mainwindow --> gametable
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+282
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "startsplash.h"
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#include "configfile.h"
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#include "gametableimpl.h"
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StartSplash::StartSplash(gameTableImpl *parent, ConfigFile *c)
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: QSplashScreen(parent), myW(parent), myConfig(c)
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{
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myAppDataPath = QString::fromUtf8(myConfig->readConfigString("AppDataDir").c_str());
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logo = myAppDataPath+"gfx/gui/misc/logoChip3D.png";
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frameNo = 52;
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opacityCounter = 13;
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opacity = 1.0;
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QTimer *timer = new QTimer;
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connect(timer, SIGNAL(timeout()), this, SLOT(nextAnimationFrame()));
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timer->start(40);
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}
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StartSplash::~StartSplash()
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{
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}
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void StartSplash::nextAnimationFrame() {
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++frameNo;
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update();
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}
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void StartSplash::paintEvent(QPaintEvent * /*event*/) {
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QPainter painter(this);
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#ifdef _WIN32
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QFont welcomeFont;
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welcomeFont.setFamily("Times New Roman");
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welcomeFont.setPixelSize(42);
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#else
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#ifdef __APPLE__
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QFont welcomeFont;
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welcomeFont.setFamily("Century Schoolbook L");
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welcomeFont.setPixelSize(42);
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#else
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QFont welcomeFont;
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welcomeFont.setFamily("Century Schoolbook L");
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welcomeFont.setPixelSize(35);
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#endif
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#endif
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#ifdef __APPLE__
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QFont haveFont;
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haveFont.setFamily("Century Schoolbook L");
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haveFont.setPixelSize(24);
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#else
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QFont haveFont;
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haveFont.setFamily("Century Schoolbook L");
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haveFont.setPixelSize(24);
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#endif
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QFont versionFont;
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versionFont.setFamily("Nimbus Sans L");
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versionFont.setPixelSize(12);
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if(frameNo >= 52 && frameNo < 55) {
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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}
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if(frameNo >= 55 && frameNo < 57) {
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"W");
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}
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if(frameNo >= 57 && frameNo < 59) {
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"We");
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}
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if(frameNo >= 59 && frameNo < 61) {
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"Wel");
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}
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if(frameNo >= 61 && frameNo < 63) {
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"Welc");
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}
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if(frameNo >= 63 && frameNo < 65) {
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"Welco");
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}
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if(frameNo >= 65 && frameNo < 67) {
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"Welcom");
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}
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if(frameNo >= 67 && frameNo < 72) {
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"Welcome");
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}
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if(frameNo >= 72 && frameNo < 74) {
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"Welcome t");
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}
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if(frameNo >= 74 && frameNo < 79 ) {
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"Welcome to");
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}
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if(frameNo >= 79 && frameNo < 91) {
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//
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"Welcome to");
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--opacityCounter;
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// std::cout << opacity << " " << opacityCounter << "\n";
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opacity = 1.0/opacityCounter;
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// std::cout << opacity << "\n";
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painter.setOpacity(opacity);
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painter.drawPixmap(150,85,100,100,logo);
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}
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if(frameNo >= 91 && frameNo < 106) {
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//
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"Welcome to");
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painter.drawPixmap(150,85,100,100,logo);
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}
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if(frameNo >= 106 && frameNo < 136) {
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//
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"Welcome to");
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painter.drawPixmap(150,85,100,100,logo);
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painter.setFont(haveFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(3,190,390,40,4,"Have a lot of fun!");
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}
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if(frameNo >= 136 && frameNo < 190) {
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//
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painter.setBrush(QColor(35,71,0));
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painter.drawRect(0,0,399,249);
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painter.setRenderHint(QPainter::Antialiasing, TRUE);
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painter.setFont(welcomeFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(48,27,300,45,4,"Welcome to");
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painter.drawPixmap(150,85,100,100,logo);
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painter.setFont(haveFont);
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painter.setPen(QColor(255,255,255));
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painter.drawText(3,190,390,40,4,"Have a lot of fun! ;-)");
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}
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//even draw version number
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painter.setOpacity(1.0);
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painter.setFont(versionFont);
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painter.setPen(QColor(153,213,0));
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painter.drawText(309,227,100,20,4,QString("Version %1").arg(POKERTH_BETA_RELEASE_STRING));
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painter.setOpacity(opacity);
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if(frameNo >=190) {
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this->close();
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}
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}
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+47
@@ -0,0 +1,47 @@
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//
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// C++ Interface: startsplash
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//
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// Description:
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//
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//
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// Author: FThauer FHammer <f.thauer@web.de>, (C) 2007
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//
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// Copyright: See COPYING file that comes with this distribution
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//
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//
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#ifndef STARTSPLASH_H
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#define STARTSPLASH_H
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#include <QtGui>
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#include <QtCore>
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class gameTableImpl;
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class ConfigFile;
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class StartSplash : public QSplashScreen
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{
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Q_OBJECT
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public:
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StartSplash(gameTableImpl *, ConfigFile*);
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~StartSplash();
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int frameNo;
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int opacityCounter;
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qreal opacity;
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void paintEvent(QPaintEvent * event);
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public slots:
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void nextAnimationFrame();
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private:
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gameTableImpl *myW;
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QString myAppDataPath;
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QPixmap logo;
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ConfigFile *myConfig;
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};
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#endif
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