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super.addAll(values, spectatorIds_);
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return this;
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}
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/**
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* <code>repeated uint32 spectatorIds = 7 [packed = true];</code>
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*/
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public Builder clearSpectatorIds() {
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spectatorIds_ = java.util.Collections.emptyList();
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bitField0_ = (bitField0_ & ~0x00000040);
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return this;
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}
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// @@protoc_insertion_point(builder_scope:GameListNewMessage)
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}
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@@ -16272,23 +16439,23 @@ public final class ProtoBuf {
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com.google.protobuf.ByteString
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getPasswordBytes();
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// optional bool autoLeave = 3;
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// optional bool autoLeave = 3 [default = false];
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/**
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* <code>optional bool autoLeave = 3;</code>
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* <code>optional bool autoLeave = 3 [default = false];</code>
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*/
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boolean hasAutoLeave();
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/**
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* <code>optional bool autoLeave = 3;</code>
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* <code>optional bool autoLeave = 3 [default = false];</code>
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*/
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boolean getAutoLeave();
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// optional bool spectateOnly = 4;
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// optional bool spectateOnly = 4 [default = false];
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/**
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* <code>optional bool spectateOnly = 4;</code>
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* <code>optional bool spectateOnly = 4 [default = false];</code>
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*/
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boolean hasSpectateOnly();
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/**
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* <code>optional bool spectateOnly = 4;</code>
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* <code>optional bool spectateOnly = 4 [default = false];</code>
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*/
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boolean getSpectateOnly();
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}
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@@ -16441,33 +16608,33 @@ public final class ProtoBuf {
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}
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}
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// optional bool autoLeave = 3;
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// optional bool autoLeave = 3 [default = false];
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public static final int AUTOLEAVE_FIELD_NUMBER = 3;
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private boolean autoLeave_;
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/**
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* <code>optional bool autoLeave = 3;</code>
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* <code>optional bool autoLeave = 3 [default = false];</code>
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*/
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public boolean hasAutoLeave() {
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return ((bitField0_ & 0x00000004) == 0x00000004);
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}
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/**
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* <code>optional bool autoLeave = 3;</code>
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* <code>optional bool autoLeave = 3 [default = false];</code>
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*/
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public boolean getAutoLeave() {
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return autoLeave_;
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}
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// optional bool spectateOnly = 4;
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// optional bool spectateOnly = 4 [default = false];
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public static final int SPECTATEONLY_FIELD_NUMBER = 4;
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private boolean spectateOnly_;
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/**
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* <code>optional bool spectateOnly = 4;</code>
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* <code>optional bool spectateOnly = 4 [default = false];</code>
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*/
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public boolean hasSpectateOnly() {
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return ((bitField0_ & 0x00000008) == 0x00000008);
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}
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/**
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* <code>optional bool spectateOnly = 4;</code>
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* <code>optional bool spectateOnly = 4 [default = false];</code>
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*/
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public boolean getSpectateOnly() {
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return spectateOnly_;
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@@ -16826,22 +16993,22 @@ public final class ProtoBuf {
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return this;
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}
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// optional bool autoLeave = 3;
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// optional bool autoLeave = 3 [default = false];
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private boolean autoLeave_ ;
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/**
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* <code>optional bool autoLeave = 3;</code>
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* <code>optional bool autoLeave = 3 [default = false];</code>
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*/
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public boolean hasAutoLeave() {
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return ((bitField0_ & 0x00000004) == 0x00000004);
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}
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/**
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* <code>optional bool autoLeave = 3;</code>
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* <code>optional bool autoLeave = 3 [default = false];</code>
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*/
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public boolean getAutoLeave() {
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return autoLeave_;
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}
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/**
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* <code>optional bool autoLeave = 3;</code>
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* <code>optional bool autoLeave = 3 [default = false];</code>
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*/
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public Builder setAutoLeave(boolean value) {
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bitField0_ |= 0x00000004;
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@@ -16850,7 +17017,7 @@ public final class ProtoBuf {
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return this;
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}
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/**
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* <code>optional bool autoLeave = 3;</code>
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* <code>optional bool autoLeave = 3 [default = false];</code>
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*/
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public Builder clearAutoLeave() {
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bitField0_ = (bitField0_ & ~0x00000004);
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@@ -16859,22 +17026,22 @@ public final class ProtoBuf {
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return this;
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}
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// optional bool spectateOnly = 4;
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// optional bool spectateOnly = 4 [default = false];
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private boolean spectateOnly_ ;
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/**
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* <code>optional bool spectateOnly = 4;</code>
|
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* <code>optional bool spectateOnly = 4 [default = false];</code>
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*/
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public boolean hasSpectateOnly() {
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return ((bitField0_ & 0x00000008) == 0x00000008);
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}
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/**
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* <code>optional bool spectateOnly = 4;</code>
|
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* <code>optional bool spectateOnly = 4 [default = false];</code>
|
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*/
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public boolean getSpectateOnly() {
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return spectateOnly_;
|
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}
|
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/**
|
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* <code>optional bool spectateOnly = 4;</code>
|
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* <code>optional bool spectateOnly = 4 [default = false];</code>
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*/
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public Builder setSpectateOnly(boolean value) {
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bitField0_ |= 0x00000008;
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@@ -16883,7 +17050,7 @@ public final class ProtoBuf {
|
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return this;
|
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}
|
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/**
|
||||
* <code>optional bool spectateOnly = 4;</code>
|
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* <code>optional bool spectateOnly = 4 [default = false];</code>
|
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*/
|
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public Builder clearSpectateOnly() {
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bitField0_ = (bitField0_ & ~0x00000008);
|
||||
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@@ -40,7 +40,8 @@ import org.junit.runners.Suite;
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RunRankingGameTest.class,
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RejoinGameTest.class,
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RejoinMultiGameTest.class,
|
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SeatStateTest.class
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SeatStateTest.class,
|
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SpectatorJoinTest.class
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})
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public class AllTests {
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public static void main(String[] args)
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@@ -0,0 +1,262 @@
|
||||
/* PokerTH automated tests.
