- rename lastPlayersTurn -> previousPlayerID and lastActionPlayer -> lastActionPlayerID
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@@ -70,11 +70,11 @@ public:
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virtual void setBettingRoundsPlayed(int theValue) =0;
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virtual int getBettingRoundsPlayed() const =0;
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virtual void setLastPlayersTurn(int theValue) =0;
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virtual int getLastPlayersTurn() const =0;
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virtual void setPreviousPlayerID(int theValue) =0;
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virtual int getPreviousPlayerID() const =0;
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virtual void setLastActionPlayer( unsigned theValue ) =0;
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virtual unsigned getLastActionPlayer() const =0;
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virtual void setLastActionPlayerID( unsigned theValue ) =0;
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virtual unsigned getLastActionPlayerID() const =0;
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virtual void setCardsShown(bool theValue) =0;
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virtual bool getCardsShown() const =0;
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