implement sounds when blinds increases (ticket #83)

This commit is contained in:
doitux
2011-12-25 13:34:06 +00:00
parent 3aa998070f
commit f294834d00
9 changed files with 162 additions and 110 deletions
+2
View File
@@ -43,6 +43,7 @@
#include "configfile.h"
#include "sdlplayer.h"
#include "soundevents.h"
#include "gametablestylereader.h"
#include "carddeckstylereader.h"
#include <gamedata.h>
@@ -76,6 +77,7 @@ gameTableImpl::gameTableImpl(ConfigFile *c, QMainWindow *parent)
//Sound
mySDLPlayer = new SDLPlayer(myConfig);
mySoundEventHandler = new SoundEvents(myConfig, this);
// Init game table style
myGameTableStyle = new GameTableStyleReader(myConfig, this);