|
||||
Copyright (C) 2013 Lothar May
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as
|
||||
published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.pokerth.test;
|
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import static org.junit.Assert.*;
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||||
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import java.net.Socket;
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import java.util.ArrayList;
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||||
import java.util.Collection;
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||||
|
||||
import org.junit.Test;
|
||||
|
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import de.pokerth.protocol.ProtoBuf.NetGameInfo;
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import de.pokerth.protocol.ProtoBuf.PokerTHMessage;
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import de.pokerth.protocol.ProtoBuf.StartEventAckMessage;
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import de.pokerth.protocol.ProtoBuf.NetGameInfo.EndRaiseMode;
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import de.pokerth.protocol.ProtoBuf.NetGameInfo.NetGameType;
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import de.pokerth.protocol.ProtoBuf.PokerTHMessage.PokerTHMessageType;
|
||||
|
||||
public class SpectatorJoinTest extends TestBase {
|
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|
||||
@Test
|
||||
public void testSpectatorJoinGameBeforeStart() throws Exception {
|
||||
Guid firstPlayerSession = new Guid();
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int firstPlayerId = userInit(sock, AuthUser, AuthPassword, null, firstPlayerSession);
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|
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// Waiting for player list update.
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PokerTHMessage msg;
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msg = receiveMessage();
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||||
if (!msg.hasPlayerListMessage()) {
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failOnErrorMessage(msg);
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fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
|
||||
Collection<Integer> l = new ArrayList<Integer>();
|
||||
String gameName = AuthUser + " rejoin game";
|
||||
NetGameInfo gameInfo = createGameInfo(NetGameType.normalGame, 5, 7, 5, EndRaiseMode.doubleBlinds, 0, 50, gameName, l, 10, 0, 11, 10000);
|
||||
sendMessage(createGameRequestMsg(
|
||||
gameInfo,
|
||||
"",
|
||||
false));
|
||||
|
||||
// Game list update (new game)
|
||||
msg = receiveMessage();
|
||||
if (!msg.hasGameListNewMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
|
||||
// Join game ack.
|
||||
msg = receiveMessage();
|
||||
if (!msg.hasJoinGameAckMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Could not create game!");
|
||||
}
|
||||
int gameId = msg.getJoinGameAckMessage().getGameId();
|
||||
|
||||
// Game list update (player joined).
|
||||
msg = receiveMessage();
|
||||
if (!msg.hasGameListPlayerJoinedMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
|
||||
// Let a spectator join.
|
||||
Socket spectatorSock = new Socket("localhost", 7234);
|
||||
int spectatorId = userInit(spectatorSock, "test20", "test20");
|
||||
|
||||
msg = receiveMessage(spectatorSock);
|
||||
if (!msg.hasPlayerListMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
msg = receiveMessage(spectatorSock);
|
||||
if (!msg.hasGameListNewMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
msg = receiveMessage(spectatorSock);
|
||||
if (!msg.hasPlayerListMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
// Player List should also be updated for first player.
|
||||
msg = receiveMessage();
|
||||
if (!msg.hasPlayerListMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
|
||||
sendMessage(joinGameRequestMsg(gameId, "", false, true), spectatorSock);
|
||||
msg = receiveMessage(spectatorSock);
|
||||
if (!msg.hasJoinGameAckMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
assertTrue(msg.getJoinGameAckMessage().getSpectateOnly());
|
||||
|
||||
msg = receiveMessage(spectatorSock);
|
||||
if (!msg.hasGamePlayerJoinedMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
assertEquals(firstPlayerId, msg.getGamePlayerJoinedMessage().getPlayerId());
|
||||
// TODO Spectator joined message is missing here!
|
||||
|
||||
msg = receiveMessage(spectatorSock);
|
||||
if (!msg.hasGameListSpectatorJoinedMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
assertEquals(gameId, msg.getGameListSpectatorJoinedMessage().getGameId());
|
||||
assertEquals(spectatorId, msg.getGameListSpectatorJoinedMessage().getPlayerId());
|
||||
|
||||
// Spectator should be visible for first player.
