Running astyle.
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@@ -1372,7 +1372,7 @@ ServerLobbyThread::HandleNetPacketJoinGame(boost::shared_ptr<SessionData> sessio
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const GameData &tmpData = game->GetGameData();
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// As guest, you are only allowed to join normal games or to join as spectator.
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if (session->GetPlayerData()->GetRights() == PLAYER_RIGHTS_GUEST
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&& tmpData.gameType != GAME_TYPE_NORMAL && !joinGame.spectateonly()) {
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&& tmpData.gameType != GAME_TYPE_NORMAL && !joinGame.spectateonly()) {
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SendJoinGameFailed(session, joinGame.gameid(), NTF_NET_JOIN_GUEST_FORBIDDEN);
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} else if (tmpData.gameType == GAME_TYPE_INVITE_ONLY
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&& !game->IsPlayerInvited(session->GetPlayerData()->GetUniqueId())) {
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@@ -1583,9 +1583,9 @@ ServerLobbyThread::HandleNetPacketAdminBanPlayer(boost::shared_ptr<SessionData>
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RemovePlayer(tmpPlayer->GetUniqueId(), ERR_NET_PLAYER_KICKED);
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// Permanently ban the player in the database.
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if (tmpPlayer->GetDBId() != DB_ID_INVALID) {
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LOG_ERROR("Player " << session->GetPlayerData()->GetName() << "(" << session->GetPlayerData()->GetDBId()
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<< ") bans player " << tmpPlayer->GetName() << "(" << tmpPlayer->GetDBId()
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<< ") who has IP " << tmpSession->GetClientAddr());
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LOG_ERROR("Player " << session->GetPlayerData()->GetName() << "(" << session->GetPlayerData()->GetDBId()
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<< ") bans player " << tmpPlayer->GetName() << "(" << tmpPlayer->GetDBId()
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<< ") who has IP " << tmpSession->GetClientAddr());
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GetDatabase()->AsyncBlockPlayer(session->GetPlayerData()->GetUniqueId(), tmpPlayer->GetUniqueId(), tmpPlayer->GetDBId(), 0, 4);
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netBanAck->set_banplayerresult(AdminBanPlayerAckMessage::banPlayerPending);
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} else {
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@@ -1837,8 +1837,7 @@ ServerLobbyThread::TimerRemoveGame(const boost::system::error_code &ec)
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GameMap::iterator next = i;
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++next;
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boost::shared_ptr<ServerGame> tmpGame = i->second;
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if (!tmpGame->GetSessionManager().HasSessionWithState(SessionData::Game))
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{
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if (!tmpGame->GetSessionManager().HasSessionWithState(SessionData::Game)) {
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tmpGame->MoveSpectatorsToLobby();
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InternalRemoveGame(tmpGame); // This will delete the game.
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}
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