|
||||
msg = receiveMessage();
|
||||
if (!msg.hasGameSpectatorJoinedMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
msg = receiveMessage();
|
||||
if (!msg.hasGameListSpectatorJoinedMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
|
||||
// Let 9 additional clients join.
|
||||
Socket s[] = new Socket[9];
|
||||
int playerId[] = new int[9];
|
||||
for (int i = 0; i < 9; i++) {
|
||||
s[i] = new Socket("localhost", 7234);
|
||||
String username = "test" + (i+1);
|
||||
String password = username;
|
||||
playerId[i] = userInit(s[i], username, password);
|
||||
|
||||
// Waiting for player list update.
|
||||
do {
|
||||
msg = receiveMessage(s[i]);
|
||||
} while (msg.hasPlayerListMessage());
|
||||
|
||||
if (!msg.hasGameListNewMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
assertEquals(1, msg.getGameListNewMessage().getSpectatorIdsCount());
|
||||
assertEquals(spectatorId, msg.getGameListNewMessage().getSpectatorIds(0));
|
||||
do {
|
||||
msg = receiveMessage(s[i]);
|
||||
} while (msg.hasGameListPlayerJoinedMessage() || msg.hasGamePlayerJoinedMessage());
|
||||
sendMessage(joinGameRequestMsg(gameId, "", false), s[i]);
|
||||
do {
|
||||
msg = receiveMessage(s[i]);
|
||||
failOnErrorMessage(msg);
|
||||
} while (!msg.hasJoinGameAckMessage() && !msg.hasJoinGameFailedMessage());
|
||||
if (!msg.hasJoinGameAckMessage()) {
|
||||
fail("User " + username + " could not join ranking game.");
|
||||
}
|
||||
|
||||
// The player should have joined the game.
|
||||
msg = receiveMessage();
|
||||
if (!msg.hasPlayerListMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
msg = receiveMessage();
|
||||
if (!msg.hasGamePlayerJoinedMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
msg = receiveMessage();
|
||||
if (!msg.hasGameListPlayerJoinedMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
// The spectator should also receive the updates.
|
||||
msg = receiveMessage(spectatorSock);
|
||||
if (!msg.hasPlayerListMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
msg = receiveMessage(spectatorSock);
|
||||
if (!msg.hasGamePlayerJoinedMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
msg = receiveMessage(spectatorSock);
|
||||
if (!msg.hasGameListPlayerJoinedMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
}
|
||||
|
||||
// Server should automatically send start event.
|
||||
msg = receiveMessage();
|
||||
if (!msg.hasStartEventMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
for (int i = 0; i < 9; i++) {
|
||||
do {
|
||||
msg = receiveMessage(s[i]);
|
||||
failOnErrorMessage(msg);
|
||||
} while (!msg.hasStartEventMessage());
|
||||
}
|
||||
// Acknowledge start event.
|
||||
StartEventAckMessage startAck = StartEventAckMessage.newBuilder()
|
||||
.setGameId(gameId)
|
||||
.build();
|
||||
msg = PokerTHMessage.newBuilder()
|
||||
.setMessageType(PokerTHMessageType.Type_StartEventAckMessage)
|
||||
.setStartEventAckMessage(startAck)
|
||||
.build();
|
||||
sendMessage(msg);
|
||||
for (int i = 0; i < 9; i++) {
|
||||
sendMessage(msg, s[i]);
|
||||
}
|
||||
|
||||
// Game list update (game now running).
|
||||
msg = receiveMessage(spectatorSock);
|
||||
if (!msg.hasGameListUpdateMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
|
||||
msg = receiveMessage(spectatorSock);
|
||||
if (!msg.hasGameStartInitialMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
|
||||
// Spectator should receive a hand start message without cards.
|
||||
msg = receiveMessage(spectatorSock);
|
||||
if (!msg.hasHandStartMessage()) {
|
||||
failOnErrorMessage(msg);
|
||||
fail("Invalid message: " + msg.getMessageType());
|
||||
}
|
||||
assertFalse(msg.getHandStartMessage().hasEncryptedCards());
|
||||
assertFalse(msg.getHandStartMessage().hasPlainCards());
|
||||
assertEquals(gameId, msg.getHandStartMessage().getGameId());
|
||||
|
||||
for (int i = 0; i < 9; i++) {
|
||||
s[i].close();
|
||||
}
|
||||
spectatorSock.close();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -289,9 +289,14 @@ public abstract class TestBase {
|
||||
}
|
||||
|
||||
public PokerTHMessage joinGameRequestMsg(int gameId, String password, boolean autoLeave) {
|
||||
return joinGameRequestMsg(gameId, password, autoLeave, false);
|
||||
}
|
||||
|
||||
public PokerTHMessage joinGameRequestMsg(int gameId, String password, boolean autoLeave, boolean spectateOnly) {
|
||||
JoinExistingGameMessage.Builder joinBuilder = JoinExistingGameMessage.newBuilder();
|
||||
joinBuilder.setGameId(gameId);
|
||||
joinBuilder.setAutoLeave(autoLeave);
|
||||
joinBuilder.setSpectateOnly(spectateOnly);
|
||||
if (!password.isEmpty()) {
|
||||
joinBuilder.setPassword(password);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user